Player Matchup

Aphrodite
Aphrodite
Draru
Aphrodite
Level 38
God Stats
3W - 1L
1,683 SR
Queue Stats
21W - 14L
1,444 Elo+
Party 2
Hades
Hades
ViclinkDios
Hades
Level 29
God Stats
4W - 1L
1,690 SR
Queue Stats
16W - 11L
1,455 Elo+
Party 2
Danzaburou
Danzaburou
iFloppy00
Danzaburou
Level 18
God Stats
1W - 0L
1,940 SR
Queue Stats
2W - 3L
1,357 Elo+
Party 2
Team Averages
Level 28
1,771 SR
1,419 Elo+

VS

Team Averages
Level 42
1,606 SR
1,336 Elo+
Achilles
Achilles
CrossBlink-Raz0r
Achilles
Level 18
God Stats
0W - 1L
1,731 SR
Queue Stats
1W - 4L
1,262 Elo+
Party 1
Ra
Ra
Idealchaos12345
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,399 Elo+
Party 1
Cthulhu
Cthulhu
Kabal-I
Cthulhu
Level 82
God Stats
16W - 7L
1,589 SR
Queue Stats
151W - 197L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Draru
Aphrodite
15
1 / 2 / 16
11,891
699
8,144
15,988
17,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 5 / 11
11,591
682
17,384
20,923
11,416
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
iFloppy00
Danzaburou
17
13 / 2 / 6
13,614
801
32,944
15,635
7,043
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 6
9,783
575
7,499
23,912
25,082
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 9 / 6
10,326
607
10,994
17,126
6,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Kabal-I
Cthulhu
15
5 / 7 / 4
11,652
685
18,435
25,120
30,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
25
19
Kills
9
9
Deaths
20
33
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
4
6
1.25
W
Aphrodite
Draru
Aphrodite
1
2
16
4.5
L
2
9
6
0.56
L
Cthulhu
Kabal-I
Cthulhu
5
7
4
1
W
5
5
11
2.1
W
Danzaburou
iFloppy00
Danzaburou
13
2
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,472
Damage
36,928
52,546
Taken
66,158
36,297
Mitigated
61,655
25,792
Healing
10,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,499
1,825
300
1,396
23,912
25,082
0
9,088
14,824
0
15,750
W
Aphrodite
Draru
Aphrodite
8,144
2,027
3,516
6,113
15,988
17,838
258
9,209
6,779
30,723
0
L
10,994
1,429
1,411
2,903
17,126
6,506
0
5,865
11,261
36,055
0
L
Cthulhu
Kabal-I
Cthulhu
18,435
707
1,847
2,786
25,120
30,067
0
11,478
13,642
38,771
0
W
17,384
3,062
839
7,750
20,923
11,416
687
12,358
8,565
47,489
0
W
Danzaburou
iFloppy00
Danzaburou
32,944
22,422
1,077
6,497
15,635
7,043
2,378
8,519
7,116
0
71,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,096
Gold Earned
31,761
195
Minions Killed
124
8
Camps Cleared
4
807,142
Distance Traveled
722,169
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,783
575
16
1
0
238,988
0
W
Aphrodite
11,891
699
46
3
0
275,890
1
L
Ra
10,326
607
54
3
3
211,957
0
L
Cthulhu
11,652
685
54
3
1
271,224
0
W
Hades
11,591
682
63
4
5
265,258
1
W
Danzaburou
13,614
801
86
5
3
265,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role