Player Matchup

Aphrodite
Aphrodite
Draru
Aphrodite
Level 38
God Stats
13W - 14L
1,498 SR
Queue Stats
96W - 103L
1,491 Elo+
Party 3
Neith
Neith
EmilianoB083
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hades
Hades
ViclinkDios
Hades
Level 29
God Stats
14W - 12L
1,619 SR
Queue Stats
63W - 47L
1,516 Elo+
Party 3
Bakasura
Bakasura
hugopedrovalente
Bakasura
Level 27
God Stats
3W - 3L
1,374 SR
Queue Stats
50W - 57L
1,321 Elo+
Solo
Ah Puch
Ah Puch
iFloppy00
Ah Puch
Level 18
God Stats
9W - 5L
1,554 SR
Queue Stats
43W - 30L
1,555 Elo+
Party 3
Team Averages
Level 23
1,509 SR
1,476 Elo+

VS

Team Averages
Level 11
1,315 SR
1,279 Elo+
Agni
Agni
AirMarlin321311
Agni
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
Pyromaniac9822
Thanatos
Level 16
God Stats
7W - 20L
1,126 SR
Queue Stats
10W - 30L
1,059 Elo+
Party 2
Ares
Ares
Richyrichy86
Ares
Level 17
God Stats
15W - 35L
1,200 SR
Queue Stats
15W - 36L
1,121 Elo+
Party 2
Ra
Ra
THOR HUNTER
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
purplepain23
Cliodhna
Level 18
God Stats
11W - 22L
1,251 SR
Queue Stats
27W - 47L
1,217 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Draru
Aphrodite
15
8 / 0 / 22
11,143
531
8,094
15,759
17,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
5 / 8 / 10
10,284
490
8,630
11,387
3,921
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
25 / 3 / 12
12,703
605
25,239
25,321
13,808
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 0 / 4
10,330
492
1,145
11,094
4,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
iFloppy00
Ah Puch
17
22 / 1 / 23
12,518
596
29,278
14,384
5,823
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 20 / 2
6,772
322
7,042
21,663
8,170
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
14
3 / 9 / 1
9,308
443
5,813
15,990
6,114
12
0 / 8 / 2
7,847
374
5,003
22,812
18,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 17 / 1
6,708
319
1,830
14,376
4,387
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cliodhna
purplepain23
Cliodhna
15
8 / 8 / 1
10,676
508
16,450
19,815
8,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
18
60
Kills
11
12
Deaths
62
71
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
20
2
0.05
W
Aphrodite
Draru
Aphrodite
8
0
22
19
W
5
8
10
1.25
L
Thanatos
3
9
1
0.39
L
0
8
2
0.13
L
0
17
1
0.03
W
25
3
12
10.33
W
0
0
4
2
W
Ah Puch
iFloppy00
Ah Puch
22
1
23
33.5
L
Cliodhna
purplepain23
Cliodhna
8
8
1
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,386
Damage
36,138
77,945
Taken
94,656
45,184
Mitigated
45,711
38,857
Healing
7,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,042
925
0
218
21,663
8,170
144
16,977
4,686
20,817
0
W
Aphrodite
Draru
Aphrodite
8,094
2,010
3,653
6,394
15,759
17,111
1,617
4,209
11,550
31,978
0
W
8,630
3,193
0
1,678
11,387
3,921
3,039
1,812
9,575
0
49,339
L
Thanatos
5,813
717
0
4,620
15,990
6,114
403
10,630
5,360
0
24,803
L
5,003
382
0
1,570
22,812
18,616
842
14,763
8,049
34,223
0
L
1,830
510
112
301
14,376
4,387
499
9,007
5,369
20,327
0
W
25,239
4,387
476
14,435
25,321
13,808
5,806
5,606
16,578
76,567
0
W
1,145
1,005
0
7,993
11,094
4,521
0
0
11,094
0
58,813
W
Ah Puch
iFloppy00
Ah Puch
29,278
2,436
0
4,228
14,384
5,823
1,756
2,208
10,876
66,566
0
L
Cliodhna
purplepain23
Cliodhna
16,450
1,695
0
833
19,815
8,424
615
11,234
8,441
0
60,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,978
Gold Earned
41,311
444
Minions Killed
246
0
Camps Cleared
0
1,822,833
Distance Traveled
1,579,093
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,772
322
25
1
0
284,799
1
W
Aphrodite
11,143
531
31
1
0
370,377
4
W
Neith
10,284
490
97
5
0
317,855
1
L
Thanatos
9,308
443
41
2
0
340,959
3
L
Ares
7,847
374
52
2
0
358,230
1
L
Ra
6,708
319
32
2
0
224,400
0
W
Hades
12,703
605
133
6
0
362,498
0
W
Bakasura
10,330
492
115
5
0
357,842
0
W
Ah Puch
12,518
596
68
3
0
414,261
0
L
Cliodhna
10,676
508
96
5
0
370,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role