Player Matchup

Discordia
Discordia
DaObliterator171
Discordia
Level 142
God Stats
2W - 0L
1,758 SR
Queue Stats
234W - 187L
1,507 Elo+
Party 1
Susano
Susano
SleepyPotatos
Susano
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 46L
1,557 Elo+
Party 1
Hercules
Hercules
TheDesimator171
Hercules
Level 124
God Stats
14W - 6L
1,812 SR
Queue Stats
274W - 218L
1,553 Elo+
Party 1
Team Averages
Level 107
1,690 SR
1,539 Elo+

VS

Team Averages
Level 88
1,512 SR
1,446 Elo+
Hera
Hera
JuanitoloI
Hera
Level 27
God Stats
0W - 1L
1,435 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
MrJU_ice
Jing Wei
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
241W - 290L
1,395 Elo+
Party 2
Ares
Ares
da_real_slick86
Ares
Level 123
God Stats
1W - 2L
1,601 SR
Queue Stats
329W - 401L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
17
20 / 1 / 10
12,378
952
24,529
6,785
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 4 / 18
9,513
732
5,043
9,848
3,431
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hercules
16
10 / 2 / 19
11,382
876
12,591
17,274
20,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 11 / 3
8,856
681
5,261
13,158
4,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
MrJU_ice
Jing Wei
12
3 / 14 / 2
8,860
682
6,378
16,457
6,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 7 / 1
7,765
597
9,012
17,994
17,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
13
32
Kills
7
7
Deaths
32
47
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Discordia
20
1
10
25
L
2
11
3
0.32
L
Jing Wei
MrJU_ice
Jing Wei
3
14
2
0.29
W
2
4
18
2.75
W
Hercules
10
2
19
9.75
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,163
Damage
20,651
33,907
Taken
47,609
26,735
Mitigated
28,384
9,471
Healing
3,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
24,529
561
0
250
6,785
2,341
871
2,407
4,123
56,473
0
L
5,261
1,124
0
101
13,158
4,962
0
6,807
6,083
20,612
0
L
Jing Wei
MrJU_ice
Jing Wei
6,378
4,350
41
984
16,457
6,405
0
9,062
6,914
0
23,111
W
5,043
183
385
0
9,848
3,431
730
3,872
5,672
0
20,110
W
Hercules
12,591
3,705
0
8,836
17,274
20,963
671
6,772
9,816
0
23,966
L
9,012
720
45
2,434
17,994
17,017
0
8,950
8,384
14,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,273
Gold Earned
25,481
124
Minions Killed
85
3
Camps Cleared
5
723,998
Distance Traveled
591,238
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,378
952
66
5
2
250,815
1
L
Hera
8,856
681
29
2
0
192,441
1
L
Jing Wei
8,860
682
40
3
5
194,673
0
W
Susano
9,513
732
32
2
0
220,359
1
W
Hercules
11,382
876
26
2
1
252,824
1
L
Ares
7,765
597
16
1
0
204,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role