Player Matchup

Tiamat
Tiamat
Bananaturtle384
Tiamat
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 21L
1,296 Elo+
Party 2
Izanami
Izanami
Chazowaz
Izanami
Level 27
God Stats
0W - 5L
1,144 SR
Queue Stats
8W - 10L
1,475 Elo+
Solo
Thanatos
Thanatos
FunTorture
Thanatos
Level 20
God Stats
3W - 2L
1,540 SR
Queue Stats
9W - 14L
1,231 Elo+
Solo
Bellona
Bellona
LucianoAgustin11
Bellona
Level 17
God Stats
11W - 13L
1,739 SR
Queue Stats
27W - 46L
1,313 Elo+
Solo
Cerberus
Cerberus
Uga_C-137
Cerberus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 32L
1,217 Elo+
Party 2
Team Averages
Level 20
1,485 SR
1,306 Elo+

VS

Team Averages
Level 19
1,472 SR
1,391 Elo+
Kali
Kali
BrazenBite
Kali
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
333W - 377L
1,235 Elo+
Solo
Loki
Loki
Cha0tic_h0b03
Loki
Level 9
God Stats
3W - 6L
1,389 SR
Queue Stats
9W - 15L
1,368 Elo+
Solo
Sobek
Sobek
PastaFarmer13
Sobek
Level 4
God Stats
5W - 1L
1,750 SR
Queue Stats
6W - 5L
1,493 Elo+
Party 1
Skadi
Skadi
Spekspookzya
Skadi
Level 33
God Stats
4W - 4L
1,385 SR
Queue Stats
6W - 5L
1,493 Elo+
Party 1
King Arthur
King Arthur
jesterfortheking
King Arthur
Level 26
God Stats
15W - 14L
1,335 SR
Queue Stats
144W - 200L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 7 / 2
7,898
416
8,788
12,592
7,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Chazowaz
Izanami
16
9 / 3 / 3
10,442
550
15,255
10,292
4,025
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
FunTorture
Thanatos
13
3 / 8 / 3
8,650
455
6,307
14,304
6,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 2 / 1
8,568
451
2,959
12,747
7,197
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
Uga_C-137
Cerberus
10
0 / 8 / 5
7,517
396
3,710
17,462
11,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 3
8,923
470
5,092
10,452
4,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 3 / 1
8,006
421
2,215
12,437
3,765
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 1 / 18
10,944
576
9,299
17,884
20,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
18 / 2 / 3
11,960
629
24,362
11,961
5,146
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
jesterfortheking
King Arthur
12
1 / 6 / 1
8,116
427
6,064
15,276
14,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
53
17
Kills
27
28
Deaths
17
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
7
2
0.57
W
3
5
3
0.9
W
1
3
1
0.5
L
Izanami
Chazowaz
Izanami
9
3
3
3.5
L
Thanatos
FunTorture
Thanatos
3
8
3
0.56
L
2
2
1
1.25
W
4
1
18
13
W
18
2
3
9.75
L
Cerberus
Uga_C-137
Cerberus
0
8
5
0.31
W
King Arthur
jesterfortheking
King Arthur
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,019
Damage
47,032
67,397
Taken
68,010
36,573
Mitigated
48,905
12,914
Healing
18,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,788
1,064
0
1,588
12,592
7,345
0
2,319
10,198
22,383
0
W
5,092
2,480
0
1,678
10,452
4,709
0
3,213
6,941
0
34,667
W
2,215
333
0
3,434
12,437
3,765
452
436
11,906
0
40,889
L
Izanami
Chazowaz
Izanami
15,255
9,992
0
2,973
10,292
4,025
1,318
1,361
8,737
0
70,722
L
Thanatos
FunTorture
Thanatos
6,307
1,673
0
6,780
14,304
6,160
264
2,128
11,913
0
56,858
L
2,959
985
0
95
12,747
7,197
744
1,947
10,170
0
36,929
W
9,299
1,719
2,815
4,582
17,884
20,544
288
4,139
13,491
22,916
0
W
24,362
14,986
0
3,090
11,961
5,146
3,221
2,938
8,819
0
73,918
L
Cerberus
Uga_C-137
Cerberus
3,710
568
0
1,478
17,462
11,846
20
2,976
14,108
17,628
0
W
King Arthur
jesterfortheking
King Arthur
6,064
769
0
2,710
15,276
14,741
382
902
14,355
13,110
22,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,075
Gold Earned
47,949
377
Minions Killed
334
0
Camps Cleared
0
1,603,199
Distance Traveled
1,723,692
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,898
416
34
2
0
294,875
0
W
Kali
8,923
470
74
4
0
331,768
0
W
Loki
8,006
421
63
3
0
342,261
0
L
Izanami
10,442
550
123
6
0
332,758
5
L
Thanatos
8,650
455
85
4
0
328,348
0
L
Bellona
8,568
451
94
5
0
332,671
0
W
Sobek
10,944
576
16
1
0
373,889
3
W
Skadi
11,960
629
121
6
0
358,475
0
L
Cerberus
7,517
396
41
2
0
314,547
6
W
King Arthur
8,116
427
60
3
0
317,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role