Player Matchup

Neith
Neith
EM R TO
Neith
Level 26
God Stats
97W - 85L
1,436 SR
Queue Stats
133W - 125L
1,362 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Follerman
Morgan Le Fay
Level 27
God Stats
0W - 2L
1,157 SR
Queue Stats
41W - 41L
1,424 Elo+
Solo
Zeus
Zeus
IMMORTALITYPAYNE
Zeus
Level 28
God Stats
33W - 21L
1,544 SR
Queue Stats
210W - 195L
1,539 Elo+
Solo
Izanami
Izanami
UnlinkedBreak33
Izanami
Level 27
God Stats
40W - 24L
1,527 SR
Queue Stats
135W - 123L
1,364 Elo+
Party 1
Merlin
Merlin
brooks2x
Merlin
Level 10
God Stats
5W - 3L
1,566 SR
Queue Stats
22W - 26L
1,302 Elo+
Solo
Team Averages
Level 24
1,446 SR
1,398 Elo+

VS

Team Averages
Level 24
1,398 SR
1,403 Elo+
Kukulkan
Kukulkan
Annzer
Kukulkan
Level 25
God Stats
2W - 4L
1,308 SR
Queue Stats
15W - 23L
1,403 Elo+
Solo
Raijin
Raijin
BeefieBlack
Raijin
Level 26
God Stats
3W - 2L
1,294 SR
Queue Stats
71W - 50L
1,470 Elo+
Party 2
Danzaburou
Danzaburou
Lophy43
Danzaburou
Level 29
God Stats
4W - 1L
1,712 SR
Queue Stats
84W - 72L
1,476 Elo+
Party 2
Nemesis
Nemesis
PapuCream
Nemesis
Level 18
God Stats
6W - 10L
1,230 SR
Queue Stats
34W - 33L
1,343 Elo+
Solo
Nu Wa
Nu Wa
xNinja_Scxrpion-
Nu Wa
Level 24
God Stats
14W - 12L
1,443 SR
Queue Stats
34W - 34L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EM R TO
Neith
19
4 / 11 / 10
12,775
1,065
13,832
20,954
7,542
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Follerman
Morgan Le Fay
18
3 / 9 / 7
11,419
952
5,738
22,680
6,258
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
6 / 12 / 5
12,747
1,062
21,131
23,200
5,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 12 / 11
11,549
962
11,783
26,121
6,511
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
brooks2x
Merlin
18
2 / 5 / 4
10,148
846
6,142
13,335
3,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Annzer
Kukulkan
20
10 / 1 / 17
14,292
1,191
23,059
7,249
2,720
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Raijin
20
27 / 3 / 13
17,188
1,432
41,315
13,044
5,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Lophy43
Danzaburou
20
7 / 1 / 15
14,024
1,169
14,804
12,066
10,867
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
PapuCream
Nemesis
19
3 / 4 / 17
11,970
998
8,503
16,162
6,823
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

19
2 / 7 / 13
11,026
919
13,771
14,396
5,125
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
124
16
Kills
49
49
Deaths
16
37
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Annzer
Kukulkan
10
1
17
18.5
W
Raijin
27
3
13
11.17
L
Neith
EM R TO
Neith
4
11
10
0.82
L
Morgan Le Fay
Follerman
Morgan Le Fay
3
9
7
0.72
L
6
12
5
0.71
W
Danzaburou
Lophy43
Danzaburou
7
1
15
14.5
W
Nemesis
PapuCream
Nemesis
3
4
17
2.88
L
1
12
11
0.54
L
Merlin
brooks2x
Merlin
2
5
4
0.8
W
2
7
13
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,626
Damage
101,452
106,290
Taken
62,917
29,253
Mitigated
30,638
3,445
Healing
7,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Annzer
Kukulkan
23,059
1,663
0
739
7,249
2,720
0
4,689
2,560
57,097
0
W
Raijin
41,315
1,279
0
1,734
13,044
5,103
0
6,904
6,140
64,123
0
L
Neith
EM R TO
Neith
13,832
9,343
0
1,535
20,954
7,542
0
10,353
10,601
0
40,982
L
Morgan Le Fay
Follerman
Morgan Le Fay
5,738
883
0
735
22,680
6,258
0
18,783
3,897
34,644
0
L
21,131
1,323
0
1,018
23,200
5,460
0
17,593
5,607
37,047
0
W
Danzaburou
Lophy43
Danzaburou
14,804
4,279
0
1,862
12,066
10,867
0
6,368
5,698
0
30,983
W
Nemesis
PapuCream
Nemesis
8,503
3,527
0
1,743
16,162
6,823
0
6,869
9,293
0
14,509
L
11,783
8,532
0
0
26,121
6,511
0
20,613
5,508
0
52,711
L
Merlin
brooks2x
Merlin
6,142
188
0
157
13,335
3,482
0
10,803
2,532
15,917
0
W
13,771
4,150
0
961
14,396
5,125
0
8,181
6,215
25,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,638
Gold Earned
68,500
255
Minions Killed
211
9
Camps Cleared
8
992,057
Distance Traveled
1,003,155
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,292
1,191
103
9
0
230,881
1
W
Raijin
17,188
1,432
53
4
1
225,191
0
L
Neith
12,775
1,065
40
3
4
207,309
0
L
Morgan Le Fay
11,419
952
65
5
0
208,493
0
L
Zeus
12,747
1,062
44
4
2
195,318
2
W
Danzaburou
14,024
1,169
26
2
4
199,850
0
W
Nemesis
11,970
998
11
1
2
199,632
0
L
Izanami
11,549
962
86
7
1
190,976
0
L
Merlin
10,148
846
20
2
2
189,961
0
W
Nu Wa
11,026
919
18
2
1
147,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role