Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
FizzyMcSquizzy
Hachiman
Level 67
God Stats
3W - 1L
1,570 SR
Queue Stats
334W - 316L
1,520 Elo+
Party 2
Nox
Nox
RazielBourne
Nox
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 45L
1,513 Elo+
Party 2
Ne Zha
Ne Zha
misssheepdog
Ne Zha
Level 108
God Stats
7W - 5L
1,503 SR
Queue Stats
433W - 408L
1,460 Elo+
Party 2
Khepri
Khepri
silverxever
Khepri
Level 89
God Stats
27W - 24L
1,541 SR
Queue Stats
418W - 406L
1,485 Elo+
Party 2
Team Averages
Level 76
1,523 SR
1,496 Elo+

VS

Team Averages
Level 41
1,497 SR
1,549 Elo+
Cernunnos
Cernunnos
ImJustAWarrior
Cernunnos
Level 65
God Stats
0W - 8L
1,337 SR
Queue Stats
152W - 139L
1,536 Elo+
Party 3
Hou Yi
Hou Yi
RikaHoshizaki
Hou Yi
Level 7
God Stats
2W - 4L
1,761 SR
Queue Stats
18W - 11L
1,681 Elo+
Party 3
Jormungandr
Jormungandr
Taterwhit
Jormungandr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 72L
1,567 Elo+
Party 3
Nox
Nox
Vordivask
Nox
Level 44
God Stats
1W - 6L
1,398 SR
Queue Stats
136W - 129L
1,471 Elo+
Party 1
Bellona
Bellona
unknownpit
Bellona
Level 44
God Stats
3W - 5L
1,488 SR
Queue Stats
152W - 166L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
6
2 / 0 / 0
3,844
769
2,343
3,375
1,430
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
6
4 / 0 / 0
3,896
779
1,458
1,365
318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
1 / 1 / 0
3,602
720
91
1,547
444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
5
0 / 1 / 0
3,288
658
351
2,233
678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
4
0 / 0 / 4
3,470
694
453
1,720
713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ImJustAWarrior
Cernunnos
5
0 / 2 / 0
3,317
663
2,109
3,729
1,409
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

2
0 / 2 / 0
2,564
513
307
1,494
188
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
Taterwhit
Jormungandr
4
0 / 2 / 0
2,860
572
356
2,044
747
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

4
1 / 1 / 0
3,047
609
70
1,259
361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
unknownpit
Bellona
6
1 / 0 / 1
3,811
762
866
1,930
903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
7
Kills
2
2
Deaths
7
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
0
0
2
W
Hachiman
4
0
0
4
L
Cernunnos
ImJustAWarrior
Cernunnos
0
2
0
0
W
1
1
0
1
L
0
2
0
0
L
Jormungandr
Taterwhit
Jormungandr
0
2
0
0
L
1
1
0
1
W
Ne Zha
0
1
0
0
W
Khepri
0
0
4
2
L
Bellona
unknownpit
Bellona
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,696
Damage
3,708
10,240
Taken
10,456
3,583
Mitigated
3,608
3,581
Healing
2,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
2,343
830
0
896
3,375
1,430
0
0
3,375
0
13,623
W
Hachiman
1,458
1,091
0
439
1,365
318
545
228
1,137
0
13,131
L
Cernunnos
ImJustAWarrior
Cernunnos
2,109
1,170
0
1,337
3,729
1,409
0
0
3,729
0
11,419
W
91
0
0
385
1,547
444
324
70
1,477
11,075
0
L
307
234
0
185
1,494
188
0
123
1,371
0
3,046
L
Jormungandr
Taterwhit
Jormungandr
356
116
0
49
2,044
747
0
330
1,714
5,501
0
L
70
0
0
370
1,259
361
0
91
1,168
5,810
0
W
Ne Zha
351
172
0
592
2,233
678
0
0
2,233
0
13,807
W
Khepri
453
105
0
1,269
1,720
713
191
128
1,592
6,446
0
L
Bellona
unknownpit
Bellona
866
525
0
1,014
1,930
903
0
0
1,930
0
14,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,100
Gold Earned
15,599
121
Minions Killed
100
0
Camps Cleared
0
480,773
Distance Traveled
354,404
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
3,844
769
32
6
0
96,556
1
W
Hachiman
3,896
779
24
5
0
87,906
1
L
Cernunnos
3,317
663
28
6
0
82,689
2
W
Nox
3,602
720
24
5
0
74,438
1
L
Hou Yi
2,564
513
4
1
0
42,809
0
L
Jormungandr
2,860
572
13
3
0
69,243
1
L
Nox
3,047
609
11
2
0
65,905
0
W
Ne Zha
3,288
658
30
6
0
108,549
0
W
Khepri
3,470
694
11
2
0
113,324
1
L
Bellona
3,811
762
44
9
0
93,758
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role