Player Matchup

Morgan Le Fay
Morgan Le Fay
Platinum I
 
Morgan Le Fay
Platinum I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Neith
Neith
Gold V
FrogGuy33
Neith
Gold V
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,811 MMR
Solo
Achilles
Achilles
Diamond IV
RapiidAvenger
Achilles
Diamond IV
Level 150
God Stats
40W - 25L
1,618 SR
Queue Stats
267W - 198L
1,663 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 133
1,539 SR
1,658 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 150
1,592 SR
1,785 MMR
Chaac
Chaac
Platinum I
 
Chaac
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baba Yaga
Baba Yaga
Gold I
Autogazim
Baba Yaga
Gold I
Level 145
God Stats
47W - 43L
1,593 SR
Queue Stats
215W - 250L
1,763 MMR
Solo
Chiron
Chiron
Platinum II
Quinn1211
Chiron
Platinum II
Level 146
God Stats
2W - 1L
1,684 SR
Queue Stats
58W - 39L
2,092 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
2 / 3 / 8
10,944
608
9,227
10,337
3,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
FrogGuy33
Neith
17
11 / 1 / 1
13,270
737
20,154
16,805
5,907
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
RapiidAvenger
Achilles
14
0 / 3 / 11
10,672
593
16,689
21,305
20,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
OdinGilgameshGebTiamatAthena

VS

Bans
PersephoneAphroditeArtioScyllaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
4 / 6 / 2
11,109
617
14,706
24,302
22,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baba Yaga
Autogazim
Baba Yaga
14
0 / 5 / 6
10,253
570
9,461
14,543
7,290
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Quinn1211
Chiron
14
3 / 2 / 3
10,634
591
12,936
16,681
4,971
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
13
Kills
7
7
Deaths
13
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
3
8
2
L
Chaac
 
Chaac
4
6
2
0.83
L
Baba Yaga
Autogazim
Baba Yaga
0
5
6
0.6
W
Neith
FrogGuy33
Neith
11
1
1
11.5
L
Chiron
Quinn1211
Chiron
3
2
3
2.25
W
Achilles
RapiidAvenger
Achilles
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,070
Damage
37,103
48,447
Taken
55,526
30,569
Mitigated
34,360
18,779
Healing
17,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
9,227
319
236
3,544
10,337
3,719
515
2,191
7,748
33,570
0
L
Chaac
 
Chaac
14,706
1,868
0
10,842
24,302
22,099
0
5,498
17,859
0
40,127
L
Baba Yaga
Autogazim
Baba Yaga
9,461
386
0
2,355
14,543
7,290
666
1,820
12,215
40,021
0
W
Neith
FrogGuy33
Neith
20,154
7,704
0
7,527
16,805
5,907
2,643
3,496
12,744
0
87,795
L
Chiron
Quinn1211
Chiron
12,936
4,251
680
3,818
16,681
4,971
424
2,291
13,815
0
36,252
W
Achilles
RapiidAvenger
Achilles
16,689
3,114
0
7,472
21,305
20,943
329
4,137
16,705
0
28,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,886
Gold Earned
31,996
214
Minions Killed
186
8
Camps Cleared
7
1,020,880
Distance Traveled
998,806
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,944
608
63
4
0
339,334
7
L
Chaac
11,109
617
53
3
3
342,478
2
L
Baba Yaga
10,253
570
68
4
0
324,167
5
W
Neith
13,270
737
132
7
5
329,866
5
L
Chiron
10,634
591
65
4
4
332,161
3
W
Achilles
10,672
593
19
1
3
351,680
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role