Player Matchup

Gilgamesh
Gilgamesh
DaredVoyage6769
Gilgamesh
Level 25
God Stats
3W - 5L
1,474 SR
Queue Stats
235W - 234L
1,595 Elo+
Solo
Ra
Ra
Rigoman23-_-
Ra
Level 88
God Stats
16W - 22L
1,561 SR
Queue Stats
147W - 163L
1,561 Elo+
Party 2
Ymir
Ymir
RoadPlay
Ymir
Level 13
God Stats
2W - 3L
1,500 SR
Queue Stats
19W - 8L
1,757 Elo+
Solo
Neith
Neith
Ron__larson_alt
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,598 Elo+
Solo
Achilles
Achilles
SoulOregano1703
Achilles
Level 9
God Stats
2W - 0L
1,750 SR
Queue Stats
37W - 35L
1,664 Elo+
Party 2
Team Averages
Level 28
1,557 SR
1,635 Elo+

VS

Team Averages
Level 35
1,528 SR
1,586 Elo+
Bellona
Bellona
BastetsKitties
Bellona
Level 29
God Stats
3W - 2L
1,690 SR
Queue Stats
137W - 53L
1,701 Elo+
Solo
Janus
Janus
Comet Sora
Janus
Level 7
God Stats
0W - 1L
1,264 SR
Queue Stats
225W - 188L
1,502 Elo+
Party 1
Gilgamesh
Gilgamesh
ImTheLastShadow
Gilgamesh
Level 97
God Stats
28W - 20L
1,672 SR
Queue Stats
766W - 654L
1,560 Elo+
Party 1
Jing Wei
Jing Wei
RELLO293059
Jing Wei
Level 26
God Stats
4W - 5L
1,293 SR
Queue Stats
142W - 170L
1,520 Elo+
Solo
Cerberus
Cerberus
TrollBlue9747
Cerberus
Level 18
God Stats
4W - 1L
1,722 SR
Queue Stats
62W - 44L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DaredVoyage6769
Gilgamesh
16
5 / 5 / 4
9,575
504
16,240
18,739
17,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
4 / 5 / 9
9,946
523
9,907
14,467
5,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
14
2 / 2 / 10
9,061
477
8,374
14,815
15,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 4 / 3
8,584
452
5,033
8,283
2,700
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
17
19 / 5 / 3
12,276
646
18,161
17,397
9,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 4 / 2
11,350
597
19,432
19,064
13,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Janus
12
2 / 14 / 4
8,262
435
6,593
13,811
3,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
ImTheLastShadow
Gilgamesh
15
3 / 4 / 1
9,418
496
10,502
14,973
10,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
RELLO293059
Jing Wei
12
0 / 7 / 5
7,363
388
5,344
12,621
2,872
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
TrollBlue9747
Cerberus
14
4 / 2 / 8
9,455
498
11,806
16,177
14,014
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
41
31
Kills
21
21
Deaths
31
29
Assists
20
Player
Kills
Deaths
Assists
KDA
L
12
4
2
3.25
L
Janus
2
14
4
0.29
W
Gilgamesh
DaredVoyage6769
Gilgamesh
5
5
4
1.4
L
Gilgamesh
ImTheLastShadow
Gilgamesh
3
4
1
0.88
L
Jing Wei
RELLO293059
Jing Wei
0
7
5
0.36
W
4
5
9
1.7
W
Ymir
2
2
10
3.5
W
1
4
3
0.63
W
Achilles
19
5
3
4.1
L
Cerberus
TrollBlue9747
Cerberus
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,715
Damage
53,677
73,701
Taken
76,646
50,986
Mitigated
44,654
23,031
Healing
15,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,432
8,190
0
3,485
19,064
13,090
0
5,130
13,604
0
91,911
L
Janus
6,593
928
112
785
13,811
3,716
0
4,906
8,807
32,659
0
W
Gilgamesh
DaredVoyage6769
Gilgamesh
16,240
2,431
210
6,160
18,739
17,901
376
5,287
13,452
9,526
48,736
L
Gilgamesh
ImTheLastShadow
Gilgamesh
10,502
2,318
0
4,648
14,973
10,962
0
3,693
10,457
7,040
49,266
L
Jing Wei
RELLO293059
Jing Wei
5,344
4,439
0
1,596
12,621
2,872
0
2,883
9,689
0
31,484
W
9,907
295
1,349
5,177
14,467
5,082
395
6,106
8,361
66,677
0
W
Ymir
8,374
1,013
0
3,008
14,815
15,935
52
3,933
10,882
29,254
0
W
5,033
1,478
0
1,072
8,283
2,700
1,722
822
7,461
0
61,550
W
Achilles
18,161
5,408
0
6,055
17,397
9,368
40
3,851
13,546
0
57,853
L
Cerberus
TrollBlue9747
Cerberus
11,806
861
0
5,041
16,177
14,014
17
4,585
11,355
48,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,442
Gold Earned
45,848
462
Minions Killed
474
0
Camps Cleared
0
1,707,306
Distance Traveled
1,847,115
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,350
597
154
8
0
420,539
1
L
Janus
8,262
435
47
2
0
312,586
1
W
Gilgamesh
9,575
504
104
5
0
359,641
4
L
Gilgamesh
9,418
496
106
6
0
388,007
3
L
Jing Wei
7,363
388
60
3
0
345,032
3
W
Ra
9,946
523
120
6
0
357,253
1
W
Ymir
9,061
477
36
2
0
346,085
1
W
Neith
8,584
452
120
6
0
240,872
1
W
Achilles
12,276
646
82
4
0
403,455
2
L
Cerberus
9,455
498
107
6
0
380,951
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role