Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Giℓbert
Aphrodite
Level 149
God Stats
2W - 0L
1,745 SR
Queue Stats
43W - 10L
1,837 Elo+
Party 1
Tsukuyomi
Tsukuyomi
IIIvictorIII85
Tsukuyomi
Level 149
God Stats
7W - 2L
1,657 SR
Queue Stats
368W - 295L
1,580 Elo+
Party 1
Thoth
Thoth
Nukripers
Thoth
Level 102
God Stats
1W - 0L
1,889 SR
Queue Stats
9W - 2L
1,752 Elo+
Party 1
Susano
Susano
tFatalityy
Susano
Level 157
God Stats
1W - 0L
1,570 SR
Queue Stats
40W - 45L
1,472 Elo+
Party 1
Team Averages
Level 141
1,672 SR
1,628 Elo+

VS

Team Averages
Level 133
1,489 SR
1,534 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
DeytoNN
Cthulhu
Level 157
God Stats
1W - 4L
1,629 SR
Queue Stats
94W - 73L
1,679 Elo+
Party 2
Gilgamesh
Gilgamesh
KinGui2048
Gilgamesh
Level 69
God Stats
3W - 6L
1,316 SR
Queue Stats
90W - 74L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
3 / 0 / 4
5,897
590
6,314
7,222
2,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Giℓbert
Aphrodite
9
1 / 1 / 7
5,578
558
1,626
6,007
4,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
IIIvictorIII85
Tsukuyomi
11
4 / 2 / 4
6,512
651
6,066
6,052
1,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
Nukripers
Thoth
11
5 / 1 / 6
6,735
674
8,083
4,549
1,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
tFatalityy
Susano
11
7 / 1 / 4
6,986
699
5,180
6,493
1,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
9
3 / 3 / 2
5,805
581
4,774
7,919
3,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
 
Thoth
8
1 / 5 / 1
4,710
471
1,754
6,621
1,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
 
Apollo
7
1 / 5 / 0
4,587
459
3,521
7,491
1,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
DeytoNN
Cthulhu
6
0 / 3 / 1
3,995
400
3,307
6,346
1,479
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
KinGui2048
Gilgamesh
6
0 / 5 / 1
4,156
416
1,534
5,619
2,520
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
20
Kills
5
5
Deaths
21
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
0
4
5
L
Erlang Shen
 
Erlang Shen
3
3
2
1.33
L
Thoth
 
Thoth
1
5
1
0.3
L
Apollo
 
Apollo
1
5
0
0.2
L
Cthulhu
DeytoNN
Cthulhu
0
3
1
0.17
W
Aphrodite
Giℓbert
Aphrodite
1
1
7
4.5
W
Tsukuyomi
IIIvictorIII85
Tsukuyomi
4
2
4
3
L
Gilgamesh
KinGui2048
Gilgamesh
0
5
1
0.1
W
Thoth
Nukripers
Thoth
5
1
6
8
W
Susano
tFatalityy
Susano
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,269
Damage
14,890
30,323
Taken
33,996
11,929
Mitigated
10,765
15,716
Healing
6,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
6,314
3,613
0
4,055
7,222
2,095
465
1,203
6,019
0
36,946
L
Erlang Shen
 
Erlang Shen
4,774
2,477
0
2,815
7,919
3,422
0
1,332
6,543
0
30,149
L
Thoth
 
Thoth
1,754
159
0
833
6,621
1,808
0
4,237
1,976
21,772
0
L
Apollo
 
Apollo
3,521
2,032
0
1,396
7,491
1,536
0
742
6,749
0
23,196
L
Cthulhu
DeytoNN
Cthulhu
3,307
122
329
943
6,346
1,479
0
2,757
3,486
11,154
0
W
Aphrodite
Giℓbert
Aphrodite
1,626
604
2,251
3,536
6,007
4,903
0
1,679
4,328
11,966
0
W
Tsukuyomi
IIIvictorIII85
Tsukuyomi
6,066
1,709
0
2,087
6,052
1,717
65
470
5,434
0
31,905
L
Gilgamesh
KinGui2048
Gilgamesh
1,534
283
0
320
5,619
2,520
0
86
5,533
0
11,690
W
Thoth
Nukripers
Thoth
8,083
780
0
929
4,549
1,301
0
1,375
3,174
43,666
0
W
Susano
tFatalityy
Susano
5,180
1,849
0
2,858
6,493
1,913
0
334
6,120
0
32,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,708
Gold Earned
23,253
307
Minions Killed
177
0
Camps Cleared
0
984,038
Distance Traveled
916,356
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,897
590
75
8
0
172,273
3
L
Erlang Shen
5,805
581
67
7
0
197,275
2
L
Thoth
4,710
471
31
3
0
188,001
3
L
Apollo
4,587
459
48
5
0
190,494
2
L
Cthulhu
3,995
400
12
1
0
187,261
3
W
Aphrodite
5,578
558
18
2
0
173,116
2
W
Tsukuyomi
6,512
651
60
6
0
203,485
1
L
Gilgamesh
4,156
416
19
2
0
153,325
2
W
Thoth
6,735
674
89
9
0
206,803
3
W
Susano
6,986
699
65
7
0
228,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role