Player Matchup

Da Ji
Da Ji
Panzaman8you
Da Ji
Level 160
God Stats
7W - 1L
1,722 SR
Queue Stats
626W - 548L
1,490 Elo+
Party 1
Tyr
Tyr
UNDERHERETIC
Tyr
Level 160
God Stats
3W - 6L
1,170 SR
Queue Stats
790W - 631L
1,522 Elo+
Party 1
Olorun
Olorun
saintgucci69
Olorun
Level 107
God Stats
5W - 1L
1,312 SR
Queue Stats
300W - 248L
1,545 Elo+
Party 1
Team Averages
Level 142
1,401 SR
1,519 Elo+

VS

Team Averages
Level 79
1,525 SR
1,325 Elo+
Bellona
Bellona
DivinaBandit
Bellona
Level 14
God Stats
2W - 9L
1,411 SR
Queue Stats
2W - 10L
1,251 Elo+
Party 2
Chiron
Chiron
PrettyPatty
Chiron
Level 109
God Stats
4W - 3L
1,664 SR
Queue Stats
269W - 273L
1,539 Elo+
Solo
Discordia
Discordia
TaruBandit
Discordia
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,184 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 2 / 6
10,838
723
14,731
12,904
7,857
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 0 / 10
9,529
635
4,368
9,003
8,917
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Olorun
14
4 / 3 / 8
9,851
657
13,645
13,002
5,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DivinaBandit
Bellona
12
1 / 5 / 3
8,614
574
3,992
14,848
13,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chiron
14
2 / 5 / 2
9,349
623
12,245
12,753
5,327
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
TaruBandit
Discordia
12
1 / 7 / 1
8,630
575
6,977
8,922
3,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
17
Kills
4
5
Deaths
17
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
DivinaBandit
Bellona
1
5
3
0.5
W
10
2
6
6.5
L
Chiron
2
5
2
0.6
L
Discordia
TaruBandit
Discordia
1
7
1
0.21
W
3
0
10
8
W
Olorun
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,744
Damage
23,214
34,909
Taken
36,523
21,992
Mitigated
22,165
10,695
Healing
7,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DivinaBandit
Bellona
3,992
84
153
2,902
14,848
13,391
0
6,485
8,363
0
6,700
W
14,731
4,151
0
2,167
12,904
7,857
0
3,159
9,745
0
32,847
L
Chiron
12,245
5,348
499
3,053
12,753
5,327
413
5,416
7,301
0
34,295
L
Discordia
TaruBandit
Discordia
6,977
304
0
706
8,922
3,447
262
1,826
7,096
38,778
0
W
4,368
389
0
2,373
9,003
8,917
0
2,116
6,887
0
23,347
W
Olorun
13,645
8,186
690
5,465
13,002
5,218
1,546
2,278
10,724
49,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,218
Gold Earned
26,593
169
Minions Killed
151
8
Camps Cleared
4
818,819
Distance Traveled
779,060
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,614
574
11
1
0
271,709
0
W
Da Ji
10,838
723
37
2
2
273,398
3
L
Chiron
9,349
623
62
4
3
245,981
4
L
Discordia
8,630
575
78
5
1
261,370
6
W
Tyr
9,529
635
36
2
3
294,596
0
W
Olorun
9,851
657
96
6
3
250,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role