Player Matchup

Ymir
Ymir
 
Ymir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Godalmightee
Camazotz
Level 158
God Stats
3W - 1L
1,772 SR
Queue Stats
311W - 306L
1,598 Elo+
Solo
Sol
Sol
Hazyyyy
Sol
Level 140
God Stats
2W - 1L
1,883 SR
Queue Stats
161W - 96L
1,682 Elo+
Party 2
Ra
Ra
VanillaSOL
Ra
Level 56
God Stats
2W - 2L
1,906 SR
Queue Stats
153W - 84L
1,699 Elo+
Party 2
Team Averages
Level 124
1,712 SR
1,596 Elo+

VS

Team Averages
Level 122
1,576 SR
1,600 Elo+
Artemis
Artemis
 
Artemis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
 
Ravana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
AshamedGlobe715
Merlin
Level 126
God Stats
20W - 18L
1,644 SR
Queue Stats
845W - 709L
1,607 Elo+
Party 1
Odin
Odin
ThatKidJavy_
Odin
Level 97
God Stats
1W - 0L
1,738 SR
Queue Stats
32W - 34L
1,646 Elo+
Party 3
Cabrakan
Cabrakan
xtrojans310
Cabrakan
Level 120
God Stats
3W - 3L
1,500 SR
Queue Stats
114W - 44L
1,747 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
5
0 / 2 / 0
3,413
683
853
3,195
1,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
 
Izanami
1
0 / 1 / 0
2,562
512
91
886
130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Camazotz
Godalmightee
Camazotz
6
1 / 0 / 0
3,629
726
1,192
4,864
1,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sol
5
0 / 0 / 1
3,366
673
3,532
1,363
414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 2 / 0
3,743
749
982
2,923
759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
5
1 / 1 / 1
3,709
742
1,575
2,686
746
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
 
Ravana
5
0 / 0 / 2
3,455
691
2,540
2,279
633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
1 / 0 / 1
4,174
835
2,139
1,722
441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
2 / 0 / 0
4,244
849
489
946
252
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
xtrojans310
Cabrakan
5
1 / 0 / 1
3,753
751
1,423
3,635
2,779
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
5
5
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
0
0
L
Izanami
 
Izanami
0
1
0
0
W
Artemis
 
Artemis
1
1
1
1.5
W
Ravana
 
Ravana
0
0
2
1
W
1
0
1
1.5
L
Camazotz
Godalmightee
Camazotz
1
0
0
1
L
Sol
0
0
1
0.5
W
2
0
0
2
L
0
2
0
0
W
Cabrakan
xtrojans310
Cabrakan
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,650
Damage
8,166
13,231
Taken
11,268
3,760
Mitigated
4,851
6,443
Healing
4,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
853
301
116
1,179
3,195
1,336
0
703
2,492
4,915
0
L
Izanami
 
Izanami
91
91
0
259
886
130
0
0
886
0
91
W
Artemis
 
Artemis
1,575
660
0
695
2,686
746
0
1,415
1,271
0
15,524
W
Ravana
 
Ravana
2,540
866
0
1,778
2,279
633
0
541
1,734
0
12,678
W
2,139
205
0
473
1,722
441
0
747
919
19,978
0
L
Camazotz
Godalmightee
Camazotz
1,192
442
0
3,297
4,864
1,121
0
1,346
3,518
0
11,125
L
Sol
3,532
1,666
0
641
1,363
414
0
359
1,004
16,098
2,051
W
489
0
0
63
946
252
0
0
946
0
17,105
L
982
132
0
951
2,923
759
0
1,154
1,769
17,693
0
W
Cabrakan
xtrojans310
Cabrakan
1,423
243
300
1,050
3,635
2,779
0
1,980
1,655
6,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,713
Gold Earned
19,335
130
Minions Killed
158
0
Camps Cleared
0
466,967
Distance Traveled
523,942
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,413
683
6
1
0
105,325
0
L
Izanami
2,562
512
0
0
0
16,202
0
W
Artemis
3,709
742
24
5
0
97,659
0
W
Ravana
3,455
691
28
6
0
109,043
1
W
Merlin
4,174
835
39
8
0
103,153
0
L
Camazotz
3,629
726
38
8
0
130,308
2
L
Sol
3,366
673
44
9
0
104,547
3
W
Odin
4,244
849
49
10
0
121,656
1
L
Ra
3,743
749
42
8
0
110,585
1
W
Cabrakan
3,753
751
18
4
0
92,431
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role