Player Matchup

Anhur
Anhur
CesarGonz
Anhur
Level 150
God Stats
8W - 4L
1,726 SR
Queue Stats
125W - 101L
1,643 Elo+
Solo
Khepri
Khepri
MeantJoker56
Khepri
Level 117
God Stats
1W - 2L
1,645 SR
Queue Stats
18W - 21L
1,541 Elo+
Party 2
Raijin
Raijin
SpookyDaSlumpy
Raijin
Level 128
God Stats
1W - 1L
1,514 SR
Queue Stats
17W - 31L
1,485 Elo+
Party 2
Team Averages
Level 132
1,628 SR
1,556 Elo+

VS

Team Averages
Level 82
1,569 SR
1,622 Elo+
Hou Yi
Hou Yi
DECKERDUDE853
Hou Yi
Level 121
God Stats
17W - 10L
1,758 SR
Queue Stats
94W - 82L
1,612 Elo+
Party 1
Athena
Athena
Lukezimster
Athena
Level 96
God Stats
5W - 4L
1,220 SR
Queue Stats
552W - 520L
1,528 Elo+
Solo
Ra
Ra
SpaceLlama99
Ra
Level 28
God Stats
2W - 0L
1,728 SR
Queue Stats
4W - 1L
1,725 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CesarGonz
Anhur
8
2 / 7 / 1
6,354
706
5,402
8,599
3,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
8
0 / 8 / 3
5,792
644
2,015
11,312
6,147
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 7 / 2
6,505
723
5,071
9,650
3,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 1 / 10
8,930
992
13,650
7,749
2,622
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Athena
11
1 / 3 / 18
7,822
869
4,311
12,133
9,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
10 / 0 / 11
8,645
961
8,756
4,766
1,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
61
4
Kills
22
22
Deaths
4
6
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Anhur
CesarGonz
Anhur
2
7
1
0.36
W
11
1
10
16
W
Athena
1
3
18
3.33
L
Khepri
0
8
3
0.19
W
10
0
11
15.5
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,488
Damage
26,717
29,561
Taken
24,648
12,609
Mitigated
14,177
1,303
Healing
7,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
CesarGonz
Anhur
5,402
2,391
0
276
8,599
3,157
0
3,636
4,831
0
10,863
W
13,650
7,005
0
1,347
7,749
2,622
1,745
2,139
5,402
0
32,984
W
Athena
4,311
1,391
240
2,802
12,133
9,588
173
2,247
9,604
9,172
0
L
Khepri
2,015
233
0
117
11,312
6,147
0
5,256
5,878
7,823
0
W
8,756
1,048
1,592
1,319
4,766
1,967
291
2,462
2,162
33,806
0
L
5,071
720
0
910
9,650
3,305
0
3,804
5,634
20,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,651
Gold Earned
25,397
63
Minions Killed
108
2
Camps Cleared
6
430,489
Distance Traveled
553,267
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,354
706
20
2
2
134,830
0
W
Hou Yi
8,930
992
37
4
2
169,490
3
W
Athena
7,822
869
13
1
1
199,235
2
L
Khepri
5,792
644
8
1
0
154,591
1
W
Ra
8,645
961
58
6
3
184,542
2
L
Raijin
6,505
723
35
4
0
141,068
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role