Player Matchup

Fenrir
Fenrir
Glads
Fenrir
Level 156
God Stats
4W - 3L
1,733 SR
Queue Stats
185W - 72L
1,849 Elo+
Party 1
Charybdis
Charybdis
Skizzler
Charybdis
Level 149
God Stats
0W - 4L
1,468 SR
Queue Stats
166W - 61L
1,872 Elo+
Party 1
Olorun
Olorun
skadisboooobies
Olorun
Level 34
God Stats
0W - 1L
1,761 SR
Queue Stats
26W - 7L
1,847 Elo+
Party 1
Team Averages
Level 113
1,654 SR
1,856 Elo+

VS

Team Averages
Level 123
1,470 SR
1,680 Elo+
Sobek
Sobek
Spirkicide
Sobek
Level 131
God Stats
3W - 7L
1,361 SR
Queue Stats
372W - 380L
1,629 Elo+
Party 2
Baron Samedi
Baron Samedi
Symize
Baron Samedi
Level 128
God Stats
2W - 2L
1,450 SR
Queue Stats
135W - 126L
1,659 Elo+
Party 2
Ullr
Ullr
tgdraco
Ullr
Level 109
God Stats
6W - 4L
1,598 SR
Queue Stats
41W - 36L
1,750 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Glads
Fenrir
15
6 / 7 / 2
11,243
661
12,727
23,331
27,534
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Skizzler
Charybdis
15
4 / 11 / 5
11,277
663
20,383
19,151
6,824
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
3 / 10 / 6
11,047
650
17,052
17,944
7,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
18
8 / 1 / 18
13,996
823
17,008
25,838
37,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
Symize
Baron Samedi
16
10 / 6 / 14
13,091
770
18,262
17,297
14,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
tgdraco
Ullr
17
10 / 6 / 10
12,656
744
18,884
17,442
7,973
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
70
13
Kills
28
28
Deaths
13
13
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Glads
Fenrir
6
7
2
1
L
Charybdis
Skizzler
Charybdis
4
11
5
0.59
W
Sobek
8
1
18
17
W
Baron Samedi
Symize
Baron Samedi
10
6
14
2.83
L
3
10
6
0.6
W
Ullr
tgdraco
Ullr
10
6
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,162
Damage
54,154
60,426
Taken
60,577
41,506
Mitigated
60,360
7,871
Healing
19,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Glads
Fenrir
12,727
2,887
0
2,141
23,331
27,534
0
13,864
9,467
3,284
17,840
L
Charybdis
Skizzler
Charybdis
20,383
12,322
0
2,308
19,151
6,824
0
9,318
9,833
0
46,177
W
Sobek
17,008
1,244
0
7,091
25,838
37,584
48
8,292
17,546
35,261
0
W
Baron Samedi
Symize
Baron Samedi
18,262
2,304
3,605
6,427
17,297
14,803
616
6,636
10,661
48,028
0
L
17,052
7,553
867
2,555
17,944
7,148
0
12,403
5,541
43,836
0
W
Ullr
tgdraco
Ullr
18,884
8,779
0
2,577
17,442
7,973
2,312
4,205
13,237
0
61,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,567
Gold Earned
39,743
152
Minions Killed
199
5
Camps Cleared
8
812,627
Distance Traveled
906,985
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,243
661
15
1
0
321,146
5
L
Charybdis
11,277
663
75
4
3
251,099
1
W
Sobek
13,996
823
37
2
0
354,199
2
W
Baron Samedi
13,091
770
54
3
1
269,848
4
L
Olorun
11,047
650
62
4
2
240,382
0
W
Ullr
12,656
744
108
6
7
282,938
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role