Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DigitalSiren
Morgan Le Fay
Level 82
God Stats
9W - 19L
1,426 SR
Queue Stats
94W - 132L
1,437 Elo+
Party 1
Loki
Loki
Nocu01
Loki
Level 95
God Stats
6W - 6L
1,707 SR
Queue Stats
305W - 293L
1,505 Elo+
Party 2
Cthulhu
Cthulhu
SunlitWolf
Cthulhu
Level 87
God Stats
6W - 4L
1,511 SR
Queue Stats
195W - 234L
1,438 Elo+
Party 1
Hachiman
Hachiman
ZeSevatar
Hachiman
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,559 Elo+
Party 1
Team Averages
Level 62
1,529 SR
1,488 Elo+

VS

Team Averages
Level 51
1,517 SR
1,448 Elo+
Bellona
Bellona
 
Bellona
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Cheemms
Chiron
Level 24
God Stats
6W - 4L
1,444 SR
Queue Stats
32W - 44L
1,317 Elo+
Party 3
Ares
Ares
DapperKewlab
Ares
Level 40
God Stats
6W - 2L
1,636 SR
Queue Stats
149W - 150L
1,490 Elo+
Solo
Fenrir
Fenrir
GabrielMM2001
Fenrir
Level 69
God Stats
26W - 31L
1,439 SR
Queue Stats
400W - 426L
1,446 Elo+
Party 3
He Bo
He Bo
juanjoseabril
He Bo
Level 84
God Stats
10W - 6L
1,567 SR
Queue Stats
205W - 208L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 4 / 0
6,570
438
4,454
11,447
9,283
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
DigitalSiren
Morgan Le Fay
13
1 / 2 / 0
7,584
506
2,700
6,612
2,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
Nocu01
Loki
12
3 / 5 / 2
7,426
495
4,774
10,626
3,503
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
SunlitWolf
Cthulhu
11
2 / 5 / 2
6,738
449
4,209
13,352
9,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
ZeSevatar
Hachiman
10
1 / 4 / 3
6,103
407
3,551
9,025
2,248
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
2 / 0 / 3
7,879
525
6,163
8,476
8,328
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
Cheemms
Chiron
12
1 / 2 / 4
7,087
472
7,171
5,743
1,659
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
2 / 3 / 9
7,976
532
5,876
10,689
8,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
13 / 1 / 2
9,518
635
8,040
8,550
3,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 1 / 4
8,599
573
5,545
6,396
2,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
7
Kills
20
20
Deaths
7
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
4
0
0
W
Bellona
 
Bellona
2
0
3
3.5
W
Chiron
Cheemms
Chiron
1
2
4
1.5
W
2
3
9
2.17
L
Morgan Le Fay
DigitalSiren
Morgan Le Fay
1
2
0
0.5
W
13
1
2
14
L
Loki
Nocu01
Loki
3
5
2
0.8
L
Cthulhu
SunlitWolf
Cthulhu
2
5
2
0.6
L
Hachiman
ZeSevatar
Hachiman
1
4
3
0.63
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,688
Damage
32,795
51,062
Taken
39,854
26,371
Mitigated
23,895
9,485
Healing
12,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,454
489
0
250
11,447
9,283
0
3,673
7,770
0
35,263
W
Bellona
 
Bellona
6,163
938
0
3,334
8,476
8,328
523
0
8,476
10,975
31,108
W
Chiron
Cheemms
Chiron
7,171
1,618
893
2,276
5,743
1,659
714
1,248
4,495
0
45,056
W
5,876
465
0
2,234
10,689
8,352
143
1,171
9,518
30,422
0
L
Morgan Le Fay
DigitalSiren
Morgan Le Fay
2,700
187
0
1,749
6,612
2,174
0
1,835
4,619
47,901
0
W
8,040
2,218
0
1,197
8,550
3,376
0
1,982
6,492
0
42,627
L
Loki
Nocu01
Loki
4,774
1,025
0
2,734
10,626
3,503
0
2,816
7,736
0
44,050
L
Cthulhu
SunlitWolf
Cthulhu
4,209
364
0
1,889
13,352
9,163
0
3,970
9,320
27,426
0
L
Hachiman
ZeSevatar
Hachiman
3,551
2,835
0
2,863
9,025
2,248
0
1,185
7,840
0
24,601
W
5,545
224
0
2,239
6,396
2,180
0
2,202
3,964
53,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,421
Gold Earned
41,059
351
Minions Killed
382
0
Camps Cleared
0
1,381,827
Distance Traveled
1,470,329
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,570
438
67
4
0
290,492
0
W
Bellona
7,879
525
81
5
0
273,697
3
W
Chiron
7,087
472
73
5
0
282,855
3
W
Ares
7,976
532
47
3
0
272,659
1
L
Morgan Le Fay
7,584
506
116
8
0
273,335
5
W
Fenrir
9,518
635
77
5
0
362,830
0
L
Loki
7,426
495
82
5
0
296,550
3
L
Cthulhu
6,738
449
41
3
0
263,073
1
L
Hachiman
6,103
407
45
3
0
258,377
3
W
He Bo
8,599
573
104
7
0
278,288
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role