Player Matchup

Nu Wa
Nu Wa
BenHx_L2R2
Nu Wa
Level 24
God Stats
6W - 7L
1,629 SR
Queue Stats
95W - 144L
1,322 Elo+
Party 1
Danzaburou
Danzaburou
InfernoBoy98X
Danzaburou
Level 27
God Stats
8W - 7L
1,649 SR
Queue Stats
26W - 40L
1,407 Elo+
Solo
Loki
Loki
JakeBentley47
Loki
Level 26
God Stats
10W - 14L
1,185 SR
Queue Stats
101W - 99L
1,414 Elo+
Solo
Fenrir
Fenrir
PanxoGomez
Fenrir
Level 16
God Stats
13W - 26L
1,387 SR
Queue Stats
46W - 74L
1,358 Elo+
Party 1
Odin
Odin
SKCobraXCore
Odin
Level 26
God Stats
1W - 0L
1,299 SR
Queue Stats
14W - 21L
1,328 Elo+
Solo
Team Averages
Level 24
1,430 SR
1,366 Elo+

VS

Team Averages
Level 9
1,417 SR
1,352 Elo+
Achilles
Achilles
JKenichi
Achilles
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Rama
Rama
Kraitonjr
Rama
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,275 Elo+
Party 2
Nu Wa
Nu Wa
Muninn7152
Nu Wa
Level 18
God Stats
14W - 10L
1,398 SR
Queue Stats
49W - 40L
1,436 Elo+
Solo
Neith
Neith
cebalaggbs
Neith
Level 5
God Stats
4W - 8L
1,185 SR
Queue Stats
5W - 15L
1,275 Elo+
Party 2
Bakasura
Bakasura
kalinosky11
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,275 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
18
5 / 8 / 19
12,906
496
24,044
22,079
6,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
InfernoBoy98X
Danzaburou
20
19 / 6 / 4
15,203
585
31,018
22,921
9,468
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 1 / 3
13,406
516
7,941
16,055
5,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
PanxoGomez
Fenrir
17
9 / 2 / 6
12,255
471
8,771
19,104
12,644
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
4 / 3 / 1
11,497
442
3,160
24,894
13,457
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JKenichi
Achilles
17
2 / 2 / 0
11,245
433
6,233
21,069
29,027
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rama
12
1 / 11 / 6
9,099
350
8,749
16,106
5,013
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
20
11 / 5 / 1
13,790
530
34,777
19,169
7,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
14
3 / 11 / 5
10,650
410
14,116
20,722
7,723
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
kalinosky11
Bakasura
14
3 / 14 / 2
10,117
389
5,223
22,947
8,130
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
34
43
Kills
20
20
Deaths
43
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
5
8
19
1.81
W
Danzaburou
InfernoBoy98X
Danzaburou
19
6
4
3.5
L
Achilles
JKenichi
Achilles
2
2
0
1
W
6
1
3
7.5
L
Rama
1
11
6
0.36
L
Nu Wa
11
5
1
2.3
W
Fenrir
PanxoGomez
Fenrir
9
2
6
6
W
4
3
1
1.5
L
Neith
3
11
5
0.5
L
Bakasura
kalinosky11
Bakasura
3
14
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,934
Damage
69,098
105,053
Taken
100,013
48,115
Mitigated
57,245
25,761
Healing
13,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
24,044
3,610
371
4,624
22,079
6,724
1,177
12,058
9,301
65,579
0
W
Danzaburou
InfernoBoy98X
Danzaburou
31,018
17,269
0
7,023
22,921
9,468
6,365
5,303
16,958
0
124,716
L
Achilles
JKenichi
Achilles
6,233
2,412
0
1,408
21,069
29,027
971
4,906
16,163
0
86,336
W
7,941
1,743
0
6,112
16,055
5,822
3,065
4,777
10,890
0
90,199
L
Rama
8,749
5,917
0
2,167
16,106
5,013
108
3,826
12,280
0
31,897
L
Nu Wa
34,777
5,996
138
3,251
19,169
7,352
544
7,364
11,805
103,782
0
W
Fenrir
PanxoGomez
Fenrir
8,771
2,597
0
3,098
19,104
12,644
807
5,061
13,721
0
36,391
W
3,160
1,640
0
4,533
24,894
13,457
1,089
5,596
18,686
0
61,969
L
Neith
14,116
6,649
0
3,740
20,722
7,723
1,507
3,145
17,577
0
44,633
L
Bakasura
kalinosky11
Bakasura
5,223
3,591
0
3,255
22,947
8,130
84
5,614
17,333
0
22,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,267
Gold Earned
54,901
561
Minions Killed
427
0
Camps Cleared
0
2,371,648
Distance Traveled
1,969,189
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,906
496
62
2
0
443,875
0
W
Danzaburou
15,203
585
188
7
0
456,846
2
L
Achilles
11,245
433
126
5
0
407,768
0
W
Loki
13,406
516
173
7
0
474,485
0
L
Rama
9,099
350
37
1
0
336,135
0
L
Nu Wa
13,790
530
165
6
0
409,728
3
W
Fenrir
12,255
471
44
2
0
554,307
0
W
Odin
11,497
442
94
4
0
442,135
7
L
Neith
10,650
410
64
2
0
386,390
0
L
Bakasura
10,117
389
35
1
0
429,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role