Player Matchup

Mulan
Mulan
JOPE101
Mulan
Level 28
God Stats
13W - 5L
1,644 SR
Queue Stats
74W - 60L
1,441 Elo+
Solo
Vamana
Vamana
Killyanxc
Vamana
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 80L
1,432 Elo+
Solo
Chronos
Chronos
RaucousRecord65
Chronos
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 2L
1,500 Elo+
Party 3
Ravana
Ravana
TheDivineShadow
Ravana
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
200W - 172L
1,610 Elo+
Party 3
Olorun
Olorun
pieronegro
Olorun
Level 18
God Stats
4W - 4L
1,807 SR
Queue Stats
57W - 57L
1,341 Elo+
Solo
Team Averages
Level 16
1,590 SR
1,465 Elo+

VS

Team Averages
Level 24
1,472 SR
1,419 Elo+
Ullr
Ullr
K-E-N-T-O-1-3
Ullr
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 29L
1,347 Elo+
Party 2
Athena
Athena
OmegaNe
Athena
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Susano
Susano
StaticChecked
Susano
Level 18
God Stats
1W - 3L
1,362 SR
Queue Stats
25W - 20L
1,421 Elo+
Party 1
Tiamat
Tiamat
TrueMurican
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,321 Elo+
Solo
Gilgamesh
Gilgamesh
Wasabiboi999
Gilgamesh
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 22L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
JOPE101
Mulan
16
5 / 1 / 17
11,423
601
9,681
17,723
15,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vamana
Killyanxc
Vamana
15
0 / 1 / 13
9,817
517
11,919
16,483
12,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
19 / 0 / 4
12,866
677
24,848
15,213
7,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 7 / 3
10,001
526
6,544
14,190
4,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
pieronegro
Olorun
17
5 / 1 / 5
11,100
584
7,391
10,512
4,376
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 10 / 0
7,454
392
3,317
12,082
3,391
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
OmegaNe
Athena
10
0 / 7 / 1
7,193
379
4,691
22,214
20,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 7 / 2
8,467
446
9,161
14,080
4,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
14
2 / 3 / 3
8,367
440
11,247
11,120
6,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Wasabiboi999
Gilgamesh
15
6 / 5 / 3
9,781
515
17,651
17,848
8,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
19
31
Kills
10
10
Deaths
32
42
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mulan
JOPE101
Mulan
5
1
17
13.5
L
0
10
0
0
W
Vamana
Killyanxc
Vamana
0
1
13
6.5
L
Athena
OmegaNe
Athena
0
7
1
0.07
W
19
0
4
21
L
2
7
2
0.43
W
2
7
3
0.5
L
Tiamat
2
3
3
1.17
L
Gilgamesh
Wasabiboi999
Gilgamesh
6
5
3
1.5
W
Olorun
pieronegro
Olorun
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,383
Damage
46,067
74,121
Taken
77,344
45,006
Mitigated
43,591
32,318
Healing
13,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
JOPE101
Mulan
9,681
1,924
383
4,199
17,723
15,303
1,588
4,866
12,661
0
47,515
L
3,317
895
0
744
12,082
3,391
166
7,673
4,409
0
41,480
W
Vamana
Killyanxc
Vamana
11,919
5,034
0
8,112
16,483
12,677
857
2,153
14,210
0
48,537
L
Athena
OmegaNe
Athena
4,691
1,485
0
3,214
22,214
20,432
0
10,318
11,672
18,766
0
W
24,848
10,286
0
10,486
15,213
7,852
7,677
3,359
11,734
113,519
13,329
L
9,161
1,725
0
1,629
14,080
4,879
41
2,610
10,994
0
40,437
W
6,544
2,426
0
3,591
14,190
4,798
59
1,668
12,422
0
67,974
L
Tiamat
11,247
1,370
156
3,340
11,120
6,105
207
6,124
4,966
46,479
0
L
Gilgamesh
Wasabiboi999
Gilgamesh
17,651
7,292
0
4,532
17,848
8,784
427
3,359
13,853
0
64,404
W
Olorun
pieronegro
Olorun
7,391
2,342
194
5,353
10,512
4,376
1,730
3,058
7,156
77,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,207
Gold Earned
41,262
607
Minions Killed
359
0
Camps Cleared
0
1,811,689
Distance Traveled
1,750,765
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,423
601
75
4
0
350,510
3
L
Ullr
7,454
392
69
4
0
308,914
2
W
Vamana
9,817
517
99
5
0
390,065
0
L
Athena
7,193
379
39
2
0
371,497
6
W
Chronos
12,866
677
186
10
0
340,909
0
L
Susano
8,467
446
82
4
0
358,773
1
W
Ravana
10,001
526
116
6
0
372,231
4
L
Tiamat
8,367
440
80
4
0
346,805
4
L
Gilgamesh
9,781
515
89
5
0
364,776
3
W
Olorun
11,100
584
131
7
0
357,974
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role