Player Matchup

Cerberus
Cerberus
FirexIceDragon
Cerberus
Level 132
God Stats
3W - 4L
1,584 SR
Queue Stats
167W - 135L
1,603 Elo+
Solo
Cliodhna
Cliodhna
GriffinSlayer32
Cliodhna
Level 149
God Stats
2W - 0L
1,789 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
HOIHOE
Cu Chulainn
Level 138
God Stats
35W - 29L
1,655 SR
Queue Stats
135W - 127L
1,673 Elo+
Solo
Baron Samedi
Baron Samedi
Raizuh13
Baron Samedi
Level 148
God Stats
6W - 2L
1,631 SR
Queue Stats
1,013W - 860L
1,642 Elo+
Solo
Xbalanque
Xbalanque
Zerxsees
Xbalanque
Level 115
God Stats
2W - 1L
1,544 SR
Queue Stats
373W - 343L
1,629 Elo+
Solo
Team Averages
Level 136
1,641 SR
1,609 Elo+

VS

Team Averages
Level 138
1,547 SR
1,576 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
ChiefBuffalo0
Agni
Level 135
God Stats
17W - 8L
1,896 SR
Queue Stats
324W - 274L
1,614 Elo+
Solo
Ares
Ares
SirCarlJones
Ares
Level 129
God Stats
1W - 2L
1,323 SR
Queue Stats
195W - 187L
1,583 Elo+
Solo
Danzaburou
Danzaburou
TrollMast3rFlex
Danzaburou
Level 153
God Stats
7W - 11L
1,538 SR
Queue Stats
381W - 343L
1,604 Elo+
Solo
Thanatos
Thanatos
trisexualpanda
Thanatos
Level 114
God Stats
4W - 6L
1,480 SR
Queue Stats
411W - 379L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
0 / 1 / 7
7,383
527
2,423
7,937
5,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
16
10 / 1 / 4
9,420
673
9,888
10,888
3,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
HOIHOE
Cu Chulainn
15
5 / 0 / 1
9,393
671
7,325
10,764
6,979
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Raizuh13
Baron Samedi
15
6 / 2 / 8
9,226
659
8,071
6,688
3,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xbalanque
Zerxsees
Xbalanque
14
2 / 1 / 5
8,445
603
3,668
8,852
2,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
0 / 4 / 0
7,672
548
1,616
8,307
4,293
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 7 / 1
7,053
504
2,831
9,632
2,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 7 / 0
6,571
469
5,700
13,571
10,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
TrollMast3rFlex
Danzaburou
14
1 / 1 / 1
8,056
575
4,755
5,649
1,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
11
1 / 4 / 1
6,732
481
3,739
7,804
2,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
23
Kills
5
5
Deaths
23
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
4
0
0
L
1
7
1
0.21
W
Cerberus
0
1
7
3.5
W
Cliodhna
10
1
4
12
W
Cu Chulainn
HOIHOE
Cu Chulainn
5
0
1
5.5
W
Baron Samedi
Raizuh13
Baron Samedi
6
2
8
5
L
2
7
0
0.29
L
Danzaburou
TrollMast3rFlex
Danzaburou
1
1
1
1.5
W
Xbalanque
Zerxsees
Xbalanque
2
1
5
4.5
L
Thanatos
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,375
Damage
18,641
45,129
Taken
44,963
22,906
Mitigated
20,910
19,941
Healing
13,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
1,616
0
0
2,412
8,307
4,293
0
0
8,307
0
50,503
L
2,831
101
0
1,716
9,632
2,310
0
3,348
5,900
36,044
0
W
Cerberus
2,423
375
493
1,874
7,937
5,956
0
2,493
5,436
19,940
0
W
Cliodhna
9,888
874
0
2,343
10,888
3,951
0
1,557
9,241
0
68,218
W
Cu Chulainn
HOIHOE
Cu Chulainn
7,325
944
0
7,097
10,764
6,979
137
224
10,498
0
65,170
W
Baron Samedi
Raizuh13
Baron Samedi
8,071
708
604
2,608
6,688
3,054
208
2,946
3,610
51,944
0
L
5,700
448
0
1,750
13,571
10,072
0
4,839
8,534
27,969
0
L
Danzaburou
TrollMast3rFlex
Danzaburou
4,755
2,340
0
1,382
5,649
1,493
0
760
4,889
0
57,394
W
Xbalanque
Zerxsees
Xbalanque
3,668
1,806
0
4,922
8,852
2,966
3,316
1,191
7,653
0
62,217
L
Thanatos
3,739
922
0
6,095
7,804
2,742
0
903
6,839
0
34,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,867
Gold Earned
36,084
520
Minions Killed
448
0
Camps Cleared
0
1,484,422
Distance Traveled
1,384,272
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,672
548
130
9
0
286,434
1
L
Agni
7,053
504
78
6
0
257,663
4
W
Cerberus
7,383
527
44
3
0
292,854
6
W
Cliodhna
9,420
673
111
8
0
351,307
2
W
Cu Chulainn
9,393
671
136
10
0
301,452
3
W
Baron Samedi
9,226
659
109
8
0
289,635
1
L
Ares
6,571
469
46
3
0
264,404
0
L
Danzaburou
8,056
575
119
9
0
281,413
3
W
Xbalanque
8,445
603
120
9
0
249,174
3
L
Thanatos
6,732
481
75
5
0
294,358
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role