Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
COUNTFUNKULAAA
Artio
Level 149
God Stats
1W - 1L
1,316 SR
Queue Stats
21W - 19L
1,562 Elo+
Party 1
Guan Yu
Guan Yu
PleaseitsDia
Guan Yu
Level 125
God Stats
4W - 1L
1,603 SR
Queue Stats
40W - 23L
1,598 Elo+
Party 1
Nemesis
Nemesis
RaRiku213
Nemesis
Level 57
God Stats
4W - 3L
1,722 SR
Queue Stats
78W - 67L
1,634 Elo+
Party 1
Neith
Neith
RentThemClowns
Neith
Level 149
God Stats
2W - 0L
1,521 SR
Queue Stats
15W - 18L
1,513 Elo+
Party 1
Team Averages
Level 123
1,532 SR
1,561 Elo+

VS

Team Averages
Level 101
1,483 SR
1,534 Elo+
Erlang Shen
Erlang Shen
BroccoliJohnson
Erlang Shen
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 207L
1,330 Elo+
Party 2
Sylvanus
Sylvanus
DBD Armageddon
Sylvanus
Level 124
God Stats
8W - 4L
1,312 SR
Queue Stats
119W - 103L
1,590 Elo+
Party 2
Ravana
Ravana
Kohvor
Ravana
Level 82
God Stats
5W - 6L
1,686 SR
Queue Stats
151W - 150L
1,548 Elo+
Solo
Neith
Neith
RealSmokeyBear
Neith
Level 106
God Stats
0W - 1L
1,355 SR
Queue Stats
91W - 76L
1,593 Elo+
Party 2
Janus
Janus
SpicyMeatWagon
Janus
Level 106
God Stats
2W - 4L
1,562 SR
Queue Stats
186W - 161L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
3 / 3 / 6
7,998
533
7,569
10,119
4,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 9
7,221
481
2,145
10,167
6,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
PleaseitsDia
Guan Yu
14
6 / 0 / 2
8,766
584
9,628
8,569
5,281
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
RaRiku213
Nemesis
13
8 / 1 / 4
8,570
571
7,943
10,230
3,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
5 / 2 / 7
8,101
540
11,209
9,602
2,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BroccoliJohnson
Erlang Shen
13
1 / 5 / 0
6,884
459
2,953
9,757
2,713
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
12
1 / 4 / 5
6,707
447
7,057
13,526
11,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ravana
Kohvor
Ravana
12
1 / 6 / 3
7,040
469
4,442
10,126
3,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 4 / 5
6,486
432
5,513
7,025
2,052
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 4 / 2
7,566
504
9,300
7,985
1,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
23
Kills
7
7
Deaths
23
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
3
6
2
L
Erlang Shen
BroccoliJohnson
Erlang Shen
1
5
0
0.2
W
1
1
9
5.5
L
Sylvanus
1
4
5
0.88
L
Ravana
Kohvor
Ravana
1
6
3
0.42
W
Guan Yu
PleaseitsDia
Guan Yu
6
0
2
7
W
Nemesis
RaRiku213
Nemesis
8
1
4
10
L
1
4
5
0.88
W
5
2
7
4.25
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,494
Damage
29,265
48,687
Taken
48,419
21,591
Mitigated
20,701
17,527
Healing
10,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
7,569
526
0
1,894
10,119
4,363
156
3,894
5,978
41,257
0
L
Erlang Shen
BroccoliJohnson
Erlang Shen
2,953
542
0
2,691
9,757
2,713
736
476
8,923
0
31,911
W
2,145
251
1,105
3,345
10,167
6,077
0
2,806
7,284
9,227
0
L
Sylvanus
7,057
2,217
513
2,973
13,526
11,254
99
2,827
10,470
26,799
11,414
L
Ravana
Kohvor
Ravana
4,442
324
0
2,071
10,126
3,207
0
2,387
7,564
0
40,791
W
Guan Yu
PleaseitsDia
Guan Yu
9,628
1,888
375
2,754
8,569
5,281
276
2,125
6,343
0
49,875
W
Nemesis
RaRiku213
Nemesis
7,943
3,669
0
4,024
10,230
3,219
0
2,306
7,846
0
48,682
L
5,513
2,495
0
1,119
7,025
2,052
440
1,502
5,419
0
21,617
W
11,209
5,048
0
4,030
9,602
2,651
0
3,981
5,558
0
52,586
L
9,300
813
0
1,511
7,985
1,475
283
1,901
5,835
46,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,656
Gold Earned
34,683
358
Minions Killed
357
0
Camps Cleared
0
1,471,005
Distance Traveled
1,380,571
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,998
533
74
5
0
275,635
4
L
Erlang Shen
6,884
459
56
4
0
284,128
0
W
Artio
7,221
481
15
1
0
280,279
4
L
Sylvanus
6,707
447
55
4
0
242,358
4
L
Ravana
7,040
469
94
6
0
298,491
3
W
Guan Yu
8,766
584
104
7
0
315,022
2
W
Nemesis
8,570
571
76
5
0
320,552
7
L
Neith
6,486
432
45
3
0
266,722
3
W
Neith
8,101
540
89
6
0
279,517
0
L
Janus
7,566
504
107
7
0
288,872
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role