Player Matchup

Morgan Le Fay
Morgan Le Fay
FafnirGuard
Morgan Le Fay
Level 157
God Stats
2W - 0L
1,816 SR
Queue Stats
71W - 44L
1,686 Elo+
Party 1
Thor
Thor
TobiramaSensei_
Thor
Level 25
God Stats
1W - 0L
1,335 SR
Queue Stats
6W - 4L
1,370 Elo+
Party 3
Ymir
Ymir
UnclebuckMLG
Ymir
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 56L
1,435 Elo+
Party 1
Chiron
Chiron
Y0UNG W4RRI0R
Chiron
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 26L
1,490 Elo+
Party 1
Janus
Janus
tallmantallz
Janus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 36L
1,503 Elo+
Party 3
Team Averages
Level 74
1,530 SR
1,497 Elo+

VS

Team Averages
Level 73
1,509 SR
1,453 Elo+
Chaac
Chaac
DisgustedGMANE
Chaac
Level 68
God Stats
1W - 1L
1,447 SR
Queue Stats
29W - 35L
1,420 Elo+
Party 2
Cthulhu
Cthulhu
Homeles nick
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,314 Elo+
Party 2
Kukulkan
Kukulkan
The_King_Dean_2
Kukulkan
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,492 Elo+
Party 2
Poseidon
Poseidon
White_Hammer_165
Poseidon
Level 140
God Stats
0W - 1L
1,596 SR
Queue Stats
4W - 3L
1,541 Elo+
Party 2
Cerberus
Cerberus
jake-the-destroy
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FafnirGuard
Morgan Le Fay
20
12 / 3 / 28
13,041
815
35,478
16,029
7,509
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
16 / 1 / 23
14,041
878
15,428
29,289
18,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
1 / 4 / 23
10,620
664
5,178
16,638
18,478
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
12 / 4 / 20
13,192
825
23,665
17,311
6,976
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
7 / 6 / 21
12,203
763
14,758
13,965
5,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 9 / 6
10,686
668
13,355
22,590
16,772
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Homeles nick
Cthulhu
15
0 / 10 / 9
9,603
600
10,858
20,446
17,744
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
20
9 / 8 / 2
14,122
883
20,560
16,458
7,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
2 / 12 / 5
9,895
618
10,831
16,264
5,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 9 / 9
10,722
670
7,621
25,683
22,828
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
48
48
Kills
17
18
Deaths
48
115
Assists
31
Player
Kills
Deaths
Assists
KDA
L
5
9
6
0.89
W
Morgan Le Fay
FafnirGuard
Morgan Le Fay
12
3
28
8.67
L
Cthulhu
Homeles nick
Cthulhu
0
10
9
0.45
L
Kukulkan
9
8
2
1.25
W
16
1
23
27.5
W
1
4
23
3.13
L
2
12
5
0.38
W
12
4
20
5.5
L
1
9
9
0.61
W
7
6
21
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,507
Damage
63,225
93,232
Taken
101,441
56,324
Mitigated
70,030
42,893
Healing
16,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,355
826
672
4,403
22,590
16,772
25
14,933
7,232
0
21,374
W
Morgan Le Fay
FafnirGuard
Morgan Le Fay
35,478
3,046
1,035
4,586
16,029
7,509
1,972
9,503
6,526
55,740
0
L
Cthulhu
Homeles nick
Cthulhu
10,858
183
446
487
20,446
17,744
0
11,755
8,348
19,109
0
L
Kukulkan
20,560
1,620
503
2,811
16,458
7,112
647
8,099
7,924
48,484
0
W
15,428
2,523
2,297
15,145
29,289
18,345
706
15,045
12,748
0
28,855
W
5,178
420
2,819
2,689
16,638
18,478
406
9,409
7,229
12,045
0
L
10,831
489
608
910
16,264
5,574
0
9,268
6,706
26,332
0
W
23,665
8,143
4,555
6,704
17,311
6,976
2,306
9,973
5,694
0
38,262
L
7,621
641
1,350
3,964
25,683
22,828
224
11,359
13,982
13,833
0
W
14,758
1,330
1,651
1,412
13,965
5,016
418
5,940
7,904
28,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,097
Gold Earned
55,028
153
Minions Killed
146
0
Camps Cleared
0
1,479,287
Distance Traveled
1,228,757
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,686
668
16
1
0
261,126
0
W
Morgan Le Fay
13,041
815
46
3
0
296,726
0
L
Cthulhu
9,603
600
13
1
0
239,715
0
L
Kukulkan
14,122
883
68
4
0
268,045
2
W
Thor
14,041
878
21
1
0
349,030
0
W
Ymir
10,620
664
20
1
0
283,515
0
L
Poseidon
9,895
618
32
2
0
219,578
0
W
Chiron
13,192
825
35
2
0
260,709
0
L
Cerberus
10,722
670
17
1
0
240,293
0
W
Janus
12,203
763
31
2
0
289,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role