Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
KingCouto
Charybdis
Level 54
God Stats
1W - 1L
1,600 SR
Queue Stats
106W - 67L
1,688 Elo+
Party 2
Hera
Hera
Nxnightmarex
Hera
Level 83
God Stats
1W - 1L
1,829 SR
Queue Stats
108W - 69L
1,687 Elo+
Party 2
Team Averages
Level 74
1,643 SR
1,625 Elo+

VS

Team Averages
Level 84
1,455 SR
1,470 Elo+
Guan Yu
Guan Yu
Dieggro95
Guan Yu
Level 108
God Stats
9W - 5L
1,312 SR
Queue Stats
369W - 416L
1,549 Elo+
Party 1
Hou Yi
Hou Yi
Nafereth
Hou Yi
Level 58
God Stats
25W - 33L
1,462 SR
Queue Stats
103W - 160L
1,447 Elo+
Party 1
Persephone
Persephone
Psylent_Echo
Persephone
Level 87
God Stats
13W - 7L
1,590 SR
Queue Stats
226W - 309L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
9
1 / 3 / 3
6,302
630
2,527
9,290
6,830
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
KingCouto
Charybdis
11
2 / 4 / 2
6,710
671
3,531
9,055
2,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 4 / 3
6,885
689
7,341
7,187
2,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dieggro95
Guan Yu
12
4 / 2 / 6
7,306
731
4,768
8,949
5,311
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
Nafereth
Hou Yi
13
6 / 1 / 4
7,558
756
10,160
5,683
2,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Persephone
Psylent_Echo
Persephone
11
1 / 2 / 7
6,790
679
7,428
4,776
1,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
5
Kills
11
11
Deaths
5
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
3
3
0.83
W
Guan Yu
Dieggro95
Guan Yu
4
2
6
3.5
L
Charybdis
KingCouto
Charybdis
2
4
2
0.75
W
Hou Yi
Nafereth
Hou Yi
6
1
4
8
L
2
4
3
0.88
W
Persephone
Psylent_Echo
Persephone
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,399
Damage
22,356
25,532
Taken
19,408
11,674
Mitigated
8,864
7,238
Healing
5,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
2,527
517
756
3,278
9,290
6,830
0
2,723
6,360
0
6,701
W
Guan Yu
Dieggro95
Guan Yu
4,768
500
768
2,421
8,949
5,311
188
2,390
6,463
0
13,151
L
Charybdis
KingCouto
Charybdis
3,531
2,152
0
1,684
9,055
2,605
93
2,675
6,380
0
19,429
W
Hou Yi
Nafereth
Hou Yi
10,160
3,651
0
671
5,683
2,270
689
2,422
2,995
0
26,522
L
7,341
1,700
0
1,520
7,187
2,239
21
2,428
4,759
24,040
0
W
Persephone
Psylent_Echo
Persephone
7,428
112
746
544
4,776
1,283
315
2,183
2,369
24,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,897
Gold Earned
21,654
100
Minions Killed
102
4
Camps Cleared
5
512,152
Distance Traveled
557,442
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,302
630
21
2
0
191,605
1
W
Guan Yu
7,306
731
21
2
1
203,115
3
L
Charybdis
6,710
671
44
4
2
153,393
3
W
Hou Yi
7,558
756
50
5
4
179,361
3
L
Hera
6,885
689
35
4
2
167,154
3
W
Persephone
6,790
679
31
3
0
174,966
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role