Player Matchup

Guan Yu
Guan Yu
DunMuhGLAS
Guan Yu
Level 108
God Stats
36W - 14L
1,695 SR
Queue Stats
376W - 313L
1,669 Elo+
Party 2
Thoth
Thoth
Iinctus
Thoth
Level 127
God Stats
0W - 3L
1,224 SR
Queue Stats
200W - 175L
1,659 Elo+
Party 2
Chaac
Chaac
lllx Link xlll
Chaac
Level 68
God Stats
21W - 12L
1,706 SR
Queue Stats
124W - 124L
1,553 Elo+
Party 2
Team Averages
Level 101
1,542 SR
1,627 Elo+

VS

Team Averages
Level 112
1,667 SR
1,580 Elo+
Cliodhna
Cliodhna
EXGhul
Cliodhna
Level 108
God Stats
16W - 8L
1,676 SR
Queue Stats
94W - 74L
1,577 Elo+
Party 1
Gilgamesh
Gilgamesh
TWICE MARVEL
Gilgamesh
Level 159
God Stats
2W - 1L
1,717 SR
Queue Stats
57W - 33L
1,707 Elo+
Party 1
Cthulhu
Cthulhu
ex FENIX
Cthulhu
Level 68
God Stats
22W - 17L
1,608 SR
Queue Stats
72W - 75L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DunMuhGLAS
Guan Yu
15
1 / 4 / 7
11,648
582
11,226
27,371
32,638
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
Iinctus
Thoth
16
8 / 4 / 3
13,761
688
17,973
11,153
4,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 5 / 7
11,785
589
10,442
19,875
20,198
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
EXGhul
Cliodhna
17
3 / 5 / 9
12,732
637
13,902
14,792
6,822
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
TWICE MARVEL
Gilgamesh
17
6 / 3 / 7
13,123
656
20,428
24,710
19,686
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
ex FENIX
Cthulhu
17
4 / 3 / 8
12,861
643
15,380
15,849
9,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
37
11
Kills
13
13
Deaths
11
17
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
DunMuhGLAS
Guan Yu
1
4
7
1.13
W
Cliodhna
EXGhul
Cliodhna
3
5
9
1.5
L
Thoth
Iinctus
Thoth
8
4
3
2.38
W
Gilgamesh
TWICE MARVEL
Gilgamesh
6
3
7
3.17
W
Cthulhu
ex FENIX
Cthulhu
4
3
8
2.67
L
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,641
Damage
49,710
58,399
Taken
55,351
57,147
Mitigated
35,515
12,050
Healing
18,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
DunMuhGLAS
Guan Yu
11,226
2,245
2,571
4,633
27,371
32,638
553
7,412
19,383
438
39,392
W
Cliodhna
EXGhul
Cliodhna
13,902
461
0
4,880
14,792
6,822
1,667
4,521
10,271
3,311
43,690
L
Thoth
Iinctus
Thoth
17,973
840
0
421
11,153
4,311
1,041
3,387
7,476
62,225
0
W
Gilgamesh
TWICE MARVEL
Gilgamesh
20,428
5,763
0
7,245
24,710
19,686
1,181
6,074
18,636
13,733
61,507
W
Cthulhu
ex FENIX
Cthulhu
15,380
386
1,494
4,821
15,849
9,007
337
8,051
7,798
44,472
0
L
10,442
660
1,160
3,265
19,875
20,198
1,171
8,137
11,177
0
22,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,194
Gold Earned
38,716
196
Minions Killed
226
4
Camps Cleared
13
1,098,511
Distance Traveled
1,135,382
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,648
582
58
3
3
399,383
4
W
Cliodhna
12,732
637
73
4
4
400,808
4
L
Thoth
13,761
688
92
5
0
365,053
3
W
Gilgamesh
13,123
656
74
4
9
365,433
0
W
Cthulhu
12,861
643
79
4
0
369,141
5
L
Chaac
11,785
589
46
2
1
334,075
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role