Player Matchup

Rama
Rama
Dyla5032
Rama
Level 28
God Stats
0W - 2L
1,610 SR
Queue Stats
0W - 2L
1,380 Elo+
Party 1
Ymir
Ymir
Mustang2753
Ymir
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,380 Elo+
Party 1
Gilgamesh
Gilgamesh
Xenovia4107
Gilgamesh
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,380 Elo+
Party 1
Team Averages
Level 34
1,537 SR
1,380 Elo+

VS

Team Averages
Level 45
1,523 SR
1,422 Elo+
Anhur
Anhur
 
Anhur
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Idealchaos12345
Cthulhu
Level 27
God Stats
7W - 5L
1,584 SR
Queue Stats
22W - 30L
1,414 Elo+
Party 2
Bakasura
Bakasura
Kabal-I
Bakasura
Level 82
God Stats
6W - 5L
1,485 SR
Queue Stats
151W - 197L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
1 / 7 / 1
7,091
645
10,262
10,997
2,389
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
2 / 8 / 1
7,825
711
5,539
14,051
11,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
Xenovia4107
Gilgamesh
9
1 / 5 / 0
6,741
613
5,619
9,742
6,067
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
13 / 1 / 7
10,292
936
19,247
11,813
5,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 1 / 14
8,424
766
6,294
18,241
9,491
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
Kabal-I
Bakasura
13
6 / 2 / 13
9,073
825
4,965
8,648
3,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
54
4
Kills
20
20
Deaths
4
2
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
13
1
7
16.5
L
Rama
1
7
1
0.21
W
1
1
14
8
W
Bakasura
Kabal-I
Bakasura
6
2
13
6.25
L
2
8
1
0.31
L
Gilgamesh
Xenovia4107
Gilgamesh
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,420
Damage
30,506
34,790
Taken
38,702
20,179
Mitigated
18,447
3,074
Healing
13,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
19,247
12,015
0
5,501
11,813
5,458
1,652
2,125
9,688
0
65,410
L
Rama
10,262
8,436
0
2,437
10,997
2,389
0
2,492
8,442
0
28,878
W
6,294
327
170
5,644
18,241
9,491
107
2,954
15,287
14,093
0
W
Bakasura
Kabal-I
Bakasura
4,965
3,355
0
2,081
8,648
3,498
353
1,090
7,558
0
15,547
L
5,539
1,657
0
479
14,051
11,723
0
2,737
11,069
15,153
0
L
Gilgamesh
Xenovia4107
Gilgamesh
5,619
1,000
0
158
9,742
6,067
0
1,065
8,107
0
12,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,657
Gold Earned
27,789
79
Minions Killed
139
0
Camps Cleared
10
558,869
Distance Traveled
646,968
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,292
936
88
8
6
202,668
2
L
Rama
7,091
645
52
5
0
170,947
1
W
Cthulhu
8,424
766
15
1
1
217,835
1
W
Bakasura
9,073
825
36
3
3
226,465
1
L
Ymir
7,825
711
13
1
0
183,033
3
L
Gilgamesh
6,741
613
14
1
0
204,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role