Player Matchup

Kumbhakarna
Kumbhakarna
FutureExplicit
Kumbhakarna
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 10L
1,806 Elo+
Party 2
Ganesha
Ganesha
KnucklesCanister
Ganesha
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 9L
1,767 Elo+
Party 2
Nemesis
Nemesis
limpbizklit
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
sugmaterasu
Artemis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,500 Elo+
Party 2
Tiamat
Tiamat
yoThatsTOXIC
Tiamat
Level 28
God Stats
6W - 0L
1,878 SR
Queue Stats
90W - 23L
1,846 Elo+
Party 2
Team Averages
Level 14
1,576 SR
1,684 Elo+

VS

Team Averages
Level 17
1,379 SR
1,463 Elo+
Tiamat
Tiamat
Eggroll99
Tiamat
Level 14
God Stats
0W - 4L
1,155 SR
Queue Stats
24W - 24L
1,449 Elo+
Party 1
Anhur
Anhur
RENTARO75
Anhur
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 44L
1,409 Elo+
Solo
Ne Zha
Ne Zha
SCHPUPEL21
Ne Zha
Level 4
God Stats
5W - 9L
1,500 SR
Queue Stats
32W - 44L
1,593 Elo+
Party 1
Sobek
Sobek
TruthOfTheAbyss
Sobek
Level 28
God Stats
1W - 2L
1,375 SR
Queue Stats
41W - 31L
1,498 Elo+
Solo
Thanatos
Thanatos
TupapaAgusano69
Thanatos
Level 20
God Stats
17W - 27L
1,366 SR
Queue Stats
90W - 117L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
FutureExplicit
Kumbhakarna
17
7 / 0 / 9
10,918
607
7,799
9,865
9,002
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 3 / 24
9,232
513
12,876
10,995
3,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
limpbizklit
Nemesis
17
14 / 6 / 7
10,862
603
16,403
14,553
5,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
sugmaterasu
Artemis
15
3 / 2 / 4
9,616
534
4,264
10,003
2,841
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
17
8 / 3 / 6
10,537
585
11,436
13,424
6,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Eggroll99
Tiamat
13
2 / 8 / 4
8,192
455
8,985
10,967
4,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
RENTARO75
Anhur
14
2 / 6 / 1
8,390
466
4,567
12,869
3,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
SCHPUPEL21
Ne Zha
15
4 / 6 / 4
9,311
517
6,566
17,197
5,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 7 / 3
7,075
393
2,817
16,326
11,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
13
5 / 8 / 3
8,953
497
9,261
13,062
4,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
29
34
Kills
14
14
Deaths
35
50
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Eggroll99
Tiamat
2
8
4
0.5
W
Kumbhakarna
FutureExplicit
Kumbhakarna
7
0
9
11.5
W
2
3
24
4.67
L
Anhur
RENTARO75
Anhur
2
6
1
0.42
L
Ne Zha
SCHPUPEL21
Ne Zha
4
6
4
1
L
1
7
3
0.36
L
Thanatos
5
8
3
0.81
W
Nemesis
limpbizklit
Nemesis
14
6
7
2.92
W
Artemis
sugmaterasu
Artemis
3
2
4
2.5
W
Tiamat
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,778
Damage
32,196
58,840
Taken
70,421
27,886
Mitigated
29,993
19,345
Healing
17,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Eggroll99
Tiamat
8,985
886
0
1,410
10,967
4,577
116
4,919
5,929
39,234
0
W
Kumbhakarna
FutureExplicit
Kumbhakarna
7,799
965
36
4,720
9,865
9,002
1,177
1,624
8,160
62,259
0
W
12,876
1,196
0
2,269
10,995
3,861
516
3,616
7,173
32,483
0
L
Anhur
RENTARO75
Anhur
4,567
1,574
0
2,557
12,869
3,513
0
4,424
8,317
0
60,036
L
Ne Zha
SCHPUPEL21
Ne Zha
6,566
1,434
0
5,119
17,197
5,939
435
7,707
9,327
0
61,488
L
2,817
416
213
3,060
16,326
11,960
114
6,426
9,508
14,119
0
L
Thanatos
9,261
2,350
0
5,574
13,062
4,004
43
7,638
5,229
0
31,159
W
Nemesis
limpbizklit
Nemesis
16,403
9,199
0
4,158
14,553
5,592
0
4,012
10,149
0
66,363
W
Artemis
sugmaterasu
Artemis
4,264
1,986
0
2,612
10,003
2,841
862
199
9,784
0
65,177
W
Tiamat
11,436
1,592
0
5,550
13,424
6,590
343
1,517
11,717
70,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,165
Gold Earned
41,921
473
Minions Killed
385
0
Camps Cleared
0
1,661,070
Distance Traveled
1,479,252
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,192
455
97
5
0
310,163
3
W
Kumbhakarna
10,918
607
127
7
0
328,857
1
W
Ganesha
9,232
513
16
1
0
305,270
1
L
Anhur
8,390
466
110
6
0
278,060
2
L
Ne Zha
9,311
517
106
6
0
314,415
3
L
Sobek
7,075
393
18
1
0
306,687
1
L
Thanatos
8,953
497
54
3
0
269,927
0
W
Nemesis
10,862
603
94
5
0
361,541
1
W
Artemis
9,616
534
119
7
0
305,136
7
W
Tiamat
10,537
585
117
7
0
360,266
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role