Player Matchup

Hercules
Hercules
MaruseiBudda
Hercules
Level 139
God Stats
9W - 12L
1,483 SR
Queue Stats
731W - 730L
1,536 Elo+
Party 2
Ullr
Ullr
NightStar1115
Ullr
Level 107
God Stats
0W - 4L
1,211 SR
Queue Stats
310W - 270L
1,504 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PeppermintSaki
Morgan Le Fay
Level 88
God Stats
6W - 7L
1,554 SR
Queue Stats
204W - 206L
1,517 Elo+
Party 2
Cliodhna
Cliodhna
Rexn0Ris01
Cliodhna
Level 103
God Stats
0W - 1L
1,291 SR
Queue Stats
42W - 53L
1,463 Elo+
Solo
Ymir
Ymir
SergeantTaco59
Ymir
Level 89
God Stats
1W - 2L
1,682 SR
Queue Stats
83W - 72L
1,557 Elo+
Solo
Team Averages
Level 105
1,444 SR
1,515 Elo+

VS

Team Averages
Level 126
1,543 SR
1,492 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
TheJohnDoe204
Loki
Level 140
God Stats
5W - 5L
1,508 SR
Queue Stats
585W - 528L
1,505 Elo+
Party 1
Bellona
Bellona
WeroZero
Bellona
Level 155
God Stats
57W - 51L
1,546 SR
Queue Stats
565W - 531L
1,471 Elo+
Solo
Izanami
Izanami
pagebaked
Izanami
Level 58
God Stats
10W - 7L
1,553 SR
Queue Stats
136W - 133L
1,453 Elo+
Party 1
Merlin
Merlin
xShappa-
Merlin
Level 115
God Stats
19W - 23L
1,606 SR
Queue Stats
433W - 386L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MaruseiBudda
Hercules
16
1 / 2 / 0
9,406
495
4,145
10,341
6,087
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
0 / 5 / 0
8,486
447
4,188
13,063
4,511
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
PeppermintSaki
Morgan Le Fay
14
0 / 4 / 2
8,138
428
6,555
8,479
3,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
Rexn0Ris01
Cliodhna
14
3 / 5 / 1
8,594
452
6,318
13,800
5,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

11
0 / 6 / 0
6,822
359
2,544
17,202
14,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
2 / 0 / 10
8,737
460
6,273
8,445
8,217
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 3 / 5
10,448
550
8,480
9,419
3,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
WeroZero
Bellona
18
5 / 0 / 2
11,227
591
11,065
14,171
16,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
pagebaked
Izanami
17
7 / 0 / 2
10,904
574
9,967
9,403
3,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
xShappa-
Merlin
17
4 / 1 / 4
10,713
564
7,936
6,735
2,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
4
Kills
22
22
Deaths
4
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
0
10
7
L
Hercules
MaruseiBudda
Hercules
1
2
0
0.5
L
0
5
0
0
L
Morgan Le Fay
PeppermintSaki
Morgan Le Fay
0
4
2
0.25
L
Cliodhna
Rexn0Ris01
Cliodhna
3
5
1
0.7
L
0
6
0
0
W
4
3
5
2.17
W
Bellona
WeroZero
Bellona
5
0
2
6
W
Izanami
pagebaked
Izanami
7
0
2
8
W
Merlin
xShappa-
Merlin
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,750
Damage
43,721
62,885
Taken
48,173
33,490
Mitigated
34,083
14,322
Healing
14,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
6,273
1,334
0
632
8,445
8,217
52
3,723
4,722
25,051
0
L
Hercules
MaruseiBudda
Hercules
4,145
1,543
0
4,835
10,341
6,087
0
0
10,341
0
64,281
L
4,188
2,097
0
3,214
13,063
4,511
0
2,109
10,918
0
66,342
L
Morgan Le Fay
PeppermintSaki
Morgan Le Fay
6,555
417
0
747
8,479
3,493
0
3,671
4,748
55,991
0
L
Cliodhna
Rexn0Ris01
Cliodhna
6,318
379
0
3,860
13,800
5,184
0
1,566
12,162
0
50,680
L
2,544
940
0
1,666
17,202
14,215
0
6,852
10,133
22,497
0
W
8,480
2,770
0
1,992
9,419
3,654
73
2,373
7,046
0
70,183
W
Bellona
WeroZero
Bellona
11,065
4,350
0
6,403
14,171
16,102
703
248
13,923
2,758
79,825
W
Izanami
pagebaked
Izanami
9,967
5,005
0
2,621
9,403
3,652
548
597
8,806
0
82,014
W
Merlin
xShappa-
Merlin
7,936
385
0
2,931
6,735
2,458
576
2,158
4,577
87,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,446
Gold Earned
52,029
521
Minions Killed
586
0
Camps Cleared
0
1,631,399
Distance Traveled
1,849,666
21
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,737
460
26
1
0
361,648
10
L
Hercules
9,406
495
154
8
0
365,046
3
L
Ullr
8,486
447
121
6
0
276,860
3
L
Morgan Le Fay
8,138
428
108
6
0
322,298
8
L
Cliodhna
8,594
452
96
5
0
368,012
1
L
Ymir
6,822
359
42
2
0
299,183
6
W
Loki
10,448
550
115
6
0
391,199
4
W
Bellona
11,227
591
148
8
0
379,074
3
W
Izanami
10,904
574
133
7
0
370,246
3
W
Merlin
10,713
564
164
9
0
347,499
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role