Player Matchup

Thanatos
Thanatos
Platinum IV
BloodyDrool
Thanatos
Platinum IV
Level 158
God Stats
9W - 6L
1,716 SR
Queue Stats
266W - 254L
1,810 MMR
Solo
Mulan
Mulan
Gold I
CHomPPaCCuDDa
Mulan
Gold I
Level 148
God Stats
5W - 7L
1,562 SR
Queue Stats
160W - 143L
1,720 MMR
Party 1
Terra
Terra
Gold V
HeckinDanger
Terra
Gold V
Level 150
God Stats
4W - 2L
1,463 SR
Queue Stats
23W - 22L
1,436 MMR
Solo
Nu Wa
Nu Wa
Gold I
THE_4GottenSweat
Nu Wa
Gold I
Level 108
God Stats
6W - 3L
1,681 SR
Queue Stats
495W - 481L
1,399 MMR
Solo
Xbalanque
Xbalanque
Platinum I
alday124
Xbalanque
Platinum I
Level 146
God Stats
4W - 5L
1,189 SR
Queue Stats
362W - 358L
1,883 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 142
1,522 SR
1,650 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 124
1,557 SR
1,659 MMR
The Morrigan
The Morrigan
Platinum V
Chef_LDub
The Morrigan
Platinum V
Level 93
God Stats
35W - 34L
1,510 SR
Queue Stats
450W - 432L
1,781 MMR
Solo
Cabrakan
Cabrakan
Gold I
Lord Swanky
Cabrakan
Gold I
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 38L
1,732 MMR
Solo
Sylvanus
Sylvanus
Gold II
MoDhoDon
Sylvanus
Gold II
Level 154
God Stats
5W - 10L
1,489 SR
Queue Stats
101W - 101L
1,635 MMR
Solo
Hades
Hades
Gold V
deathstar501st
Hades
Gold V
Level 133
God Stats
5W - 2L
1,533 SR
Queue Stats
84W - 99L
1,398 MMR
Solo
Cupid
Cupid
Gold I
hiram98w
Cupid
Gold I
Level 153
God Stats
13W - 7L
1,752 SR
Queue Stats
416W - 418L
1,752 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BloodyDrool
Thanatos
20
8 / 2 / 15
15,203
608
19,727
22,262
11,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
10 / 4 / 5
14,331
573
15,277
22,970
33,290
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
4 / 1 / 22
13,812
552
10,639
24,330
31,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
7 / 4 / 13
13,645
546
20,900
15,210
6,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
alday124
Xbalanque
20
3 / 6 / 11
14,359
574
12,033
19,332
8,997
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
GilgameshTiamatMorgan Le FayGebArtemis

VS

Bans
SkadiCu ChulainnLokiYemojaTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Chef_LDub
The Morrigan
16
1 / 7 / 5
10,331
413
14,771
13,218
5,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cabrakan
Lord Swanky
Cabrakan
14
2 / 5 / 7
9,975
399
6,707
26,806
35,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
MoDhoDon
Sylvanus
19
3 / 5 / 3
11,639
466
14,364
23,190
16,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
6 / 8 / 3
11,759
470
17,482
23,196
11,933
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
hiram98w
Cupid
17
5 / 7 / 4
11,892
476
10,327
16,894
7,227
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
39
32
Kills
17
17
Deaths
32
66
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BloodyDrool
Thanatos
8
2
15
7.75
W
10
4
5
3.13
L
The Morrigan
Chef_LDub
The Morrigan
1
7
5
0.5
W
4
1
22
15
L
Cabrakan
Lord Swanky
Cabrakan
2
5
7
1.1
L
Sylvanus
MoDhoDon
Sylvanus
3
5
3
0.9
W
7
4
13
3.38
W
Xbalanque
alday124
Xbalanque
3
6
11
1.42
L
6
8
3
0.94
L
Cupid
hiram98w
Cupid
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,576
Damage
63,651
104,104
Taken
103,304
91,168
Mitigated
76,238
63,153
Healing
27,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BloodyDrool
Thanatos
19,727
5,133
0
27,030
22,262
11,423
4,862
10,083
12,110
0
148,236
W
15,277
3,042
0
10,381
22,970
33,290
1,253
13,691
9,257
380
77,186
L
The Morrigan
Chef_LDub
The Morrigan
14,771
1,112
61
1,150
13,218
5,177
684
5,389
7,829
80,447
4,251
W
10,639
836
5,252
11,407
24,330
31,067
978
13,459
10,621
39,314
0
L
Cabrakan
Lord Swanky
Cabrakan
6,707
1,034
354
2,082
26,806
35,717
12
10,786
16,020
32,388
0
L
Sylvanus
MoDhoDon
Sylvanus
14,364
2,759
2,102
10,904
23,190
16,184
798
4,968
18,222
74,502
19,224
W
20,900
6,672
527
4,276
15,210
6,391
2,329
8,487
6,467
88,957
0
W
Xbalanque
alday124
Xbalanque
12,033
6,260
0
4,280
19,332
8,997
2,923
8,373
10,905
0
128,488
L
17,482
2,062
116
7,009
23,196
11,933
909
6,705
16,491
54,011
0
L
Cupid
hiram98w
Cupid
10,327
4,715
664
3,423
16,894
7,227
306
5,064
11,830
0
83,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,350
Gold Earned
55,596
618
Minions Killed
576
0
Camps Cleared
0
2,333,817
Distance Traveled
1,951,757
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
15,203
608
175
7
0
565,435
4
W
Mulan
14,331
573
120
5
0
378,409
0
L
The Morrigan
10,331
413
135
5
0
403,711
6
W
Terra
13,812
552
40
2
0
515,748
5
L
Cabrakan
9,975
399
51
2
0
440,486
5
L
Sylvanus
11,639
466
175
7
0
366,129
3
W
Nu Wa
13,645
546
109
4
0
437,397
8
W
Xbalanque
14,359
574
174
7
0
436,828
5
L
Hades
11,759
470
75
3
0
340,449
1
L
Cupid
11,892
476
140
6
0
400,982
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role