Player Matchup

Chaac
Chaac
AimbotAlan
Chaac
Level 89
God Stats
15W - 19L
1,395 SR
Queue Stats
202W - 226L
1,312 Elo+
Party 2
Cliodhna
Cliodhna
BlackArrow369
Cliodhna
Level 85
God Stats
30W - 25L
1,551 SR
Queue Stats
237W - 242L
1,322 Elo+
Party 2
Sylvanus
Sylvanus
Cazarak18
Sylvanus
Level 125
God Stats
5W - 2L
1,677 SR
Queue Stats
46W - 36L
1,521 Elo+
Party 3
Vulcan
Vulcan
CrazyPopsicle30
Vulcan
Level 25
God Stats
3W - 6L
1,379 SR
Queue Stats
10W - 11L
1,129 Elo+
Party 3
Bacchus
Bacchus
RUSTEDxKNIGHT
Bacchus
Level 86
God Stats
5W - 5L
1,830 SR
Queue Stats
15W - 11L
1,466 Elo+
Party 3
Team Averages
Level 82
1,567 SR
1,350 Elo+

VS

Team Averages
Level 81
1,504 SR
1,397 Elo+
Erlang Shen
Erlang Shen
HeliosSin
Erlang Shen
Level 89
God Stats
1W - 2L
1,455 SR
Queue Stats
35W - 25L
1,356 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Im JDubs
Ah Muzen Cab
Level 104
God Stats
3W - 4L
1,469 SR
Queue Stats
60W - 67L
1,392 Elo+
Solo
Hera
Hera
Jerrico2228
Hera
Level 55
God Stats
4W - 4L
1,586 SR
Queue Stats
77W - 84L
1,453 Elo+
Solo
Zeus
Zeus
PrimalSinDragon
Zeus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,407 Elo+
Party 1
Cliodhna
Cliodhna
Vonramula
Cliodhna
Level 107
God Stats
2W - 3L
1,511 SR
Queue Stats
59W - 55L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
5 / 2 / 19
12,535
836
12,678
20,717
18,679
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
BlackArrow369
Cliodhna
18
6 / 7 / 18
13,247
883
19,867
18,130
11,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Cazarak18
Sylvanus
20
16 / 2 / 12
15,835
1,056
20,047
13,084
8,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
4 / 7 / 5
10,802
720
5,193
12,066
4,609
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
18
4 / 1 / 15
12,518
835
6,018
15,134
19,038
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
HeliosSin
Erlang Shen
16
6 / 10 / 7
11,992
799
15,414
20,831
17,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
Im JDubs
Ah Muzen Cab
16
0 / 6 / 9
9,701
647
6,446
10,528
3,776
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 3 / 4
9,692
646
9,869
7,176
2,765
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 9 / 4
10,282
685
9,458
11,889
4,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
Vonramula
Cliodhna
19
10 / 7 / 3
13,210
881
19,876
21,240
8,761
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
46
35
Kills
19
19
Deaths
35
69
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chaac
5
2
19
7.25
W
Cliodhna
BlackArrow369
Cliodhna
6
7
18
2.14
W
Sylvanus
Cazarak18
Sylvanus
16
2
12
11
W
4
7
5
0.93
L
Erlang Shen
HeliosSin
Erlang Shen
6
10
7
0.95
L
Ah Muzen Cab
Im JDubs
Ah Muzen Cab
0
6
9
0.75
L
1
3
4
1
L
2
9
4
0.44
W
Bacchus
4
1
15
11.5
L
Cliodhna
Vonramula
Cliodhna
10
7
3
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,803
Damage
61,063
79,131
Taken
71,664
62,353
Mitigated
37,153
25,221
Healing
5,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
12,678
1,441
0
7,325
20,717
18,679
1,801
7,122
13,595
5,559
32,908
W
Cliodhna
BlackArrow369
Cliodhna
19,867
3,587
0
730
18,130
11,759
1,764
3,308
14,822
0
43,340
W
Sylvanus
Cazarak18
Sylvanus
20,047
8,435
7,437
6,399
13,084
8,268
1,960
2,293
10,791
47,787
5,353
W
5,193
2,579
0
736
12,066
4,609
1,074
2,998
9,068
19,590
0
L
Erlang Shen
HeliosSin
Erlang Shen
15,414
7,947
0
1,035
20,831
17,667
760
9,249
11,582
0
25,043
L
Ah Muzen Cab
Im JDubs
Ah Muzen Cab
6,446
1,259
0
808
10,528
3,776
456
6,275
4,253
0
24,022
L
9,869
2,384
0
491
7,176
2,765
438
3,800
3,376
40,623
0
L
9,458
1,815
0
512
11,889
4,184
0
3,339
8,550
25,567
0
W
Bacchus
6,018
618
824
1,770
15,134
19,038
622
3,669
11,465
17,987
0
L
Cliodhna
Vonramula
Cliodhna
19,876
2,615
0
2,650
21,240
8,761
567
8,594
12,646
0
50,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,937
Gold Earned
54,877
302
Minions Killed
285
7
Camps Cleared
5
1,485,966
Distance Traveled
1,291,519
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,535
836
73
5
1
316,447
1
W
Cliodhna
13,247
883
71
5
1
299,873
3
W
Sylvanus
15,835
1,056
89
6
4
296,114
1
W
Vulcan
10,802
720
43
3
0
252,254
0
L
Erlang Shen
11,992
799
27
2
1
254,544
0
L
Ah Muzen Cab
9,701
647
61
4
0
244,638
0
L
Hera
9,692
646
73
5
0
279,564
2
L
Zeus
10,282
685
44
3
0
222,874
0
W
Bacchus
12,518
835
26
2
1
321,278
0
L
Cliodhna
13,210
881
80
5
4
289,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role