Player Matchup

Hades
Hades
Always_Flaccid7
Hades
Level 102
God Stats
2W - 3L
1,461 SR
Queue Stats
121W - 118L
1,397 Elo+
Party 1
Nox
Nox
BlitZ-Trickshots
Nox
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 63L
1,384 Elo+
Party 1
Heimdallr
Heimdallr
Hokage_9453
Heimdallr
Level 26
God Stats
9W - 11L
1,432 SR
Queue Stats
14W - 18L
1,352 Elo+
Party 1
Discordia
Discordia
lately_prey
Discordia
Level 145
God Stats
0W - 1L
1,667 SR
Queue Stats
191W - 190L
1,413 Elo+
Party 2
Arachne
Arachne
thebeast12365
Arachne
Level 18
God Stats
5W - 2L
1,752 SR
Queue Stats
5W - 8L
1,422 Elo+
Party 2
Team Averages
Level 70
1,562 SR
1,393 Elo+

VS

Team Averages
Level 63
1,509 SR
1,443 Elo+
Nike
Nike
KevWad8139
Nike
Level 88
God Stats
2W - 2L
1,578 SR
Queue Stats
472W - 442L
1,495 Elo+
Party 3
Bacchus
Bacchus
Red Supreme 3
Bacchus
Level 66
God Stats
4W - 3L
1,418 SR
Queue Stats
109W - 114L
1,454 Elo+
Party 3
Charybdis
Charybdis
TwoLoliGFs
Charybdis
Level 64
God Stats
52W - 41L
1,561 SR
Queue Stats
292W - 306L
1,446 Elo+
Party 3
Sol
Sol
andrei001234
Sol
Level 73
God Stats
6W - 10L
1,488 SR
Queue Stats
301W - 346L
1,406 Elo+
Solo
Thanatos
Thanatos
x8ulletx
Thanatos
Level 25
God Stats
28W - 28L
1,500 SR
Queue Stats
43W - 52L
1,415 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 1
9,738
513
5,019
15,254
8,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
0 / 11 / 3
6,899
363
3,926
11,663
5,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Hokage_9453
Heimdallr
10
0 / 5 / 0
6,884
362
2,399
7,880
2,666
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
lately_prey
Discordia
15
3 / 6 / 2
9,612
506
12,657
11,669
3,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
11
2 / 8 / 0
7,692
405
6,742
14,321
5,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 5
11,128
586
14,201
14,488
14,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
16
8 / 0 / 7
10,840
571
7,868
13,727
12,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
TwoLoliGFs
Charybdis
16
14 / 3 / 6
10,598
558
12,460
11,762
4,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 1 / 9
9,509
500
5,264
11,552
4,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
x8ulletx
Thanatos
16
4 / 3 / 7
9,151
482
6,149
12,071
5,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
68
7
Kills
34
34
Deaths
7
6
Assists
34
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
0
11
3
0.14
L
Heimdallr
Hokage_9453
Heimdallr
0
5
0
0
W
6
0
5
8.5
W
Bacchus
8
0
7
11.5
W
Charybdis
TwoLoliGFs
Charybdis
14
3
6
5.67
W
2
1
9
6.5
L
Discordia
lately_prey
Discordia
3
6
2
0.67
L
Arachne
2
8
0
0.25
W
Thanatos
x8ulletx
Thanatos
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,743
Damage
45,942
60,787
Taken
63,600
25,878
Mitigated
41,570
14,624
Healing
29,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,019
1,181
66
6,724
15,254
8,327
168
2,881
11,340
55,733
0
L
3,926
570
0
448
11,663
5,732
35
3,299
8,211
13,711
0
L
Heimdallr
Hokage_9453
Heimdallr
2,399
792
0
812
7,880
2,666
0
3,075
4,805
0
30,283
W
14,201
1,306
0
4,717
14,488
14,525
657
5,831
8,657
14,201
73,764
W
Bacchus
7,868
1,322
254
5,135
13,727
12,312
1,567
1,814
11,913
58,872
0
W
Charybdis
TwoLoliGFs
Charybdis
12,460
6,334
0
4,153
11,762
4,699
762
4,463
7,299
0
48,315
W
5,264
1,016
0
6,704
11,552
4,379
869
5,800
5,752
57,593
0
L
Discordia
lately_prey
Discordia
12,657
305
0
2,950
11,669
3,850
276
2,951
8,560
70,279
0
L
Arachne
6,742
4,862
0
3,624
14,321
5,303
0
3,865
10,244
0
33,095
W
Thanatos
x8ulletx
Thanatos
6,149
2,587
0
8,338
12,071
5,655
0
3,866
8,205
0
55,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,825
Gold Earned
51,226
377
Minions Killed
550
0
Camps Cleared
0
1,552,108
Distance Traveled
1,845,174
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,738
513
133
7
0
325,512
0
L
Nox
6,899
363
22
1
0
294,719
2
L
Heimdallr
6,884
362
60
3
0
248,253
0
W
Nike
11,128
586
175
9
0
355,770
4
W
Bacchus
10,840
571
99
5
0
452,401
6
W
Charybdis
10,598
558
80
4
0
337,593
3
W
Sol
9,509
500
117
6
0
366,147
0
L
Discordia
9,612
506
119
6
0
315,644
2
L
Arachne
7,692
405
43
2
0
367,980
0
W
Thanatos
9,151
482
79
4
0
333,263
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role