Player Matchup

Izanami
Izanami
Flomotion
Izanami
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 18L
1,449 Elo+
Party 2
Janus
Janus
Nargonis
Janus
Level 55
God Stats
2W - 5L
1,406 SR
Queue Stats
15W - 11L
1,174 Elo+
Solo
Aphrodite
Aphrodite
RisenFromHeaven
Aphrodite
Level 43
God Stats
0W - 2L
1,254 SR
Queue Stats
37W - 30L
1,500 Elo+
Party 2
Thanatos
Thanatos
boriquack
Thanatos
Level 82
God Stats
0W - 3L
1,548 SR
Queue Stats
29W - 23L
1,550 Elo+
Party 2
Fafnir
Fafnir
ekmspec
Fafnir
Level 54
God Stats
0W - 1L
1,850 SR
Queue Stats
4W - 6L
1,262 Elo+
Party 2
Team Averages
Level 49
1,512 SR
1,387 Elo+

VS

Team Averages
Level 80
1,484 SR
1,465 Elo+
Sol
Sol
CaliVillain1
Sol
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 126L
1,457 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Dino_Lui
Cu Chulainn
Level 151
God Stats
2W - 3L
1,357 SR
Queue Stats
188W - 206L
1,487 Elo+
Solo
Vulcan
Vulcan
NOVAAH
Vulcan
Level 89
God Stats
55W - 40L
1,555 SR
Queue Stats
283W - 286L
1,434 Elo+
Party 3
Izanami
Izanami
ScottyGeeeeSpot
Izanami
Level 31
God Stats
29W - 19L
1,585 SR
Queue Stats
64W - 61L
1,456 Elo+
Party 3
Kuzenbo
Kuzenbo
captoates88
Kuzenbo
Level 48
God Stats
3W - 4L
1,423 SR
Queue Stats
173W - 172L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Flomotion
Izanami
17
5 / 2 / 10
11,224
468
20,731
20,410
8,543
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
Nargonis
Janus
7
0 / 3 / 1
7,555
315
1,087
4,059
1,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
RisenFromHeaven
Aphrodite
16
3 / 0 / 14
11,636
485
8,294
14,504
13,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
boriquack
Thanatos
20
16 / 4 / 6
12,835
535
17,726
27,033
12,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fafnir
ekmspec
Fafnir
16
1 / 2 / 8
10,809
450
12,970
20,088
26,158
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 4
11,527
480
17,479
20,048
10,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Dino_Lui
Cu Chulainn
18
2 / 3 / 2
12,579
524
10,759
16,754
8,087
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
NOVAAH
Vulcan
19
5 / 3 / 3
12,705
529
15,507
12,957
6,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
1 / 7 / 1
11,182
466
6,198
18,308
4,348
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
captoates88
Kuzenbo
15
0 / 4 / 4
10,317
430
7,485
19,813
22,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
25
25
Kills
11
11
Deaths
26
39
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
9
4
0.56
W
Cu Chulainn
Dino_Lui
Cu Chulainn
2
3
2
1
L
Izanami
Flomotion
Izanami
5
2
10
5
W
Vulcan
NOVAAH
Vulcan
5
3
3
2.17
L
Janus
Nargonis
Janus
0
3
1
0.17
L
Aphrodite
RisenFromHeaven
Aphrodite
3
0
14
10
W
1
7
1
0.21
L
Thanatos
boriquack
Thanatos
16
4
6
4.75
W
Kuzenbo
captoates88
Kuzenbo
0
4
4
0.5
L
Fafnir
ekmspec
Fafnir
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,808
Damage
57,428
86,094
Taken
87,880
61,659
Mitigated
51,418
50,110
Healing
27,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,479
6,577
0
5,513
20,048
10,190
2,909
6,627
13,247
56,149
5,072
W
Cu Chulainn
Dino_Lui
Cu Chulainn
10,759
1,695
0
3,652
16,754
8,087
2,210
5,286
11,468
7,175
73,233
L
Izanami
Flomotion
Izanami
20,731
13,431
0
5,463
20,410
8,543
3,090
10,490
9,920
0
109,572
W
Vulcan
NOVAAH
Vulcan
15,507
2,458
0
4,598
12,957
6,142
250
3,452
9,505
84,445
0
L
Janus
Nargonis
Janus
1,087
0
0
963
4,059
1,150
406
2,426
1,633
13,482
0
L
Aphrodite
RisenFromHeaven
Aphrodite
8,294
2,617
9,855
10,193
14,504
13,205
878
9,151
5,353
34,769
0
W
6,198
4,040
265
5,943
18,308
4,348
2,379
2,956
15,352
0
100,123
L
Thanatos
boriquack
Thanatos
17,726
5,339
0
18,951
27,033
12,603
405
9,945
17,088
0
87,922
W
Kuzenbo
captoates88
Kuzenbo
7,485
2,494
1,570
6,246
19,813
22,651
0
4,230
15,583
32,303
0
L
Fafnir
ekmspec
Fafnir
12,970
2,603
0
4,685
20,088
26,158
81
8,114
11,974
49,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,059
Gold Earned
58,310
470
Minions Killed
567
0
Camps Cleared
0
2,073,836
Distance Traveled
2,274,702
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,527
480
97
4
0
399,757
3
W
Cu Chulainn
12,579
524
160
7
0
461,070
5
L
Izanami
11,224
468
194
8
0
452,953
3
W
Vulcan
12,705
529
135
6
0
513,324
1
L
Janus
7,555
315
26
1
0
139,363
2
L
Aphrodite
11,636
485
62
3
0
502,820
3
W
Izanami
11,182
466
135
6
0
443,514
8
L
Thanatos
12,835
535
117
5
0
485,196
1
W
Kuzenbo
10,317
430
40
2
0
457,037
6
L
Fafnir
10,809
450
71
3
0
493,504
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role