Player Matchup

Osiris
Osiris
FunkyGamer728
Osiris
Level 3
God Stats
1W - 2L
1,302 SR
Queue Stats
1W - 3L
1,147 Elo+
Party 2
Thor
Thor
Lil Bitsssss
Thor
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,191 Elo+
Party 2
Ymir
Ymir
MrBean4REALZ
Ymir
Level 160
God Stats
1W - 0L
1,689 SR
Queue Stats
32W - 22L
1,683 Elo+
Party 2
Danzaburou
Danzaburou
Muckest
Danzaburou
Level 145
God Stats
4W - 3L
1,557 SR
Queue Stats
66W - 41L
1,637 Elo+
Party 2
Ra
Ra
crystaldudufan
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,443 Elo+
Solo
Team Averages
Level 66
1,509 SR
1,420 Elo+

VS

Team Averages
Level 25
1,544 SR
1,484 Elo+
Izanami
Izanami
Cowv1n
Izanami
Level 40
God Stats
19W - 11L
1,625 SR
Queue Stats
31W - 28L
1,531 Elo+
Party 1
Amaterasu
Amaterasu
I fine I
Amaterasu
Level 5
God Stats
1W - 2L
1,755 SR
Queue Stats
5W - 9L
1,558 Elo+
Party 1
Xbalanque
Xbalanque
OfficialArtwork
Xbalanque
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,518 Elo+
Solo
Cthulhu
Cthulhu
Spikefall554
Cthulhu
Level 27
God Stats
22W - 13L
1,717 SR
Queue Stats
259W - 251L
1,537 Elo+
Solo
Susano
Susano
xxFALCAOBMxx
Susano
Level 29
God Stats
1W - 2L
1,125 SR
Queue Stats
14W - 25L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 1 / 17
11,558
889
5,596
13,757
13,647
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
6 / 3 / 16
12,837
987
8,345
13,054
6,692
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 1 / 22
12,445
957
7,537
15,287
22,780
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Danzaburou
Muckest
Danzaburou
20
19 / 3 / 8
16,616
1,278
44,343
21,005
9,997
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
2 / 5 / 16
12,459
958
10,155
13,204
6,212
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

168

VS

Team 2 Tickets

55

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cowv1n
Izanami
18
1 / 6 / 6
11,514
886
12,055
14,759
4,710
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
I fine I
Amaterasu
18
1 / 10 / 6
11,228
864
5,781
22,017
13,640
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xbalanque
OfficialArtwork
Xbalanque
18
3 / 4 / 6
12,192
938
23,423
12,774
4,104
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Spikefall554
Cthulhu
18
3 / 1 / 5
11,838
911
15,334
14,388
16,689
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Susano
18
5 / 11 / 4
12,042
926
12,742
19,051
6,497
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
40
32
Kills
13
13
Deaths
32
79
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Izanami
Cowv1n
Izanami
1
6
6
0.67
W
1
1
17
9.5
L
Amaterasu
I fine I
Amaterasu
1
10
6
0.4
W
6
3
16
4.67
W
4
1
22
15
W
Danzaburou
Muckest
Danzaburou
19
3
8
7.67
L
Xbalanque
OfficialArtwork
Xbalanque
3
4
6
1.5
L
Cthulhu
Spikefall554
Cthulhu
3
1
5
5.5
W
2
5
16
2
L
Susano
5
11
4
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,976
Damage
69,335
76,307
Taken
82,989
59,328
Mitigated
45,640
8,117
Healing
6,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Cowv1n
Izanami
12,055
7,632
227
1,031
14,759
4,710
0
2,754
12,005
0
48,503
W
5,596
3,107
0
500
13,757
13,647
0
2,663
11,094
0
21,358
L
Amaterasu
I fine I
Amaterasu
5,781
1,245
180
4,193
22,017
13,640
0
4,508
17,509
0
9,941
W
8,345
399
0
0
13,054
6,692
0
2,205
10,849
0
15,687
W
7,537
1,229
502
846
15,287
22,780
0
3,722
11,565
20,190
0
W
Danzaburou
Muckest
Danzaburou
44,343
19,799
0
2,303
21,005
9,997
0
2,525
18,480
0
93,452
L
Xbalanque
OfficialArtwork
Xbalanque
23,423
2,534
0
0
12,774
4,104
0
1,803
10,971
0
49,911
L
Cthulhu
Spikefall554
Cthulhu
15,334
188
1,062
0
14,388
16,689
0
3,592
10,796
35,814
0
W
10,155
605
2,840
1,126
13,204
6,212
0
4,219
8,985
34,865
0
L
Susano
12,742
1,665
0
0
19,051
6,497
0
5,035
14,016
0
26,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,915
Gold Earned
58,814
247
Minions Killed
239
13
Camps Cleared
4
1,194,398
Distance Traveled
1,197,594
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,514
886
95
7
1
230,121
0
W
Osiris
11,558
889
25
2
3
266,485
0
L
Amaterasu
11,228
864
9
1
0
232,542
0
W
Thor
12,837
987
10
1
1
224,381
0
W
Ymir
12,445
957
33
3
0
243,688
0
W
Danzaburou
16,616
1,278
98
8
8
242,820
0
L
Xbalanque
12,192
938
70
5
2
275,266
0
L
Cthulhu
11,838
911
42
3
0
227,954
4
W
Ra
12,459
958
81
6
1
217,024
0
L
Susano
12,042
926
23
2
1
231,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role