Player Matchup

Gilgamesh
Gilgamesh
Criengeris
Gilgamesh
Level 13
God Stats
4W - 0L
1,814 SR
Queue Stats
8W - 1L
1,776 Elo+
Party 1
Merlin
Merlin
GabrielFG
Merlin
Level 10
God Stats
8W - 1L
1,851 SR
Queue Stats
19W - 5L
1,776 Elo+
Party 1
Rama
Rama
MemoryJun
Rama
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Xing Tian
Xing Tian
PDBrandon
Xing Tian
Level 22
God Stats
1W - 0L
1,704 SR
Queue Stats
18W - 4L
1,776 Elo+
Party 1
Chang'e
Chang'e
ParkJimín
Chang'e
Level 102
God Stats
4W - 2L
1,500 SR
Queue Stats
21W - 6L
1,776 Elo+
Party 1
Team Averages
Level 30
1,674 SR
1,721 Elo+

VS

Team Averages
Level 19
1,473 SR
1,430 Elo+
Merlin
Merlin
Alexstraza12
Merlin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
KCMORGZ
Artemis
Level 25
God Stats
156W - 140L
1,454 SR
Queue Stats
243W - 232L
1,416 Elo+
Solo
Artio
Artio
SnapCrackaPop
Artio
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,329 Elo+
Solo
Ares
Ares
joseth29
Ares
Level 26
God Stats
6W - 6L
1,410 SR
Queue Stats
65W - 68L
1,403 Elo+
Solo
Rama
Rama
lnw2pukpui
Rama
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Criengeris
Gilgamesh
18
9 / 1 / 24
10,526
1,170
13,849
11,507
8,487
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
GabrielFG
Merlin
18
10 / 0 / 25
10,819
1,202
17,494
7,880
3,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Rama
18
8 / 2 / 22
11,018
1,224
15,884
9,930
4,867
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
PDBrandon
Xing Tian
18
5 / 1 / 33
11,764
1,307
14,600
15,482
19,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chang'e
ParkJimín
Chang'e
18
10 / 0 / 28
12,286
1,365
18,114
10,046
8,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

338

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
1 / 6 / 3
8,861
985
10,801
9,199
3,744
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
KCMORGZ
Artemis
15
0 / 6 / 4
8,864
985
12,305
15,949
9,985
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 7 / 1
8,925
992
9,111
22,575
20,584
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ares
14
1 / 12 / 2
8,769
974
8,049
24,536
28,200
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 11 / 3
8,162
907
7,502
16,484
7,627
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

174
Kill Participation
17
42
Kills
4
4
Deaths
42
132
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
6
3
0.42
W
Gilgamesh
Criengeris
Gilgamesh
9
1
24
21
W
Merlin
GabrielFG
Merlin
10
0
25
22.5
L
Artemis
KCMORGZ
Artemis
0
6
4
0.33
W
Rama
8
2
22
9.5
W
Xing Tian
PDBrandon
Xing Tian
5
1
33
21.5
W
Chang'e
ParkJimín
Chang'e
10
0
28
24
L
2
7
1
0.36
L
Ares
1
12
2
0.17
L
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,941
Damage
47,768
54,845
Taken
88,743
45,570
Mitigated
70,140
24,229
Healing
2,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
10,801
581
0
247
9,199
3,744
0
3,258
5,941
28,527
0
W
Gilgamesh
Criengeris
Gilgamesh
13,849
3,897
1,172
1,090
11,507
8,487
0
6,830
4,677
0
20,725
W
Merlin
GabrielFG
Merlin
17,494
1,002
0
929
7,880
3,790
0
3,932
3,948
32,339
0
L
Artemis
KCMORGZ
Artemis
12,305
5,838
0
945
15,949
9,985
0
10,211
5,738
0
33,192
W
Rama
15,884
9,394
0
905
9,930
4,867
0
5,760
4,170
0
36,216
W
Xing Tian
PDBrandon
Xing Tian
14,600
1,774
614
1,857
15,482
19,951
0
6,164
9,318
25,174
0
W
Chang'e
ParkJimín
Chang'e
18,114
1,656
10,614
7,048
10,046
8,475
0
5,275
4,771
33,512
0
L
9,111
1,135
106
1,303
22,575
20,584
0
14,652
7,923
19,244
0
L
Ares
8,049
623
0
0
24,536
28,200
0
9,921
14,615
18,563
0
L
7,502
3,450
0
179
16,484
7,627
0
12,166
4,318
0
14,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,413
Gold Earned
43,581
176
Minions Killed
126
3
Camps Cleared
6
933,761
Distance Traveled
699,124
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,861
985
40
4
0
122,138
0
W
Gilgamesh
10,526
1,170
15
2
1
183,449
1
W
Merlin
10,819
1,202
37
4
0
176,135
0
L
Artemis
8,864
985
34
4
3
146,039
0
W
Rama
11,018
1,224
65
7
1
162,269
0
W
Xing Tian
11,764
1,307
10
1
0
190,872
0
W
Chang'e
12,286
1,365
49
5
1
221,036
0
L
Artio
8,925
992
27
3
1
150,831
0
L
Ares
8,769
974
13
1
0
152,205
0
L
Rama
8,162
907
12
1
2
127,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role