Player Matchup

Cthulhu
Cthulhu
GG IM GUAN
Cthulhu
Level 59
God Stats
13W - 5L
1,504 SR
Queue Stats
184W - 121L
1,629 Elo+
Party 1
Baron Samedi
Baron Samedi
GiggleTherapy
Baron Samedi
Level 157
God Stats
3W - 1L
1,459 SR
Queue Stats
262W - 211L
1,524 Elo+
Party 1
Thor
Thor
Perials
Thor
Level 148
God Stats
3W - 0L
1,864 SR
Queue Stats
995W - 637L
1,654 Elo+
Party 1
Scylla
Scylla
philthy606
Scylla
Level 104
God Stats
6W - 5L
1,393 SR
Queue Stats
205W - 178L
1,553 Elo+
Party 1
Bellona
Bellona
xArcenel
Bellona
Level 120
God Stats
2W - 0L
1,372 SR
Queue Stats
151W - 130L
1,568 Elo+
Party 1
Team Averages
Level 118
1,518 SR
1,586 Elo+

VS

Team Averages
Level 117
1,437 SR
1,536 Elo+
Vulcan
Vulcan
Jayjay9352
Vulcan
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
KurYush
Baron Samedi
Level 149
God Stats
0W - 1L
1,553 SR
Queue Stats
19W - 17L
1,499 Elo+
Party 2
Gilgamesh
Gilgamesh
MoeChakra
Gilgamesh
Level 124
God Stats
4W - 11L
1,442 SR
Queue Stats
430W - 396L
1,522 Elo+
Solo
Ratatoskr
Ratatoskr
s0nkic
Ratatoskr
Level 98
God Stats
0W - 1L
1,191 SR
Queue Stats
85W - 75L
1,587 Elo+
Party 2
Raijin
Raijin
wars11726
Raijin
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GG IM GUAN
Cthulhu
20
5 / 3 / 20
13,734
687
26,606
22,281
27,769
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
GiggleTherapy
Baron Samedi
20
8 / 5 / 17
13,424
671
30,103
25,213
14,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thor
Perials
Thor
20
6 / 6 / 23
13,393
670
12,446
34,796
52,029
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
philthy606
Scylla
20
7 / 6 / 14
14,066
703
25,734
21,068
10,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
xArcenel
Bellona
20
9 / 5 / 18
14,249
712
29,815
34,349
44,348
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Jayjay9352
Vulcan
20
3 / 5 / 14
12,681
634
29,226
18,707
8,110
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
KurYush
Baron Samedi
20
5 / 7 / 14
13,372
669
24,402
28,560
24,515
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
MoeChakra
Gilgamesh
20
3 / 6 / 11
12,314
616
25,792
46,715
41,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ratatoskr
s0nkic
Ratatoskr
20
7 / 10 / 5
13,577
679
12,773
19,369
14,247
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
wars11726
Raijin
20
5 / 7 / 13
13,329
666
14,128
22,540
9,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
80
35
Kills
23
25
Deaths
35
92
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
GG IM GUAN
Cthulhu
5
3
20
5
W
Baron Samedi
GiggleTherapy
Baron Samedi
8
5
17
3.3
L
Vulcan
Jayjay9352
Vulcan
3
5
14
2
L
Baron Samedi
KurYush
Baron Samedi
5
7
14
1.71
L
Gilgamesh
MoeChakra
Gilgamesh
3
6
11
1.42
W
Thor
Perials
Thor
6
6
23
2.92
W
Scylla
philthy606
Scylla
7
6
14
2.33
L
Ratatoskr
s0nkic
Ratatoskr
7
10
5
0.95
L
Raijin
wars11726
Raijin
5
7
13
1.64
W
Bellona
xArcenel
Bellona
9
5
18
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,704
Damage
106,321
137,707
Taken
135,891
150,082
Mitigated
98,131
73,416
Healing
61,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
GG IM GUAN
Cthulhu
26,606
327
10,052
6,348
22,281
27,769
832
9,726
11,931
54,675
0
W
Baron Samedi
GiggleTherapy
Baron Samedi
30,103
1,405
14,669
8,539
25,213
14,947
1,213
13,945
11,125
51,360
0
L
Vulcan
Jayjay9352
Vulcan
29,226
14,297
1,546
5,426
18,707
8,110
170
12,123
6,063
50,308
0
L
Baron Samedi
KurYush
Baron Samedi
24,402
1,163
8,233
11,347
28,560
24,515
367
20,645
7,240
46,201
0
L
Gilgamesh
MoeChakra
Gilgamesh
25,792
2,856
3,041
18,783
46,715
41,980
192
29,185
16,474
5,647
31,716
W
Thor
Perials
Thor
12,446
2,300
3,497
8,290
34,796
52,029
1,012
18,308
15,460
0
20,905
W
Scylla
philthy606
Scylla
25,734
2,342
4,183
5,094
21,068
10,989
1,166
9,747
10,985
53,632
0
L
Ratatoskr
s0nkic
Ratatoskr
12,773
2,002
2,412
1,385
19,369
14,247
560
11,425
7,320
0
20,420
L
Raijin
wars11726
Raijin
14,128
543
1,424
8,106
22,540
9,279
345
13,675
8,472
38,253
0
W
Bellona
xArcenel
Bellona
29,815
4,628
3,507
9,237
34,349
44,348
1,261
18,476
15,300
11,258
42,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,866
Gold Earned
65,273
222
Minions Killed
188
0
Camps Cleared
0
1,826,026
Distance Traveled
1,765,497
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,734
687
50
3
0
440,041
0
W
Baron Samedi
13,424
671
43
2
0
344,544
2
L
Vulcan
12,681
634
57
3
0
379,852
2
L
Baron Samedi
13,372
669
54
3
0
320,814
2
L
Gilgamesh
12,314
616
21
1
0
382,392
4
W
Thor
13,393
670
8
0
0
311,032
3
W
Scylla
14,066
703
72
4
0
335,740
0
L
Ratatoskr
13,577
679
19
1
0
329,243
0
L
Raijin
13,329
666
37
2
0
353,196
2
W
Bellona
14,249
712
49
2
0
394,669
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role