Player Matchup

Bacchus
Bacchus
Awesome_AustinX
Bacchus
Level 66
God Stats
34W - 38L
1,371 SR
Queue Stats
84W - 108L
1,219 Elo+
Party 1
Chaac
Chaac
MisterMcKillroy
Chaac
Level 65
God Stats
8W - 11L
1,274 SR
Queue Stats
94W - 123L
1,201 Elo+
Party 1
Artemis
Artemis
SuperMojoDaddio
Artemis
Level 27
God Stats
37W - 48L
1,359 SR
Queue Stats
59W - 117L
1,115 Elo+
Solo
Team Averages
Level 53
1,335 SR
1,179 Elo+

VS

Team Averages
Level 71
1,330 SR
1,261 Elo+
Scylla
Scylla
A1 iid Monster
Scylla
Level 101
God Stats
25W - 43L
1,422 SR
Queue Stats
305W - 599L
1,309 Elo+
Solo
Neith
Neith
D_Waltz723
Neith
Level 29
God Stats
13W - 21L
1,389 SR
Queue Stats
25W - 33L
1,285 Elo+
Solo
Ullr
Ullr
ToWarDs_VaLhAlLa
Ullr
Level 82
God Stats
1W - 3L
1,177 SR
Queue Stats
23W - 41L
1,188 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 8
11,611
726
11,678
14,878
13,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
12 / 0 / 6
13,049
816
14,336
11,676
14,248
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 4 / 8
10,269
642
9,616
11,123
3,676
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 8 / 1
9,601
600
8,391
15,048
5,362
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
11
1 / 8 / 1
8,667
542
6,492
13,168
5,099
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

13
0 / 3 / 4
9,103
569
7,880
11,530
4,338
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
19
Kills
5
6
Deaths
19
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
8
1
0.56
W
6
2
8
5
L
Neith
1
8
1
0.19
W
12
0
6
15
W
1
4
8
1.25
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,630
Damage
22,763
37,677
Taken
39,746
31,266
Mitigated
14,799
13,300
Healing
5,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,391
1,203
321
2,776
15,048
5,362
0
5,258
9,790
35,645
0
W
11,678
348
252
5,099
14,878
13,342
705
3,888
10,990
35,437
0
L
Neith
6,492
1,326
313
1,472
13,168
5,099
0
4,316
8,852
0
22,829
W
14,336
1,173
386
6,702
11,676
14,248
493
1,680
9,996
0
56,578
W
9,616
2,916
0
861
11,123
3,676
1,248
3,713
7,410
0
41,078
L
7,880
3,693
311
669
11,530
4,338
0
2,860
8,670
0
31,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,929
Gold Earned
27,371
183
Minions Killed
152
9
Camps Cleared
4
939,457
Distance Traveled
732,027
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,601
600
72
5
4
228,733
4
W
Bacchus
11,611
726
52
3
2
318,803
4
L
Neith
8,667
542
30
2
0
249,437
5
W
Chaac
13,049
816
84
5
4
347,502
2
W
Artemis
10,269
642
47
3
3
273,152
1
L
Ullr
9,103
569
50
3
0
253,857
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role