Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DaSnackMan8986
Ah Muzen Cab
Level 18
God Stats
1W - 0L
1,217 SR
Queue Stats
19W - 12L
1,558 Elo+
Solo
Kali
Kali
FraudyBiden
Kali
Level 9
God Stats
2W - 0L
1,705 SR
Queue Stats
15W - 7L
1,724 Elo+
Party 2
Kuzenbo
Kuzenbo
Fruit Shnack
Kuzenbo
Level 27
God Stats
4W - 3L
1,717 SR
Queue Stats
110W - 118L
1,435 Elo+
Solo
Poseidon
Poseidon
runneberg94
Poseidon
Level 18
God Stats
3W - 3L
1,555 SR
Queue Stats
17W - 25L
1,432 Elo+
Party 2
Team Averages
Level 18
1,539 SR
1,530 Elo+

VS

Team Averages
Level 9
1,483 SR
1,271 Elo+
Nemesis
Nemesis
HeavySP
Nemesis
Level 7
God Stats
3W - 6L
1,351 SR
Queue Stats
47W - 53L
1,338 Elo+
Party 1
Rama
Rama
MagicHarry27
Rama
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,248 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Papo6ix
Morgan Le Fay
Level 16
God Stats
13W - 14L
1,563 SR
Queue Stats
212W - 234L
1,361 Elo+
Party 1
Cthulhu
Cthulhu
TheRobHd031021
Cthulhu
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 57L
1,134 Elo+
Party 1
Bellona
Bellona
mauriciof_c
Bellona
Level 6
God Stats
7W - 8L
1,500 SR
Queue Stats
17W - 26L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
18
12 / 1 / 4
11,507
606
17,435
13,456
14,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
DaSnackMan8986
Ah Muzen Cab
17
20 / 0 / 8
11,583
610
22,637
14,396
7,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
5 / 1 / 6
11,569
609
9,922
17,732
9,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
Fruit Shnack
Kuzenbo
15
3 / 0 / 23
10,540
555
9,252
13,824
19,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
runneberg94
Poseidon
16
3 / 1 / 12
10,251
540
6,577
8,327
3,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HeavySP
Nemesis
13
1 / 6 / 0
7,997
421
4,385
17,169
7,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 12 / 0
7,125
375
6,549
15,252
3,744
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Papo6ix
Morgan Le Fay
13
1 / 8 / 0
7,891
415
7,355
13,806
4,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 11 / 0
6,225
328
6,078
21,034
14,713
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
mauriciof_c
Bellona
14
0 / 6 / 1
8,770
462
3,754
13,754
12,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
4
43
Kills
3
3
Deaths
43
53
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
12
1
4
14
W
Ah Muzen Cab
DaSnackMan8986
Ah Muzen Cab
20
0
8
24
W
5
1
6
8
W
Kuzenbo
Fruit Shnack
Kuzenbo
3
0
23
14.5
L
Nemesis
HeavySP
Nemesis
1
6
0
0.17
L
1
12
0
0.08
L
Morgan Le Fay
Papo6ix
Morgan Le Fay
1
8
0
0.13
L
0
11
0
0
L
Bellona
mauriciof_c
Bellona
0
6
1
0.08
W
Poseidon
runneberg94
Poseidon
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,823
Damage
28,121
67,735
Taken
81,015
55,220
Mitigated
42,254
28,217
Healing
6,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
17,435
3,314
0
2,897
13,456
14,909
372
3,144
10,206
15,604
57,234
W
Ah Muzen Cab
DaSnackMan8986
Ah Muzen Cab
22,637
11,046
0
9,869
14,396
7,659
8,309
3,786
10,550
0
88,666
W
9,922
5,333
0
10,879
17,732
9,125
552
3,467
14,059
0
96,641
W
Kuzenbo
Fruit Shnack
Kuzenbo
9,252
3,547
0
2,181
13,824
19,912
531
3,730
10,006
33,371
0
L
Nemesis
HeavySP
Nemesis
4,385
1,289
0
3,361
17,169
7,300
0
3,925
12,858
0
35,932
L
6,549
4,420
0
799
15,252
3,744
402
4,109
10,935
0
38,121
L
Morgan Le Fay
Papo6ix
Morgan Le Fay
7,355
975
0
839
13,806
4,471
166
2,121
11,288
42,644
0
L
6,078
647
98
788
21,034
14,713
37
6,858
13,889
27,003
0
L
Bellona
mauriciof_c
Bellona
3,754
939
0
936
13,754
12,026
228
1,264
11,714
12,171
36,929
W
Poseidon
runneberg94
Poseidon
6,577
460
73
2,318
8,327
3,615
1,104
476
7,811
56,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,450
Gold Earned
38,008
603
Minions Killed
346
0
Camps Cleared
0
1,823,257
Distance Traveled
1,711,533
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,507
606
129
7
0
351,052
0
W
Ah Muzen Cab
11,583
610
144
8
0
344,799
1
W
Kali
11,569
609
175
9
0
408,330
3
W
Kuzenbo
10,540
555
39
2
0
350,016
0
L
Nemesis
7,997
421
81
4
0
392,459
0
L
Rama
7,125
375
63
3
0
298,407
0
L
Morgan Le Fay
7,891
415
59
3
0
308,774
0
L
Cthulhu
6,225
328
41
2
0
325,793
0
L
Bellona
8,770
462
102
5
0
386,100
0
W
Poseidon
10,251
540
116
6
0
369,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role