Player Matchup

Cu Chulainn
Cu Chulainn
Ghzerost
Cu Chulainn
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,639 Elo+
Party 3
Olorun
Olorun
Lurtzee21
Olorun
Level 14
God Stats
4W - 2L
1,602 SR
Queue Stats
11W - 10L
1,523 Elo+
Party 3
Arachne
Arachne
NevermoreAK
Arachne
Level 112
God Stats
1W - 2L
1,683 SR
Queue Stats
195W - 169L
1,556 Elo+
Solo
Neith
Neith
ThatOneBottGuy
Neith
Level 138
God Stats
6W - 4L
1,568 SR
Queue Stats
282W - 252L
1,551 Elo+
Party 1
Terra
Terra
ThatOneWyattGuy
Terra
Level 66
God Stats
4W - 4L
1,609 SR
Queue Stats
171W - 205L
1,446 Elo+
Party 1
Team Averages
Level 76
1,593 SR
1,543 Elo+

VS

Team Averages
Level 55
1,712 SR
1,539 Elo+
Geb
Geb
Brian681
Geb
Level 86
God Stats
4W - 1L
1,995 SR
Queue Stats
309W - 239L
1,598 Elo+
Party 2
Baron Samedi
Baron Samedi
DukeMcFish
Baron Samedi
Level 47
God Stats
6W - 1L
1,500 SR
Queue Stats
15W - 21L
1,344 Elo+
Solo
Nemesis
Nemesis
LilYogui
Nemesis
Level 46
God Stats
57W - 59L
1,473 SR
Queue Stats
127W - 150L
1,491 Elo+
Solo
Vamana
Vamana
vGaby
Vamana
Level 67
God Stats
11W - 2L
1,841 SR
Queue Stats
201W - 138L
1,663 Elo+
Party 2
Heimdallr
Heimdallr
zSebaPR
Heimdallr
Level 27
God Stats
4W - 0L
1,751 SR
Queue Stats
110W - 102L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ghzerost
Cu Chulainn
16
2 / 3 / 0
9,796
466
6,714
16,157
13,602
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
Lurtzee21
Olorun
16
0 / 5 / 2
9,738
464
10,157
12,760
6,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
NevermoreAK
Arachne
15
5 / 5 / 2
9,971
475
8,444
17,861
7,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 6 / 4
9,555
455
11,842
15,882
5,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 3 / 5
8,300
395
5,216
16,488
14,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 15
10,314
491
7,445
15,277
16,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
DukeMcFish
Baron Samedi
17
5 / 1 / 6
10,766
513
11,175
12,047
5,931
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
LilYogui
Nemesis
19
7 / 1 / 3
11,927
568
9,157
13,052
5,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vamana
vGaby
Vamana
19
5 / 0 / 3
12,069
575
15,625
14,043
16,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
zSebaPR
Heimdallr
18
4 / 4 / 7
11,668
556
11,830
12,489
5,310
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
10
Kills
22
22
Deaths
10
13
Assists
34
Player
Kills
Deaths
Assists
KDA
W
1
4
15
2.13
W
Baron Samedi
DukeMcFish
Baron Samedi
5
1
6
8
L
Cu Chulainn
Ghzerost
Cu Chulainn
2
3
0
0.67
W
Nemesis
LilYogui
Nemesis
7
1
3
8.5
L
Olorun
Lurtzee21
Olorun
0
5
2
0.2
L
Arachne
NevermoreAK
Arachne
5
5
2
1.2
L
2
6
4
0.67
L
1
3
5
1.17
W
Vamana
vGaby
Vamana
5
0
3
6.5
W
Heimdallr
zSebaPR
Heimdallr
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,373
Damage
55,232
79,148
Taken
66,908
47,194
Mitigated
50,111
21,799
Healing
28,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,445
1,294
0
3,300
15,277
16,206
210
3,220
12,057
24,916
0
W
Baron Samedi
DukeMcFish
Baron Samedi
11,175
1,985
1,053
6,015
12,047
5,931
1,380
3,818
8,229
65,027
0
L
Cu Chulainn
Ghzerost
Cu Chulainn
6,714
1,142
0
4,302
16,157
13,602
0
3,480
11,654
0
56,089
W
Nemesis
LilYogui
Nemesis
9,157
3,601
0
7,241
13,052
5,704
0
2,520
10,532
0
88,441
L
Olorun
Lurtzee21
Olorun
10,157
4,516
207
3,172
12,760
6,139
0
5,426
7,101
65,847
5,567
L
Arachne
NevermoreAK
Arachne
8,444
4,763
0
4,898
17,861
7,476
20
2,937
14,773
0
77,646
L
11,842
4,272
0
5,549
15,882
5,648
0
3,580
12,195
0
70,043
L
5,216
819
1,279
2,392
16,488
14,329
0
6,051
9,850
25,446
0
W
Vamana
vGaby
Vamana
15,625
4,242
0
7,124
14,043
16,960
59
3,850
10,193
15,257
71,166
W
Heimdallr
zSebaPR
Heimdallr
11,830
5,709
0
4,089
12,489
5,310
2,103
1,283
11,206
0
89,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,360
Gold Earned
56,744
570
Minions Killed
610
0
Camps Cleared
0
2,162,557
Distance Traveled
2,189,889
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,314
491
24
1
0
411,136
8
W
Baron Samedi
10,766
513
106
5
0
388,598
13
L
Cu Chulainn
9,796
466
127
6
0
407,718
4
W
Nemesis
11,927
568
151
7
0
507,066
0
L
Olorun
9,738
464
151
7
0
429,381
4
L
Arachne
9,971
475
109
5
0
475,862
1
L
Neith
9,555
455
147
7
0
386,856
2
L
Terra
8,300
395
36
2
0
462,740
2
W
Vamana
12,069
575
173
8
0
478,368
0
W
Heimdallr
11,668
556
156
7
0
404,721
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role