Player Matchup

Discordia
Discordia
CarlitosUwU
Discordia
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 21L
1,661 Elo+
Solo
Anubis
Anubis
DensestCarpet0
Anubis
Level 29
God Stats
3W - 3L
1,690 SR
Queue Stats
111W - 99L
1,606 Elo+
Solo
Osiris
Osiris
DragonSMURF_
Osiris
Level 16
God Stats
0W - 1L
1,743 SR
Queue Stats
13W - 12L
1,646 Elo+
Party 2
Thanatos
Thanatos
Flishy-
Thanatos
Level 28
God Stats
7W - 15L
1,315 SR
Queue Stats
99W - 100L
1,505 Elo+
Solo
Ullr
Ullr
ScrubZero_000
Ullr
Level 22
God Stats
4W - 4L
1,650 SR
Queue Stats
33W - 29L
1,629 Elo+
Party 2
Team Averages
Level 22
1,580 SR
1,609 Elo+

VS

Team Averages
Level 25
1,792 SR
1,578 Elo+
Cliodhna
Cliodhna
Aceswild899
Cliodhna
Level 27
God Stats
10W - 6L
1,849 SR
Queue Stats
78W - 52L
1,612 Elo+
Party 3
Cabrakan
Cabrakan
DroppinClips423
Cabrakan
Level 26
God Stats
33W - 12L
1,787 SR
Queue Stats
125W - 106L
1,574 Elo+
Party 1
Da Ji
Da Ji
Duvdoren
Da Ji
Level 29
God Stats
5W - 4L
1,504 SR
Queue Stats
68W - 67L
1,438 Elo+
Solo
Danzaburou
Danzaburou
Gussie7279
Danzaburou
Level 17
God Stats
7W - 2L
1,766 SR
Queue Stats
37W - 26L
1,575 Elo+
Party 1
Cerberus
Cerberus
Inkidu
Cerberus
Level 28
God Stats
4W - 1L
2,055 SR
Queue Stats
22W - 11L
1,691 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CarlitosUwU
Discordia
12
6 / 5 / 2
7,838
523
11,103
9,269
2,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 5 / 2
6,823
455
5,251
10,871
4,125
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
11
2 / 5 / 4
6,718
448
7,606
9,451
6,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
Flishy-
Thanatos
10
3 / 8 / 2
6,730
449
5,560
10,094
3,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 2 / 4
7,983
532
6,097
8,717
2,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Aceswild899
Cliodhna
17
6 / 2 / 5
10,048
670
10,619
13,315
4,061
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
15
9 / 2 / 3
9,827
655
10,022
13,547
9,216
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Duvdoren
Da Ji
12
0 / 3 / 6
7,342
489
2,876
9,577
3,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Gussie7279
Danzaburou
14
0 / 5 / 0
8,230
549
5,441
10,430
4,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Inkidu
Cerberus
14
10 / 3 / 7
9,248
617
8,323
16,172
19,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
46
14
Kills
25
25
Deaths
15
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Aceswild899
Cliodhna
6
2
5
4.25
L
Discordia
CarlitosUwU
Discordia
6
5
2
1.4
L
0
5
2
0.2
L
Osiris
2
5
4
0.8
W
Cabrakan
9
2
3
5.25
W
Da Ji
Duvdoren
Da Ji
0
3
6
1
L
Thanatos
Flishy-
Thanatos
3
8
2
0.5
W
Danzaburou
Gussie7279
Danzaburou
0
5
0
0
W
Cerberus
Inkidu
Cerberus
10
3
7
4.5
L
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,617
Damage
37,281
48,402
Taken
63,041
19,833
Mitigated
40,647
10,578
Healing
22,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Aceswild899
Cliodhna
10,619
1,313
0
8,306
13,315
4,061
0
4,750
8,531
0
69,117
L
Discordia
CarlitosUwU
Discordia
11,103
752
75
847
9,269
2,646
0
6,729
2,361
38,097
0
L
5,251
182
0
4,012
10,871
4,125
0
1,594
9,139
36,047
0
L
Osiris
7,606
1,927
0
377
9,451
6,921
0
4,698
4,294
0
23,258
W
Cabrakan
10,022
975
0
3,347
13,547
9,216
1,632
5,990
7,057
59,909
0
W
Da Ji
Duvdoren
Da Ji
2,876
273
0
2,687
9,577
3,937
1,386
1,556
7,861
0
40,642
L
Thanatos
Flishy-
Thanatos
5,560
1,949
0
3,769
10,094
3,578
0
2,483
7,437
0
29,739
W
Danzaburou
Gussie7279
Danzaburou
5,441
1,999
0
2,771
10,430
4,402
835
1,319
9,039
0
58,870
W
Cerberus
Inkidu
Cerberus
8,323
586
1,183
4,476
16,172
19,031
398
1,876
14,199
34,207
0
L
6,097
2,440
0
1,498
8,717
2,563
0
1,774
6,826
0
48,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,092
Gold Earned
44,695
345
Minions Killed
512
0
Camps Cleared
0
1,395,694
Distance Traveled
1,502,991
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,048
670
140
9
0
338,170
3
L
Discordia
7,838
523
78
5
0
283,903
2
L
Anubis
6,823
455
76
5
0
262,320
5
L
Osiris
6,718
448
34
2
0
294,698
1
W
Cabrakan
9,827
655
115
8
0
294,774
1
W
Da Ji
7,342
489
74
5
0
316,360
0
L
Thanatos
6,730
449
64
4
0
261,319
1
W
Danzaburou
8,230
549
110
7
0
275,203
5
W
Cerberus
9,248
617
73
5
0
278,484
7
L
Ullr
7,983
532
93
6
0
293,454
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role