Player Matchup

Scylla
Scylla
LoopingDriver
Scylla
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,636 Elo+
Party 2
Sobek
Sobek
ajcolmone
Sobek
Level 16
God Stats
4W - 0L
1,397 SR
Queue Stats
5W - 1L
1,636 Elo+
Party 2
Cliodhna
Cliodhna
iBonedUrSis
Cliodhna
Level 120
God Stats
5W - 3L
1,683 SR
Queue Stats
180W - 151L
1,647 Elo+
Party 2
Team Averages
Level 47
1,527 SR
1,639 Elo+

VS

Team Averages
Level 45
1,668 SR
1,548 Elo+
Mercury
Mercury
GeanTHD
Mercury
Level 17
God Stats
0W - 6L
1,606 SR
Queue Stats
13W - 20L
1,462 Elo+
Solo
Tiamat
Tiamat
Kingkeem97
Tiamat
Level 89
God Stats
28W - 29L
1,643 SR
Queue Stats
363W - 340L
1,614 Elo+
Party 1
Sobek
Sobek
SiscoIV
Sobek
Level 29
God Stats
6W - 3L
1,755 SR
Queue Stats
72W - 57L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 4
12,236
680
25,757
13,920
5,439
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
ajcolmone
Sobek
14
2 / 2 / 10
12,251
681
4,139
19,162
24,935
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
iBonedUrSis
Cliodhna
16
6 / 5 / 8
12,213
679
20,352
11,914
4,776
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GeanTHD
Mercury
13
4 / 10 / 1
10,476
582
6,052
17,858
6,590
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
Kingkeem97
Tiamat
15
3 / 3 / 4
10,709
595
19,129
17,172
13,072
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
SiscoIV
Sobek
14
1 / 2 / 6
11,120
618
7,127
25,499
28,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
15
Kills
8
8
Deaths
15
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
GeanTHD
Mercury
4
10
1
0.45
L
Tiamat
Kingkeem97
Tiamat
3
3
4
1.67
W
7
1
4
9
L
Sobek
SiscoIV
Sobek
1
2
6
2
W
Sobek
ajcolmone
Sobek
2
2
10
3.5
W
Cliodhna
iBonedUrSis
Cliodhna
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,248
Damage
32,308
44,996
Taken
60,529
35,150
Mitigated
48,377
9,622
Healing
11,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
GeanTHD
Mercury
6,052
1,308
356
1,044
17,858
6,590
0
9,361
8,497
0
16,121
L
Tiamat
Kingkeem97
Tiamat
19,129
948
175
4,623
17,172
13,072
0
10,069
7,103
49,253
0
W
25,757
4,189
0
5,639
13,920
5,439
1,124
9,173
4,747
73,314
0
L
Sobek
SiscoIV
Sobek
7,127
959
0
5,507
25,499
28,715
100
10,812
14,687
18,812
0
W
Sobek
ajcolmone
Sobek
4,139
512
0
2,846
19,162
24,935
247
10,383
8,779
10,664
0
W
Cliodhna
iBonedUrSis
Cliodhna
20,352
2,449
276
861
11,914
4,776
853
7,324
4,590
0
55,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,700
Gold Earned
32,305
189
Minions Killed
112
10
Camps Cleared
3
1,082,631
Distance Traveled
1,045,474
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,476
582
26
1
0
338,194
0
L
Tiamat
10,709
595
60
3
3
334,714
0
W
Scylla
12,236
680
114
6
4
364,783
1
L
Sobek
11,120
618
26
1
0
372,566
1
W
Sobek
12,251
681
10
1
0
378,155
1
W
Cliodhna
12,213
679
65
4
6
339,693
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role