Player Matchup

Guan Yu
Guan Yu
Platinum IV
DreamkilIer-_-
Guan Yu
Platinum IV
Level 103
God Stats
4W - 1L
1,977 SR
Queue Stats
191W - 152L
1,682 MMR
Party 1
Skadi
Skadi
Diamond IV
jessito_h
Skadi
Diamond IV
Level 103
God Stats
4W - 7L
1,631 SR
Queue Stats
275W - 248L
2,015 MMR
Party 1
Agni
Agni
Diamond IV
xSouless-_-
Agni
Diamond IV
Level 116
God Stats
2W - 4L
1,432 SR
Queue Stats
271W - 239L
2,026 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 107
1,680 SR
1,908 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 129
1,632 SR
1,673 MMR
Ares
Ares
Platinum III
A Sad God
Ares
Platinum III
Level 136
God Stats
2W - 4L
1,585 SR
Queue Stats
202W - 237L
1,715 MMR
Solo
Scylla
Scylla
Gold V
Stefierrote
Scylla
Gold V
Level 142
God Stats
7W - 10L
1,618 SR
Queue Stats
18W - 21L
1,631 MMR
Solo
Chaac
Chaac
Gold II
Tuff Vibez
Chaac
Gold II
Level 108
God Stats
21W - 13L
1,693 SR
Queue Stats
275W - 216L
1,672 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 9
14,592
663
11,562
23,830
30,285
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
jessito_h
Skadi
18
8 / 5 / 4
15,004
682
24,612
15,648
6,874
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
2 / 4 / 10
13,739
625
16,396
13,991
4,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
GilgameshAthenaVulcanTiamatSol

VS

Bans
KumbhakarnaAh PuchGaneshaMorgan Le FayVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
3 / 4 / 11
14,422
656
16,995
24,014
31,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
17
6 / 4 / 7
14,013
637
12,400
14,535
3,874
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
16
6 / 6 / 8
14,152
643
14,002
27,556
28,844
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
41
14
Kills
15
15
Deaths
14
23
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ares
3
4
11
2.13
W
4
6
9
1.42
L
Scylla
6
4
7
2.38
L
Chaac
6
6
8
1.67
W
Skadi
jessito_h
Skadi
8
5
4
2
W
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,570
Damage
43,397
53,469
Taken
66,105
41,840
Mitigated
64,658
12,108
Healing
21,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
16,995
252
0
7,434
24,014
31,940
297
5,782
18,232
30,694
0
W
11,562
3,108
2,340
6,094
23,830
30,285
530
12,595
11,235
0
33,900
L
Scylla
12,400
719
0
1,917
14,535
3,874
1,413
2,930
11,605
56,487
0
L
Chaac
14,002
2,912
720
11,337
27,556
28,844
1,295
8,786
18,770
0
70,768
W
Skadi
jessito_h
Skadi
24,612
12,709
0
1,128
15,648
6,874
2,422
10,178
5,470
0
72,085
W
16,396
1,105
46
2,500
13,991
4,681
510
6,878
7,113
61,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,335
Gold Earned
42,587
216
Minions Killed
212
6
Camps Cleared
11
1,190,290
Distance Traveled
1,119,141
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
14,422
656
24
1
2
388,514
7
W
Guan Yu
14,592
663
44
2
1
431,715
0
L
Scylla
14,013
637
74
3
3
357,288
8
L
Chaac
14,152
643
114
5
6
373,339
0
W
Skadi
15,004
682
75
3
4
355,446
2
W
Agni
13,739
625
97
4
1
403,129
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role