Player Matchup

Scylla
Scylla
ComeGetSaucey
Scylla
Level 83
God Stats
14W - 13L
1,539 SR
Queue Stats
35W - 33L
1,518 Elo+
Party 1
Bakasura
Bakasura
DarkBeast348
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 28L
1,546 Elo+
Solo
Cu Chulainn
Cu Chulainn
Me_Dicen_Snow
Cu Chulainn
Level 6
God Stats
0W - 1L
1,342 SR
Queue Stats
2W - 2L
1,634 Elo+
Solo
Artemis
Artemis
RareXD2
Artemis
Level 28
God Stats
3W - 3L
1,590 SR
Queue Stats
51W - 62L
1,494 Elo+
Solo
Cthulhu
Cthulhu
Skiddysoda223
Cthulhu
Level 8
God Stats
0W - 1L
1,804 SR
Queue Stats
1W - 2L
1,173 Elo+
Party 1
Team Averages
Level 26
1,555 SR
1,473 Elo+

VS

Team Averages
Level 21
1,525 SR
1,364 Elo+
Bellona
Bellona
HarmlessIG
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
987 Elo+
Solo
Danzaburou
Danzaburou
Levi_Ikora
Danzaburou
Level 27
God Stats
9W - 9L
1,468 SR
Queue Stats
51W - 63L
1,465 Elo+
Solo
Horus
Horus
Woolcrane20
Horus
Level 24
God Stats
2W - 2L
1,431 SR
Queue Stats
14W - 13L
1,291 Elo+
Solo
Bastet
Bastet
Z3R0 Endings
Bastet
Level 23
God Stats
6W - 3L
1,749 SR
Queue Stats
213W - 232L
1,505 Elo+
Solo
Janus
Janus
near_art49
Janus
Level 29
God Stats
8W - 11L
1,476 SR
Queue Stats
114W - 106L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 1
9,423
449
4,622
9,737
3,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
DarkBeast348
Bakasura
13
3 / 5 / 0
8,785
418
4,619
12,179
5,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
Me_Dicen_Snow
Cu Chulainn
10
0 / 2 / 0
7,367
351
2,596
10,044
5,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
RareXD2
Artemis
16
10 / 10 / 3
10,712
510
20,830
22,314
7,294
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
13
1 / 8 / 5
8,123
387
6,953
19,638
13,868
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HarmlessIG
Bellona
20
3 / 0 / 6
12,775
608
9,029
12,668
14,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Levi_Ikora
Danzaburou
17
6 / 7 / 8
11,737
559
15,198
18,770
6,571
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 5 / 9
10,998
524
6,024
16,560
12,344
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
18
5 / 2 / 3
11,550
550
7,933
15,799
5,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
20
10 / 0 / 4
13,762
655
13,594
12,454
4,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
58
14
Kills
28
29
Deaths
14
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Bakasura
DarkBeast348
Bakasura
3
5
0
0.6
W
Bellona
HarmlessIG
Bellona
3
0
6
6
W
Danzaburou
Levi_Ikora
Danzaburou
6
7
8
1.43
L
Cu Chulainn
Me_Dicen_Snow
Cu Chulainn
0
2
0
0
L
Artemis
RareXD2
Artemis
10
10
3
1.15
L
Cthulhu
1
8
5
0.44
W
4
5
9
1.7
W
Bastet
5
2
3
3.25
W
Janus
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,620
Damage
51,778
73,912
Taken
76,251
35,955
Mitigated
44,301
15,942
Healing
30,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,622
949
147
1,288
9,737
3,785
693
3,479
6,040
67,964
0
L
Bakasura
DarkBeast348
Bakasura
4,619
3,047
0
2,892
12,179
5,463
21
1,632
10,493
0
41,725
W
Bellona
HarmlessIG
Bellona
9,029
1,366
0
3,641
12,668
14,799
2,905
807
11,373
12,111
72,204
W
Danzaburou
Levi_Ikora
Danzaburou
15,198
6,680
261
5,817
18,770
6,571
2,682
4,438
14,292
0
77,549
L
Cu Chulainn
Me_Dicen_Snow
Cu Chulainn
2,596
257
0
828
10,044
5,545
331
598
9,370
0
26,399
L
Artemis
RareXD2
Artemis
20,830
11,223
730
8,783
22,314
7,294
973
4,790
17,398
0
72,629
L
Cthulhu
6,953
670
242
1,032
19,638
13,868
0
3,788
15,684
21,833
0
W
6,024
3,887
3,969
4,889
16,560
12,344
344
2,576
13,923
0
25,980
W
Bastet
7,933
3,187
0
6,326
15,799
5,968
0
321
15,183
0
76,938
W
Janus
13,594
1,246
196
5,321
12,454
4,619
1,729
3,476
8,759
114,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,410
Gold Earned
60,822
415
Minions Killed
643
0
Camps Cleared
0
1,683,145
Distance Traveled
2,069,210
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,423
449
131
6
0
371,597
3
L
Bakasura
8,785
418
100
5
0
349,897
5
W
Bellona
12,775
608
186
9
0
394,821
1
W
Danzaburou
11,737
559
110
5
0
363,739
4
L
Cu Chulainn
7,367
351
50
2
0
292,713
3
L
Artemis
10,712
510
100
5
0
276,434
2
L
Cthulhu
8,123
387
34
2
0
392,504
0
W
Horus
10,998
524
32
2
0
407,753
2
W
Bastet
11,550
550
120
6
0
463,384
3
W
Janus
13,762
655
195
9
0
439,513
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role