Player Matchup

Achilles
Achilles
Blakebruh000
Achilles
Level 10
God Stats
2W - 1L
1,198 SR
Queue Stats
6W - 6L
1,482 Elo+
Solo
Nemesis
Nemesis
Herikbass
Nemesis
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 50L
1,447 Elo+
Solo
Kukulkan
Kukulkan
Silentgoturmom
Kukulkan
Level 49
God Stats
4W - 3L
1,461 SR
Queue Stats
54W - 75L
1,315 Elo+
Party 1
Thor
Thor
StorminThCastle
Thor
Level 17
God Stats
111W - 138L
1,237 SR
Queue Stats
196W - 233L
1,242 Elo+
Solo
Neith
Neith
killstar1885
Neith
Level 9
God Stats
6W - 6L
1,500 SR
Queue Stats
25W - 53L
1,371 Elo+
Party 1
Team Averages
Level 20
1,379 SR
1,371 Elo+

VS

Team Averages
Level 12
1,528 SR
1,386 Elo+
Bastet
Bastet
Mekanik187
Bastet
Level 28
God Stats
3W - 4L
1,515 SR
Queue Stats
7W - 9L
1,354 Elo+
Solo
Yemoja
Yemoja
Nixxi138
Yemoja
Level 6
God Stats
2W - 2L
1,636 SR
Queue Stats
5W - 15L
1,113 Elo+
Solo
Olorun
Olorun
bombsquad-2001
Olorun
Level 14
God Stats
1W - 2L
1,650 SR
Queue Stats
7W - 6L
1,605 Elo+
Solo
Rama
Rama
efanv
Rama
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,500 Elo+
Solo
Neith
Neith
reyning10
Neith
Level 6
God Stats
15W - 19L
1,338 SR
Queue Stats
49W - 46L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Blakebruh000
Achilles
20
4 / 4 / 25
13,826
1,064
13,851
28,399
31,748
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
Herikbass
Nemesis
20
1 / 11 / 18
12,097
931
7,188
19,780
7,874
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
20
27 / 2 / 9
19,048
1,465
52,582
16,756
12,186
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 4 / 16
13,333
1,026
11,522
16,832
6,535
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 8 / 15
13,364
1,028
16,783
18,117
6,042
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

116

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Mekanik187
Bastet
20
11 / 6 / 12
14,550
1,119
29,432
21,239
7,663
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
Nixxi138
Yemoja
19
1 / 9 / 14
13,196
1,015
2,273
25,074
15,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

20
4 / 12 / 17
12,957
997
14,157
20,751
11,235
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rama
efanv
Rama
20
9 / 11 / 16
14,807
1,139
25,968
25,478
8,962
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
reyning10
Neith
20
4 / 4 / 14
12,741
980
19,626
18,307
6,566
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
102
42
Kills
29
29
Deaths
42
83
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Achilles
Blakebruh000
Achilles
4
4
25
4.13
W
Nemesis
Herikbass
Nemesis
1
11
18
0.91
L
Bastet
Mekanik187
Bastet
11
6
12
2.83
L
Yemoja
Nixxi138
Yemoja
1
9
14
0.89
W
Kukulkan
27
2
9
15.75
W
5
4
16
3.25
L
4
12
17
1.04
L
Rama
efanv
Rama
9
11
16
1.55
W
5
8
15
1.56
L
Neith
reyning10
Neith
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,926
Damage
91,456
99,884
Taken
110,849
64,385
Mitigated
50,088
15,195
Healing
9,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Blakebruh000
Achilles
13,851
3,289
0
4,950
28,399
31,748
0
4,745
23,654
9,002
18,122
W
Nemesis
Herikbass
Nemesis
7,188
2,047
0
1,230
19,780
7,874
0
3,446
16,334
0
12,807
L
Bastet
Mekanik187
Bastet
29,432
11,603
0
0
21,239
7,663
0
7,994
13,245
0
48,125
L
Yemoja
Nixxi138
Yemoja
2,273
1,528
2,096
1,722
25,074
15,662
0
12,163
12,747
15,769
0
W
Kukulkan
52,582
8,397
633
4,335
16,756
12,186
0
2,571
14,185
88,755
0
W
11,522
872
0
0
16,832
6,535
0
3,161
13,671
0
33,083
L
14,157
7,821
954
1,643
20,751
11,235
0
9,109
11,594
25,469
0
L
Rama
efanv
Rama
25,968
16,618
0
1,135
25,478
8,962
0
15,961
9,517
0
47,229
W
16,783
11,973
0
4,047
18,117
6,042
0
2,507
15,610
0
38,598
L
Neith
reyning10
Neith
19,626
7,512
0
1,814
18,307
6,566
0
10,626
7,681
0
53,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,668
Gold Earned
68,251
244
Minions Killed
193
2
Camps Cleared
4
1,062,258
Distance Traveled
1,084,882
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,826
1,064
22
2
0
194,948
1
W
Nemesis
12,097
931
11
1
0
206,744
1
L
Bastet
14,550
1,119
34
3
4
299,923
0
L
Yemoja
13,196
1,015
28
2
0
175,005
1
W
Kukulkan
19,048
1,465
106
8
2
236,793
0
W
Thor
13,333
1,026
61
5
0
247,794
0
L
Olorun
12,957
997
28
2
0
173,776
1
L
Rama
14,807
1,139
30
2
0
219,735
0
W
Neith
13,364
1,028
44
3
0
175,979
0
L
Neith
12,741
980
73
6
0
216,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role