Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold I
 
Ah Muzen Cab
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hercules
Hercules
Gold V
Kolbe816
Hercules
Gold V
Level 109
God Stats
3W - 1L
1,875 SR
Queue Stats
11W - 11L
1,526 MMR
Party 1
Artemis
Artemis
Silver II
Ms Overcome
Artemis
Silver II
Level 160
God Stats
2W - 0L
1,712 SR
Queue Stats
20W - 24L
1,323 MMR
Party 2
Sylvanus
Sylvanus
Gold V
NMEoverERRthang
Sylvanus
Gold V
Level 125
God Stats
8W - 7L
1,644 SR
Queue Stats
51W - 45L
1,553 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum IV
SliceDice
Baron Samedi
Platinum IV
Level 160
God Stats
14W - 12L
1,606 SR
Queue Stats
173W - 167L
1,586 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 142
1,667 SR
1,498 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 144
1,513 SR
1,542 MMR
Chernobog
Chernobog
Gold II
 
Chernobog
Gold II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Susano
Susano
Gold I
Alpha-Omega542
Susano
Gold I
Level 149
God Stats
1W - 4L
1,431 SR
Queue Stats
130W - 137L
1,597 MMR
Party 3
Nu Wa
Nu Wa
Gold II
Radamantisfrench
Nu Wa
Gold II
Level 140
God Stats
2W - 2L
1,702 SR
Queue Stats
139W - 141L
1,489 MMR
Party 4
Bacchus
Bacchus
Gold I
TRBL Hype
Bacchus
Gold I
Level 146
God Stats
1W - 2L
1,584 SR
Queue Stats
284W - 285L
1,497 MMR
Solo
Cthulhu
Cthulhu
Platinum IV
wero_Noob
Cthulhu
Platinum IV
Level 139
God Stats
0W - 1L
1,346 SR
Queue Stats
184W - 176L
1,627 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
4 / 2 / 6
10,226
511
22,013
21,606
17,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Kolbe816
Hercules
16
4 / 0 / 6
10,142
507
9,156
19,286
16,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Ms Overcome
Artemis
16
1 / 3 / 0
9,993
500
7,529
10,649
3,699
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
15
3 / 1 / 11
10,048
502
8,221
18,658
22,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
SliceDice
Baron Samedi
18
7 / 1 / 3
11,054
553
14,063
14,181
8,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SobekSetAthenaGilgameshChiron

VS

Bans
TiamatGebThothBakasuraScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
19
1 / 2 / 3
11,469
573
5,728
12,213
5,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 4 / 0
9,397
470
13,361
14,736
5,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 4 / 1
8,111
406
12,654
12,615
4,042
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
TRBL Hype
Bacchus
12
0 / 3 / 1
7,616
381
6,277
19,202
20,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
wero_Noob
Cthulhu
14
1 / 6 / 1
9,081
454
13,546
22,632
19,403
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
19
Kills
7
7
Deaths
19
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
4
2
6
3.5
L
Chernobog
 
Chernobog
1
2
3
1.25
L
4
4
0
1
W
Hercules
Kolbe816
Hercules
4
0
6
7
W
Artemis
Ms Overcome
Artemis
1
3
0
0.33
W
Sylvanus
3
1
11
8.5
L
1
4
1
0.38
W
Baron Samedi
SliceDice
Baron Samedi
7
1
3
8.5
L
Bacchus
TRBL Hype
Bacchus
0
3
1
0.17
L
Cthulhu
wero_Noob
Cthulhu
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,982
Damage
51,566
84,380
Taken
81,398
68,722
Mitigated
54,289
49,036
Healing
14,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
22,013
8,217
0
13,962
21,606
17,795
5,295
11,436
10,170
0
87,835
L
Chernobog
 
Chernobog
5,728
2,732
0
750
12,213
5,276
96
1,346
10,829
0
110,980
L
13,361
2,066
0
4,094
14,736
5,256
0
3,335
11,113
0
65,984
W
Hercules
Kolbe816
Hercules
9,156
2,063
0
7,190
19,286
16,139
34
7,201
12,085
0
68,219
W
Artemis
Ms Overcome
Artemis
7,529
1,949
0
3,118
10,649
3,699
2,158
1,441
9,208
0
69,578
W
Sylvanus
8,221
2,002
6,806
7,869
18,658
22,966
120
8,421
10,237
26,542
0
L
12,654
3,771
50
2,198
12,615
4,042
104
6,319
5,970
56,854
0
W
Baron Samedi
SliceDice
Baron Samedi
14,063
1,229
3,509
6,582
14,181
8,123
441
6,383
7,798
94,853
0
L
Bacchus
TRBL Hype
Bacchus
6,277
449
0
1,830
19,202
20,312
0
5,739
12,861
27,246
0
L
Cthulhu
wero_Noob
Cthulhu
13,546
1,280
0
5,676
22,632
19,403
0
6,197
15,147
63,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,463
Gold Earned
45,674
567
Minions Killed
604
0
Camps Cleared
0
1,887,044
Distance Traveled
1,922,182
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,226
511
128
6
0
370,576
0
L
Chernobog
11,469
573
198
10
0
396,906
7
L
Susano
9,397
470
114
6
0
412,970
2
W
Hercules
10,142
507
105
5
0
448,773
3
W
Artemis
9,993
500
134
7
0
356,380
2
W
Sylvanus
10,048
502
33
2
0
369,910
4
L
Nu Wa
8,111
406
113
6
0
336,139
2
W
Baron Samedi
11,054
553
167
8
0
341,405
7
L
Bacchus
7,616
381
53
3
0
389,096
8
L
Cthulhu
9,081
454
126
6
0
387,071
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role