Player Matchup

Apollo
Apollo
 
Apollo
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Blacksid16
Tiamat
Level 122
God Stats
5W - 3L
1,594 SR
Queue Stats
449W - 456L
1,473 Elo+
Party 2
Ymir
Ymir
Chikii2412
Ymir
Level 89
God Stats
22W - 14L
1,613 SR
Queue Stats
23W - 20L
1,567 Elo+
Party 2
Thor
Thor
X0rz
Thor
Level 141
God Stats
9W - 8L
1,452 SR
Queue Stats
133W - 133L
1,555 Elo+
Party 2
Team Averages
Level 115
1,532 SR
1,519 Elo+

VS

Team Averages
Level 58
1,513 SR
1,510 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
BlueInk27
Yemoja
Level 45
God Stats
0W - 1L
1,283 SR
Queue Stats
25W - 31L
1,460 Elo+
Party 1
Camazotz
Camazotz
Charm8
Camazotz
Level 57
God Stats
7W - 7L
1,896 SR
Queue Stats
423W - 391L
1,547 Elo+
Solo
Nu Wa
Nu Wa
Mantle907
Nu Wa
Level 56
God Stats
7W - 6L
1,577 SR
Queue Stats
31W - 34L
1,478 Elo+
Party 1
Ullr
Ullr
SketchyNoodles
Ullr
Level 41
God Stats
1W - 5L
1,308 SR
Queue Stats
377W - 357L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
2 / 1 / 0
8,172
681
5,308
7,683
2,236
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
 
Medusa
11
2 / 1 / 4
6,620
552
4,892
7,753
2,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
Blacksid16
Tiamat
13
6 / 2 / 3
7,626
636
6,979
7,911
3,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 8
6,857
571
3,401
7,466
5,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
X0rz
Thor
13
4 / 1 / 4
7,357
613
7,204
8,034
2,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 3 / 2
6,305
525
5,232
10,009
6,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
BlueInk27
Yemoja
8
0 / 2 / 1
5,455
455
1,157
6,143
5,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Camazotz
Charm8
Camazotz
11
3 / 2 / 2
6,873
573
6,920
13,766
4,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nu Wa
Mantle907
Nu Wa
9
1 / 5 / 3
6,038
503
7,927
7,629
2,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 4 / 1
5,241
437
2,847
7,253
1,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
15
Kills
5
5
Deaths
16
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
1
0
2
W
Medusa
 
Medusa
2
1
4
4
L
Cthulhu
 
Cthulhu
1
3
2
0.67
W
Tiamat
Blacksid16
Tiamat
6
2
3
3.75
L
Yemoja
BlueInk27
Yemoja
0
2
1
0.25
L
Camazotz
Charm8
Camazotz
3
2
2
2
W
1
0
8
5
L
Nu Wa
Mantle907
Nu Wa
1
5
3
0.5
L
0
4
1
0.13
W
Thor
X0rz
Thor
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,784
Damage
24,083
38,847
Taken
44,800
16,663
Mitigated
19,286
13,961
Healing
17,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,308
2,540
0
2,420
7,683
2,236
922
4,015
2,827
0
49,878
W
Medusa
 
Medusa
4,892
1,810
0
3,549
7,753
2,119
2,892
1,253
6,420
0
36,983
L
Cthulhu
 
Cthulhu
5,232
266
80
3,143
10,009
6,121
516
405
9,569
31,451
0
W
Tiamat
Blacksid16
Tiamat
6,979
766
0
2,808
7,911
3,893
831
3,082
4,471
36,035
0
L
Yemoja
BlueInk27
Yemoja
1,157
362
1,730
1,446
6,143
5,006
0
1,625
4,450
10,432
0
L
Camazotz
Charm8
Camazotz
6,920
2,199
0
8,718
13,766
4,187
0
3,224
10,358
0
35,967
W
3,401
746
0
1,492
7,466
5,933
414
1,587
5,732
17,810
0
L
Nu Wa
Mantle907
Nu Wa
7,927
1,236
0
1,339
7,629
2,167
0
3,535
3,886
27,788
0
L
2,847
942
0
629
7,253
1,805
136
1,315
5,868
0
26,505
W
Thor
X0rz
Thor
7,204
2,243
0
3,692
8,034
2,482
0
2,630
5,081
0
47,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,632
Gold Earned
29,912
363
Minions Killed
270
0
Camps Cleared
0
1,214,334
Distance Traveled
1,134,645
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,172
681
112
9
0
256,487
1
W
Medusa
6,620
552
73
6
0
210,486
3
L
Cthulhu
6,305
525
60
5
0
229,279
0
W
Tiamat
7,626
636
58
5
0
238,738
4
L
Yemoja
5,455
455
24
2
0
223,210
8
L
Camazotz
6,873
573
85
7
0
252,949
3
W
Ymir
6,857
571
37
3
0
246,539
4
L
Nu Wa
6,038
503
55
5
0
212,088
1
L
Ullr
5,241
437
46
4
0
217,119
1
W
Thor
7,357
613
83
7
0
262,084
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role