Player Matchup

Kumbhakarna
Kumbhakarna
Humdrumthefox
Kumbhakarna
Level 128
God Stats
1W - 1L
1,524 SR
Queue Stats
314W - 131L
1,805 Elo+
Party 2
Baron Samedi
Baron Samedi
TomDolan
Baron Samedi
Level 68
God Stats
31W - 6L
1,948 SR
Queue Stats
767W - 300L
1,850 Elo+
Party 2
Heimdallr
Heimdallr
nitsvA
Heimdallr
Level 128
God Stats
29W - 10L
1,851 SR
Queue Stats
697W - 264L
1,836 Elo+
Party 2
Team Averages
Level 108
1,774 SR
1,831 Elo+

VS

Team Averages
Level 81
1,772 SR
1,643 Elo+
Gilgamesh
Gilgamesh
TuckerLeigh
Gilgamesh
Level 68
God Stats
0W - 1L
1,907 SR
Queue Stats
15W - 10L
1,606 Elo+
Party 1
Hercules
Hercules
Voxopp
Hercules
Level 108
God Stats
42W - 19L
1,725 SR
Queue Stats
179W - 135L
1,674 Elo+
Party 1
Olorun
Olorun
ferrell52
Olorun
Level 68
God Stats
38W - 21L
1,684 SR
Queue Stats
185W - 125L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Humdrumthefox
Kumbhakarna
14
1 / 1 / 11
9,959
622
5,419
16,786
22,356
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
TomDolan
Baron Samedi
16
8 / 0 / 5
11,190
699
16,400
9,493
9,328
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
nitsvA
Heimdallr
16
4 / 0 / 9
10,721
670
23,666
8,261
3,672
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
TuckerLeigh
Gilgamesh
11
0 / 6 / 1
8,384
524
6,887
14,567
7,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hercules
Voxopp
Hercules
11
1 / 4 / 0
8,779
549
5,511
25,703
29,056
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Olorun
ferrell52
Olorun
13
0 / 3 / 1
8,700
544
9,138
10,884
11,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
13
Kills
1
1
Deaths
13
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Humdrumthefox
Kumbhakarna
1
1
11
6.5
W
Baron Samedi
TomDolan
Baron Samedi
8
0
5
10.5
L
Gilgamesh
TuckerLeigh
Gilgamesh
0
6
1
0.08
L
Hercules
Voxopp
Hercules
1
4
0
0.25
L
Olorun
ferrell52
Olorun
0
3
1
0.17
W
Heimdallr
nitsvA
Heimdallr
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,485
Damage
21,536
34,540
Taken
51,154
35,356
Mitigated
48,057
18,351
Healing
6,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Humdrumthefox
Kumbhakarna
5,419
176
0
3,495
16,786
22,356
0
4,286
12,500
15,290
0
W
Baron Samedi
TomDolan
Baron Samedi
16,400
1,393
4,047
6,781
9,493
9,328
111
2,911
6,582
42,661
0
L
Gilgamesh
TuckerLeigh
Gilgamesh
6,887
1,102
0
63
14,567
7,922
0
6,501
8,066
0
19,004
L
Hercules
Voxopp
Hercules
5,511
1,283
0
3,794
25,703
29,056
0
8,889
16,814
0
13,686
L
Olorun
ferrell52
Olorun
9,138
4,800
455
1,798
10,884
11,079
0
6,633
4,251
41,041
3,052
W
Heimdallr
nitsvA
Heimdallr
23,666
13,884
0
4,028
8,261
3,672
2,045
922
7,339
0
81,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,870
Gold Earned
25,863
199
Minions Killed
131
10
Camps Cleared
2
955,646
Distance Traveled
981,592
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,959
622
20
1
2
339,416
2
W
Baron Samedi
11,190
699
80
5
4
308,962
3
L
Gilgamesh
8,384
524
33
2
1
281,537
2
L
Hercules
8,779
549
16
1
1
412,481
6
L
Olorun
8,700
544
82
5
0
287,574
5
W
Heimdallr
10,721
670
99
6
4
307,268
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role