Player Matchup

Thor
Thor
FutureExplicit
Thor
Level 21
God Stats
5W - 2L
1,709 SR
Queue Stats
39W - 10L
1,811 Elo+
Party 2
Ares
Ares
KnucklesCanister
Ares
Level 18
God Stats
3W - 0L
1,858 SR
Queue Stats
28W - 9L
1,773 Elo+
Party 2
Mulan
Mulan
limpbizklit
Mulan
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 1L
1,699 Elo+
Party 2
Scylla
Scylla
sugmaterasu
Scylla
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,699 Elo+
Party 2
Tsukuyomi
Tsukuyomi
yoThatsTOXIC
Tsukuyomi
Level 28
God Stats
5W - 3L
1,665 SR
Queue Stats
90W - 23L
1,848 Elo+
Party 2
Team Averages
Level 14
1,647 SR
1,766 Elo+

VS

Team Averages
Level 24
1,467 SR
1,590 Elo+
Ra
Ra
CoCoByte
Ra
Level 25
God Stats
4W - 4L
1,697 SR
Queue Stats
9W - 8L
1,629 Elo+
Solo
Bellona
Bellona
DeibV
Bellona
Level 18
God Stats
2W - 2L
1,373 SR
Queue Stats
11W - 14L
1,514 Elo+
Solo
Izanami
Izanami
PlatFleece
Izanami
Level 25
God Stats
9W - 14L
1,335 SR
Queue Stats
170W - 175L
1,553 Elo+
Party 1
Vamana
Vamana
SrisNart
Vamana
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 43L
1,662 Elo+
Solo
Horus
Horus
syosetsu
Horus
Level 26
God Stats
7W - 10L
1,430 SR
Queue Stats
189W - 186L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 3
8,149
627
5,269
7,269
2,947
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
5 / 2 / 9
7,511
578
9,293
8,822
4,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
7 / 4 / 3
8,237
634
9,080
10,312
4,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
10
0 / 4 / 3
6,157
474
1,116
6,001
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
yoThatsTOXIC
Tsukuyomi
15
15 / 3 / 2
9,530
733
16,778
9,361
3,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
6,392
492
3,611
9,382
2,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
DeibV
Bellona
10
0 / 5 / 0
6,076
467
6,187
11,899
9,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
PlatFleece
Izanami
9
1 / 9 / 3
5,750
442
3,484
10,398
2,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
SrisNart
Vamana
12
10 / 4 / 0
7,624
586
8,906
12,610
6,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
syosetsu
Horus
10
2 / 6 / 4
6,966
536
3,198
12,338
7,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
30
Kills
13
13
Deaths
30
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Bellona
DeibV
Bellona
0
5
0
0
W
3
0
3
4.5
W
5
2
9
4.75
L
Izanami
PlatFleece
Izanami
1
9
3
0.28
L
Vamana
SrisNart
Vamana
10
4
0
2.5
W
7
4
3
2.13
W
Scylla
0
4
3
0.38
L
Horus
syosetsu
Horus
2
6
4
0.67
W
Tsukuyomi
yoThatsTOXIC
Tsukuyomi
15
3
2
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,536
Damage
25,386
41,765
Taken
56,627
16,610
Mitigated
28,762
12,528
Healing
11,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,611
574
125
2,221
9,382
2,687
374
872
8,510
45,959
0
L
Bellona
DeibV
Bellona
6,187
1,054
0
855
11,899
9,703
0
2,698
9,201
6,039
27,351
W
5,269
1,418
0
1,891
7,269
2,947
798
589
6,680
0
46,193
W
9,293
916
0
1,616
8,822
4,288
151
1,572
7,250
32,885
0
L
Izanami
PlatFleece
Izanami
3,484
2,130
0
1,479
10,398
2,582
0
2,037
8,361
0
24,694
L
Vamana
SrisNart
Vamana
8,906
4,518
0
3,054
12,610
6,399
0
3,041
9,569
0
41,281
W
9,080
2,224
0
4,380
10,312
4,239
568
1,556
8,756
0
48,045
W
Scylla
1,116
189
0
991
6,001
1,702
0
460
5,541
27,349
0
L
Horus
syosetsu
Horus
3,198
1,643
616
3,076
12,338
7,391
0
1,761
10,577
0
10,747
W
Tsukuyomi
yoThatsTOXIC
Tsukuyomi
16,778
4,924
0
3,650
9,361
3,434
0
718
8,643
0
60,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,584
Gold Earned
32,808
390
Minions Killed
277
0
Camps Cleared
0
1,301,891
Distance Traveled
1,235,926
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,392
492
78
6
0
231,537
2
L
Bellona
6,076
467
70
5
0
257,999
2
W
Thor
8,149
627
108
8
0
246,476
1
W
Ares
7,511
578
42
3
0
264,537
2
L
Izanami
5,750
442
52
4
0
230,884
1
L
Vamana
7,624
586
67
5
0
269,310
5
W
Mulan
8,237
634
97
7
0
276,427
3
W
Scylla
6,157
474
53
4
0
223,636
8
L
Horus
6,966
536
10
1
0
246,196
5
W
Tsukuyomi
9,530
733
90
7
0
290,815
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role