Player Matchup

Thor
Thor
Uknwn_error
Thor
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 89L
1,238 Elo+
Party 1
Chaac
Chaac
Voidless_Nova
Chaac
Level 29
God Stats
2W - 1L
1,638 SR
Queue Stats
38W - 77L
1,232 Elo+
Party 1
Zeus
Zeus
truthnottold
Zeus
Level 26
God Stats
25W - 26L
1,453 SR
Queue Stats
162W - 211L
1,309 Elo+
Solo
Team Averages
Level 28
1,530 SR
1,260 Elo+

VS

Team Averages
Level 30
1,484 SR
1,203 Elo+
Thor
Thor
Big Shooter7484
Thor
Level 6
God Stats
0W - 2L
1,452 SR
Queue Stats
20W - 22L
1,313 Elo+
Party 2
Aphrodite
Aphrodite
BluffAraragi
Aphrodite
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 71L
970 Elo+
Solo
Cliodhna
Cliodhna
Lucifer Sings
Cliodhna
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
58W - 79L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 3 / 14
12,235
765
12,784
18,118
10,833
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
10 / 3 / 17
12,452
778
14,978
15,152
13,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
12 / 3 / 12
12,869
804
14,615
7,699
2,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 12 / 2
9,762
610
8,010
16,018
5,440
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
BluffAraragi
Aphrodite
12
0 / 14 / 4
9,252
578
5,932
18,197
16,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Lucifer Sings
Cliodhna
15
6 / 6 / 2
11,877
742
15,391
13,920
5,115
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
16
31
Kills
8
9
Deaths
32
43
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
12
2
0.25
L
Aphrodite
BluffAraragi
Aphrodite
0
14
4
0.14
L
Cliodhna
Lucifer Sings
Cliodhna
6
6
2
1.17
W
9
3
14
5.33
W
10
3
17
6.17
W
12
3
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,377
Damage
29,333
40,969
Taken
48,135
27,140
Mitigated
27,477
9,259
Healing
5,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,010
1,947
0
0
16,018
5,440
0
5,269
10,494
0
27,940
L
Aphrodite
BluffAraragi
Aphrodite
5,932
2,013
1,400
3,305
18,197
16,922
132
6,984
10,708
20,977
0
L
Cliodhna
Lucifer Sings
Cliodhna
15,391
1,421
0
1,195
13,920
5,115
0
2,362
11,236
0
22,878
W
12,784
2,995
0
2,870
18,118
10,833
738
2,732
15,386
0
32,221
W
14,978
2,125
902
4,201
15,152
13,798
412
1,779
13,373
0
35,795
W
14,615
1,578
0
1,286
7,699
2,509
619
1,999
5,700
53,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,556
Gold Earned
30,891
195
Minions Killed
97
12
Camps Cleared
1
826,867
Distance Traveled
687,555
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,762
610
36
2
0
216,343
0
L
Aphrodite
9,252
578
37
2
0
188,288
0
L
Cliodhna
11,877
742
24
2
1
282,924
0
W
Thor
12,235
765
37
2
4
250,945
0
W
Chaac
12,452
778
63
4
2
314,559
0
W
Zeus
12,869
804
95
6
6
261,363
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role