Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
F7-Javy
Hercules
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 71L
1,267 Elo+
Solo
Ymir
Ymir
Lick_My_Crit
Ymir
Level 46
God Stats
0W - 5L
1,120 SR
Queue Stats
122W - 131L
1,323 Elo+
Solo
The Morrigan
The Morrigan
daenydracarys
The Morrigan
Level 76
God Stats
25W - 19L
1,496 SR
Queue Stats
334W - 403L
1,392 Elo+
Solo
Merlin
Merlin
esfiro00
Merlin
Level 45
God Stats
91W - 103L
1,406 SR
Queue Stats
91W - 103L
1,339 Elo+
Solo
Team Averages
Level 59
1,404 SR
1,364 Elo+

VS

Team Averages
Level 79
1,482 SR
1,365 Elo+
Cupid
Cupid
RedBeardMiyagi
Cupid
Level 44
God Stats
11W - 13L
1,387 SR
Queue Stats
26W - 35L
1,337 Elo+
Solo
Hachiman
Hachiman
SmockingGunz
Hachiman
Level 58
God Stats
2W - 2L
1,230 SR
Queue Stats
125W - 157L
1,308 Elo+
Solo
Cliodhna
Cliodhna
WulvesCub
Cliodhna
Level 129
God Stats
2W - 0L
1,698 SR
Queue Stats
124W - 131L
1,415 Elo+
Solo
Chang'e
Chang'e
dakbby
Chang'e
Level 65
God Stats
18W - 15L
1,538 SR
Queue Stats
36W - 43L
1,399 Elo+
Solo
King Arthur
King Arthur
jerryatwar
King Arthur
Level 100
God Stats
48W - 43L
1,558 SR
Queue Stats
136W - 135L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
13
1 / 5 / 3
8,214
432
9,602
12,777
5,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
F7-Javy
Hercules
12
0 / 4 / 4
7,528
396
6,253
14,711
11,363
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
2 / 4 / 0
9,024
475
2,475
10,016
8,897
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
daenydracarys
The Morrigan
15
3 / 3 / 0
9,171
483
10,020
9,087
3,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
esfiro00
Merlin
12
0 / 7 / 1
7,426
391
8,863
9,041
3,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 9
8,259
435
5,511
10,282
3,074
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
SmockingGunz
Hachiman
15
3 / 1 / 7
9,140
481
4,721
8,094
2,499
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
WulvesCub
Cliodhna
14
9 / 0 / 4
9,583
504
7,217
10,211
3,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
dakbby
Chang'e
14
5 / 1 / 10
8,874
467
11,515
14,761
4,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
jerryatwar
King Arthur
13
3 / 2 / 7
8,172
430
10,346
15,583
10,525
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
60
6
Kills
23
23
Deaths
6
8
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
1
5
3
0.5
L
Hercules
F7-Javy
Hercules
0
4
4
0.5
L
2
4
0
0.5
W
3
2
9
3.75
W
Hachiman
SmockingGunz
Hachiman
3
1
7
6.5
W
Cliodhna
WulvesCub
Cliodhna
9
0
4
11
L
The Morrigan
daenydracarys
The Morrigan
3
3
0
1
W
Chang'e
dakbby
Chang'e
5
1
10
10
L
Merlin
esfiro00
Merlin
0
7
1
0.07
W
King Arthur
jerryatwar
King Arthur
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,213
Damage
39,310
55,632
Taken
58,931
32,709
Mitigated
24,141
12,441
Healing
30,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
9,602
794
0
3,256
12,777
5,671
0
2,150
10,627
0
62,261
L
Hercules
F7-Javy
Hercules
6,253
661
0
5,994
14,711
11,363
0
3,656
11,055
0
23,764
L
2,475
586
0
1,302
10,016
8,897
504
1,976
8,040
47,197
0
W
5,511
2,351
2,189
2,403
10,282
3,074
1,193
3,423
6,859
0
28,184
W
Hachiman
SmockingGunz
Hachiman
4,721
2,932
0
3,082
8,094
2,499
3,051
1,933
6,161
0
55,767
W
Cliodhna
WulvesCub
Cliodhna
7,217
268
92
4,383
10,211
3,556
63
2,431
7,780
0
43,669
L
The Morrigan
daenydracarys
The Morrigan
10,020
2,078
85
1,585
9,087
3,724
76
3,731
5,247
45,081
6,989
W
Chang'e
dakbby
Chang'e
11,515
836
5,583
9,767
14,761
4,487
701
6,013
8,748
47,984
0
L
Merlin
esfiro00
Merlin
8,863
298
0
219
9,041
3,054
0
2,115
6,926
45,678
0
W
King Arthur
jerryatwar
King Arthur
10,346
434
0
3,417
15,583
10,525
359
4,817
10,766
10,925
31,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,363
Gold Earned
44,028
416
Minions Killed
357
0
Camps Cleared
0
1,665,550
Distance Traveled
1,828,531
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,214
432
106
6
0
345,464
3
L
Hercules
7,528
396
42
2
0
355,509
2
L
Ymir
9,024
475
90
5
0
324,790
6
W
Cupid
8,259
435
63
3
0
353,352
3
W
Hachiman
9,140
481
88
5
0
341,607
2
W
Cliodhna
9,583
504
64
3
0
379,477
1
L
The Morrigan
9,171
483
88
5
0
320,176
3
W
Chang'e
8,874
467
85
4
0
378,890
3
L
Merlin
7,426
391
90
5
0
319,611
1
W
King Arthur
8,172
430
57
3
0
375,205
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role