Player Matchup

Da Ji
Da Ji
Cornamari02
Da Ji
Level 84
God Stats
21W - 16L
1,592 SR
Queue Stats
150W - 154L
1,461 Elo+
Party 1
Cthulhu
Cthulhu
Krunchyboy
Cthulhu
Level 23
God Stats
56W - 35L
1,537 SR
Queue Stats
151W - 158L
1,398 Elo+
Party 1
Baba Yaga
Baba Yaga
SatanJuicee
Baba Yaga
Level 28
God Stats
7W - 7L
1,296 SR
Queue Stats
43W - 52L
1,344 Elo+
Solo
Team Averages
Level 45
1,475 SR
1,401 Elo+

VS

Team Averages
Level 37
1,437 SR
1,366 Elo+
The Morrigan
The Morrigan
Gallade105
The Morrigan
Level 28
God Stats
2W - 2L
1,201 SR
Queue Stats
44W - 63L
1,393 Elo+
Party 2
Ullr
Ullr
RuneDarkwolf
Ullr
Level 68
God Stats
1W - 1L
1,671 SR
Queue Stats
47W - 59L
1,407 Elo+
Party 2
Thor
Thor
d0peAFab
Thor
Level 14
God Stats
1W - 3L
1,438 SR
Queue Stats
4W - 8L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 2 / 3
10,902
839
7,303
8,328
4,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cthulhu
Krunchyboy
Cthulhu
13
2 / 3 / 10
9,610
739
8,726
16,088
18,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
SatanJuicee
Baba Yaga
15
4 / 0 / 13
10,133
779
18,726
6,985
3,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Gallade105
The Morrigan
11
1 / 5 / 2
7,791
599
8,404
10,007
3,198
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 8 / 1
8,363
643
7,111
14,157
4,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thor
12
1 / 5 / 2
7,978
614
4,601
15,761
4,993
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
18
Kills
4
5
Deaths
18
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
12
2
3
6.75
L
The Morrigan
Gallade105
The Morrigan
1
5
2
0.4
W
Cthulhu
Krunchyboy
Cthulhu
2
3
10
2.33
L
2
8
1
0.31
W
Baba Yaga
SatanJuicee
Baba Yaga
4
0
13
10.5
L
Thor
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,755
Damage
20,116
31,401
Taken
39,925
26,116
Mitigated
12,594
6,409
Healing
4,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,303
2,904
0
1,078
8,328
4,167
0
2,356
5,972
0
41,512
L
The Morrigan
Gallade105
The Morrigan
8,404
2,098
0
2,465
10,007
3,198
0
7,790
2,217
20,826
1,626
W
Cthulhu
Krunchyboy
Cthulhu
8,726
875
202
2,558
16,088
18,575
476
4,357
11,731
22,777
0
L
7,111
2,537
593
1,008
14,157
4,403
0
9,023
5,134
0
17,686
W
Baba Yaga
SatanJuicee
Baba Yaga
18,726
1,913
0
2,571
6,985
3,374
1,677
729
6,256
43,598
0
L
Thor
4,601
1,742
0
690
15,761
4,993
0
10,959
4,802
0
12,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,645
Gold Earned
24,132
153
Minions Killed
76
10
Camps Cleared
2
716,498
Distance Traveled
694,462
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,902
839
51
4
9
238,845
2
L
The Morrigan
7,791
599
30
2
0
242,796
5
W
Cthulhu
9,610
739
35
3
0
228,869
0
L
Ullr
8,363
643
30
2
2
220,468
3
W
Baba Yaga
10,133
779
67
5
1
248,784
0
L
Thor
7,978
614
16
1
0
231,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role