Player Matchup

Hel
Hel
Doenno
Hel
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,841 Elo+
Party 1
Vulcan
Vulcan
Homerit
Vulcan
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,738 Elo+
Party 1
Bakasura
Bakasura
LiquidSakly
Bakasura
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,705 Elo+
Party 1
Neith
Neith
Remy2208
Neith
Level 4
God Stats
1W - 2L
1,698 SR
Queue Stats
2W - 3L
1,778 Elo+
Party 1
Artemis
Artemis
SalixPendragon
Artemis
Level 68
God Stats
0W - 1L
1,351 SR
Queue Stats
6W - 6L
1,581 Elo+
Party 1
Team Averages
Level 36
1,510 SR
1,728 Elo+

VS

Team Averages
Level 28
1,614 SR
1,668 Elo+
Artemis
Artemis
LeslieChowMein
Artemis
Level 3
God Stats
17W - 5L
1,849 SR
Queue Stats
25W - 9L
1,868 Elo+
Party 2
Achilles
Achilles
Revolverdrag
Achilles
Level 27
God Stats
15W - 25L
1,385 SR
Queue Stats
189W - 197L
1,489 Elo+
Solo
Nox
Nox
Sinkra
Nox
Level 86
God Stats
2W - 1L
1,468 SR
Queue Stats
71W - 49L
1,612 Elo+
Party 2
Kukulkan
Kukulkan
Terasite
Kukulkan
Level 6
God Stats
35W - 18L
1,938 SR
Queue Stats
41W - 18L
1,871 Elo+
Party 2
Hades
Hades
sikadis
Hades
Level 19
God Stats
1W - 2L
1,429 SR
Queue Stats
18W - 14L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Doenno
Hel
17
1 / 6 / 6
10,714
974
4,845
19,162
7,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Vulcan
Homerit
Vulcan
17
3 / 4 / 4
11,244
1,022
16,530
10,002
3,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
LiquidSakly
Bakasura
17
6 / 16 / 5
12,076
1,098
11,206
27,034
11,011
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Neith
Remy2208
Neith
17
0 / 10 / 6
9,553
868
8,027
17,859
7,176
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

17
1 / 13 / 6
10,087
917
11,235
20,466
8,476
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

0

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 5 / 27
12,972
1,179
27,143
14,137
5,229
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Achilles
Revolverdrag
Achilles
19
5 / 1 / 37
11,999
1,091
12,112
11,152
13,028
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nox
Sinkra
Nox
19
12 / 2 / 26
12,808
1,164
16,384
7,570
2,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
Terasite
Kukulkan
19
12 / 2 / 19
12,887
1,172
21,544
9,065
3,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Hades
sikadis
Hades
20
4 / 1 / 30
11,512
1,047
12,108
14,222
16,215
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
188
11
Kills
49
49
Deaths
11
27
Assists
139
Player
Kills
Deaths
Assists
KDA
L
Hel
Doenno
Hel
1
6
6
0.67
L
Vulcan
Homerit
Vulcan
3
4
4
1.25
W
16
5
27
5.9
L
Bakasura
LiquidSakly
Bakasura
6
16
5
0.53
L
Neith
Remy2208
Neith
0
10
6
0.3
W
Achilles
Revolverdrag
Achilles
5
1
37
23.5
L
1
13
6
0.31
W
Nox
Sinkra
Nox
12
2
26
12.5
W
Kukulkan
Terasite
Kukulkan
12
2
19
10.75
W
Hades
sikadis
Hades
4
1
30
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,843
Damage
89,291
94,523
Taken
56,146
38,539
Mitigated
40,232
13,272
Healing
8,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
Doenno
Hel
4,845
605
5,283
5,078
19,162
7,981
0
10,971
8,105
25,784
0
L
Vulcan
Homerit
Vulcan
16,530
5,250
0
0
10,002
3,895
0
3,984
5,930
64,812
0
W
27,143
20,012
0
3,044
14,137
5,229
0
4,943
8,585
0
38,790
L
Bakasura
LiquidSakly
Bakasura
11,206
6,927
0
1,406
27,034
11,011
0
13,766
13,212
0
14,294
L
Neith
Remy2208
Neith
8,027
4,840
0
139
17,859
7,176
0
9,206
8,496
0
18,194
W
Achilles
Revolverdrag
Achilles
12,112
2,504
0
584
11,152
13,028
0
3,026
7,527
0
19,830
L
11,235
6,082
0
1,366
20,466
8,476
0
11,558
8,744
0
29,322
W
Nox
Sinkra
Nox
16,384
1,268
0
25
7,570
2,727
0
3,766
3,734
38,405
0
W
Kukulkan
Terasite
Kukulkan
21,544
1,224
192
539
9,065
3,033
0
3,309
5,215
61,350
0
W
Hades
sikadis
Hades
12,108
934
548
3,492
14,222
16,215
0
6,331
7,586
32,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,674
Gold Earned
62,178
204
Minions Killed
253
5
Camps Cleared
10
988,264
Distance Traveled
1,023,742
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,714
974
40
4
1
217,930
0
L
Vulcan
11,244
1,022
103
9
1
231,742
0
W
Artemis
12,972
1,179
40
4
2
156,818
0
L
Bakasura
12,076
1,098
18
2
1
211,317
1
L
Neith
9,553
868
12
1
0
160,925
0
W
Achilles
11,999
1,091
13
1
1
256,552
0
L
Artemis
10,087
917
31
3
2
166,350
0
W
Nox
12,808
1,164
68
6
0
200,271
0
W
Kukulkan
12,887
1,172
87
8
5
209,379
1
W
Hades
11,512
1,047
45
4
2
200,722
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role