Player Matchup

Agni
Agni
Amarettohnn
Agni
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ToraOtakuGamer
Danzaburou
Level 27
God Stats
12W - 30L
1,352 SR
Queue Stats
24W - 55L
1,135 Elo+
Party 1
Hera
Hera
Zelefaroid
Hera
Level 25
God Stats
2W - 9L
1,217 SR
Queue Stats
36W - 60L
1,269 Elo+
Party 1
Artemis
Artemis
chrisrice2
Artemis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 50L
1,120 Elo+
Party 1
Nemesis
Nemesis
itsLimpBrendon
Nemesis
Level 24
God Stats
9W - 15L
1,434 SR
Queue Stats
22W - 28L
1,291 Elo+
Solo
Team Averages
Level 20
1,400 SR
1,263 Elo+

VS

Team Averages
Level 18
1,385 SR
1,301 Elo+
Fenrir
Fenrir
DHG Insomnia
Fenrir
Level 20
God Stats
20W - 23L
1,209 SR
Queue Stats
30W - 31L
1,209 Elo+
Solo
Olorun
Olorun
Emilyfaith84
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Ares
Ares
Joshmen22
Ares
Level 25
God Stats
4W - 8L
1,202 SR
Queue Stats
150W - 184L
1,241 Elo+
Solo
Izanami
Izanami
LeviFlyGuy
Izanami
Level 29
God Stats
4W - 5L
1,403 SR
Queue Stats
97W - 114L
1,291 Elo+
Solo
Gilgamesh
Gilgamesh
Nytefiire
Gilgamesh
Level 15
God Stats
6W - 2L
1,611 SR
Queue Stats
100W - 65L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 3 / 0
3,732
339
101
1,712
398
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ToraOtakuGamer
Danzaburou
9
4 / 6 / 2
5,678
516
3,975
8,997
3,667
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
2 / 6 / 2
5,534
503
1,945
6,118
1,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
chrisrice2
Artemis
9
2 / 7 / 1
5,459
496
2,704
7,047
2,251
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 5 / 0
4,874
443
3,320
6,681
2,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
3 / 3 / 2
6,861
624
2,637
8,728
3,822
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
14
9 / 0 / 0
8,434
767
6,490
8,612
3,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
9
2 / 3 / 5
5,853
532
2,245
6,448
4,703
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Izanami
LeviFlyGuy
Izanami
11
6 / 3 / 1
6,989
635
6,820
5,020
1,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Nytefiire
Gilgamesh
12
6 / 0 / 2
7,550
686
4,607
7,074
2,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
8
Kills
26
27
Deaths
9
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Fenrir
3
3
2
1.33
W
Olorun
9
0
0
9
W
Ares
2
3
5
1.5
W
Izanami
LeviFlyGuy
Izanami
6
3
1
2.17
W
Gilgamesh
Nytefiire
Gilgamesh
6
0
2
7
L
Danzaburou
ToraOtakuGamer
Danzaburou
4
6
2
0.83
L
2
6
2
0.5
L
Artemis
chrisrice2
Artemis
2
7
1
0.36
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,045
Damage
22,799
30,555
Taken
35,882
9,705
Mitigated
16,065
3,218
Healing
12,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
101
101
0
44
1,712
398
12
356
1,356
1,271
0
W
Fenrir
2,637
581
141
2,867
8,728
3,822
0
0
8,728
0
38,861
W
Olorun
6,490
2,326
0
5,226
8,612
3,535
3,074
68
8,544
57,923
0
W
Ares
2,245
300
0
652
6,448
4,703
59
926
5,374
8,519
0
W
Izanami
LeviFlyGuy
Izanami
6,820
4,442
0
434
5,020
1,491
747
752
4,184
0
33,288
W
Gilgamesh
Nytefiire
Gilgamesh
4,607
1,326
0
3,259
7,074
2,514
1,563
68
7,006
0
29,737
L
Danzaburou
ToraOtakuGamer
Danzaburou
3,975
1,655
0
1,815
8,997
3,667
84
2,626
6,371
0
18,860
L
1,945
567
0
255
6,118
1,133
117
1,225
4,893
13,887
0
L
Artemis
chrisrice2
Artemis
2,704
1,461
0
607
7,047
2,251
0
3,230
3,817
0
16,290
L
3,320
1,279
0
497
6,681
2,256
0
1,298
5,383
0
18,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,277
Gold Earned
35,687
135
Minions Killed
350
0
Camps Cleared
0
766,922
Distance Traveled
899,181
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
3,732
339
7
1
0
57,155
0
W
Fenrir
6,861
624
77
7
0
183,937
0
W
Olorun
8,434
767
116
11
0
202,844
0
W
Ares
5,853
532
14
1
0
156,204
0
W
Izanami
6,989
635
63
6
0
166,298
0
W
Gilgamesh
7,550
686
80
7
0
189,898
0
L
Danzaburou
5,678
516
32
3
0
167,961
0
L
Hera
5,534
503
25
2
0
188,568
0
L
Artemis
5,459
496
30
3
0
155,480
1
L
Nemesis
4,874
443
41
4
0
197,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role