Player Matchup

Aphrodite
Aphrodite
BKJmr
Aphrodite
Level 18
God Stats
22W - 20L
1,530 SR
Queue Stats
32W - 34L
1,539 Elo+
Party 1
Ah Puch
Ah Puch
GonzaloVA
Ah Puch
Level 18
God Stats
29W - 33L
1,427 SR
Queue Stats
34W - 43L
1,470 Elo+
Party 1
Anubis
Anubis
Handersson98
Anubis
Level 79
God Stats
3W - 2L
1,541 SR
Queue Stats
72W - 66L
1,546 Elo+
Party 1
Nemesis
Nemesis
JoseAndre789
Nemesis
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 27L
1,524 Elo+
Party 1
Olorun
Olorun
YeetONthyMEAT
Olorun
Level 28
God Stats
8W - 4L
1,744 SR
Queue Stats
140W - 146L
1,534 Elo+
Solo
Team Averages
Level 35
1,549 SR
1,523 Elo+

VS

Team Averages
Level 21
1,508 SR
1,484 Elo+
Aphrodite
Aphrodite
HiddenConcept
Aphrodite
Level 28
God Stats
0W - 2L
1,253 SR
Queue Stats
18W - 23L
1,510 Elo+
Party 2
Cthulhu
Cthulhu
Mordekumser
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,438 Elo+
Party 3
Achilles
Achilles
Revolverdrag
Achilles
Level 27
God Stats
15W - 25L
1,399 SR
Queue Stats
189W - 197L
1,499 Elo+
Solo
Hades
Hades
SunnySideUpYoshi
Hades
Level 29
God Stats
4W - 1L
1,886 SR
Queue Stats
181W - 198L
1,504 Elo+
Party 2
Rama
Rama
notquiet
Rama
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BKJmr
Aphrodite
16
2 / 1 / 19
9,615
1,068
5,647
7,116
4,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Puch
GonzaloVA
Ah Puch
17
5 / 0 / 18
10,109
1,123
10,357
3,745
1,346
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
18
12 / 0 / 19
11,593
1,288
20,347
10,572
5,374
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
JoseAndre789
Nemesis
16
4 / 3 / 19
9,598
1,066
10,356
10,400
4,082
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
14 / 1 / 13
11,221
1,247
17,416
6,920
3,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

341

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
HiddenConcept
Aphrodite
13
0 / 3 / 1
7,943
883
2,897
5,491
3,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Mordekumser
Cthulhu
15
2 / 10 / 2
9,047
1,005
6,525
24,156
23,618
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
Revolverdrag
Achilles
13
0 / 0 / 0
7,308
812
288
562
302
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
3 / 9 / 2
9,143
1,016
12,319
19,003
8,654
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
14
0 / 15 / 3
8,610
957
13,872
19,917
6,497
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
13
37
Kills
5
5
Deaths
37
88
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BKJmr
Aphrodite
2
1
19
11.5
W
Ah Puch
GonzaloVA
Ah Puch
5
0
18
14
W
Anubis
12
0
19
21.5
L
Aphrodite
HiddenConcept
Aphrodite
0
3
1
0.17
W
Nemesis
JoseAndre789
Nemesis
4
3
19
4.5
L
Cthulhu
Mordekumser
Cthulhu
2
10
2
0.3
L
Achilles
Revolverdrag
Achilles
0
0
0
0
L
3
9
2
0.44
W
14
1
13
20.5
L
Rama
0
15
3
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,123
Damage
35,901
38,753
Taken
69,129
18,342
Mitigated
42,198
16,084
Healing
3,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BKJmr
Aphrodite
5,647
763
1,509
3,623
7,116
4,016
0
3,552
3,564
18,726
0
W
Ah Puch
GonzaloVA
Ah Puch
10,357
401
0
588
3,745
1,346
0
2,835
910
36,342
0
W
Anubis
20,347
1,422
0
6,173
10,572
5,374
0
6,450
4,122
36,315
0
L
Aphrodite
HiddenConcept
Aphrodite
2,897
306
230
999
5,491
3,127
0
4,073
1,418
20,445
0
W
Nemesis
JoseAndre789
Nemesis
10,356
5,106
0
1,314
10,400
4,082
0
6,321
4,079
0
20,207
L
Cthulhu
Mordekumser
Cthulhu
6,525
543
0
142
24,156
23,618
0
19,207
4,949
18,652
0
L
Achilles
Revolverdrag
Achilles
288
77
0
28
562
302
0
137
425
0
1,433
L
12,319
342
101
1,343
19,003
8,654
0
14,304
4,699
19,828
0
W
17,416
10,118
579
2,298
6,920
3,524
0
2,583
4,337
27,147
2,552
L
Rama
13,872
8,520
0
538
19,917
6,497
0
14,455
5,462
0
33,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,136
Gold Earned
42,051
202
Minions Killed
132
6
Camps Cleared
6
902,421
Distance Traveled
642,583
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,615
1,068
39
4
2
182,028
0
W
Ah Puch
10,109
1,123
62
7
0
194,136
0
W
Anubis
11,593
1,288
43
5
1
182,929
0
L
Aphrodite
7,943
883
35
4
1
104,475
0
W
Nemesis
9,598
1,066
21
2
1
176,056
0
L
Cthulhu
9,047
1,005
35
4
0
161,865
0
L
Achilles
7,308
812
1
0
1
99,751
0
L
Hades
9,143
1,016
18
2
1
147,011
0
W
Olorun
11,221
1,247
37
4
2
167,272
1
L
Rama
8,610
957
43
5
3
129,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role