Player Matchup

Nu Wa
Nu Wa
MystiicRaven
Nu Wa
Level 137
God Stats
5W - 8L
1,537 SR
Queue Stats
298W - 290L
1,552 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SolRegem-
Ah Muzen Cab
Level 105
God Stats
1W - 1L
1,187 SR
Queue Stats
136W - 202L
1,506 Elo+
Solo
Achilles
Achilles
Squirby69
Achilles
Level 137
God Stats
8W - 8L
1,567 SR
Queue Stats
203W - 334L
1,427 Elo+
Solo
Team Averages
Level 126
1,430 SR
1,495 Elo+

VS

Team Averages
Level 5
1,569 SR
1,528 Elo+
Agni
Agni
BurntNoodleZ
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,283 Elo+
Party 1
Kukulkan
Kukulkan
Ximili
Kukulkan
Level 8
God Stats
1W - 1L
1,706 SR
Queue Stats
2W - 2L
1,802 Elo+
Solo
Cthulhu
Cthulhu
Yeretuobe
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 12
9,685
807
15,047
8,503
2,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ah Muzen Cab
SolRegem-
Ah Muzen Cab
13
8 / 5 / 8
9,746
812
9,697
9,305
3,414
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
Squirby69
Achilles
14
6 / 0 / 12
9,784
815
4,759
9,714
7,002
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 10 / 1
8,501
708
7,655
17,031
4,769
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
Ximili
Kukulkan
12
1 / 8 / 3
7,923
660
5,078
10,314
2,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Yeretuobe
Cthulhu
6
0 / 2 / 3
6,771
564
0
4,177
1,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
20
Kills
5
6
Deaths
20
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
10
1
0.45
W
6
1
12
12
W
Ah Muzen Cab
SolRegem-
Ah Muzen Cab
8
5
8
2.4
W
Achilles
Squirby69
Achilles
6
0
12
12
L
Kukulkan
Ximili
Kukulkan
1
8
3
0.31
L
Cthulhu
Yeretuobe
Cthulhu
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,503
Damage
12,733
27,522
Taken
31,522
13,323
Mitigated
8,526
10,156
Healing
2,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,655
746
54
1,724
17,031
4,769
0
8,973
7,578
28,526
0
W
15,047
4,437
70
2,790
8,503
2,907
1,078
5,791
2,712
37,306
0
W
Ah Muzen Cab
SolRegem-
Ah Muzen Cab
9,697
5,178
0
2,262
9,305
3,414
1,138
3,875
5,430
0
26,209
W
Achilles
Squirby69
Achilles
4,759
1,928
1,105
3,929
9,714
7,002
449
4,113
5,601
0
31,715
L
Kukulkan
Ximili
Kukulkan
5,078
677
0
250
10,314
2,487
0
3,911
6,157
32,118
0
L
Cthulhu
Yeretuobe
Cthulhu
0
0
0
0
4,177
1,270
0
1,403
2,690
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,215
Gold Earned
23,195
149
Minions Killed
103
7
Camps Cleared
3
612,788
Distance Traveled
351,742
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,501
708
51
4
3
170,769
2
W
Nu Wa
9,685
807
56
5
2
200,828
1
W
Ah Muzen Cab
9,746
812
55
5
0
168,877
1
W
Achilles
9,784
815
38
3
5
243,083
0
L
Kukulkan
7,923
660
52
4
0
177,199
0
L
Cthulhu
6,771
564
0
0
0
3,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role